opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / usp10 / 
tree0bcbeb4d1ee2ed46fd01498a38e5e9067c13ab4d
drwxr-xr-x   ..
-rw-r--r-- 73 Makefile.in
drwxr-xr-x - tests
-rw-r--r-- 3435 usp10.spec