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wined3d: Define a constant for the blit texture size parameter.
2015-03-31
Matt
e
o
B
r
uni
ddraw: Enable WINED3D_RS_NORMAL
I
Z
ENO
R
MALS on d3d vers
i
o
ns
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw
:
D3DRENDERST
A
TE_NORMALIZENO
R
MALS
doesn
'
t e
x
ist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
t
teo Bruni
ddraw: Make
sure to
activ
a
te / deactiva
t
e the light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Br
u
ni
ddraw: Mak
e
sure AddLight p
r
oper
l
y ac
t
ivates lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddr
a
w: D3DLIG
H
T
lights default t
o
active
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Br
u
n
i
wined3d
:
Don't
us
e
the buil
t
in FFP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo B
r
uni
d3d8/tests: A
d
d more lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d9/tests: Add more
l
ighting te
s
ts
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
win
e
d3d: D
o
n't use th
e
buil
t
in F
F
P uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
w
ined3d: I
n
tr
o
d
u
ce a
get_texture_matrix() fun
c
tion
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bru
n
i
wined3d: Introduce a ge
t
_pr
o
j
ection_matrix() func
t
i
o
n
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3
d
: Use a separate STATE_VIE
W
P
ORT state
hand
l
er
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wine
d
3d:
D
on't use the bu
i
ltin
FFP un
i
f
o
rm for th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d:
Use a separate STATE_TRANSFO
R
M(WINED3D_TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined
3
d
:
U
se a sep
a
rate STATE_VDECL state h
a
ndler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
t
t
eo Bruni
wined3d: Introduce a
get_modelv
i
ew_m
a
trix() function
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
Bruni
w
i
ned3d
:
In
t
r
o
duce
a get_identity_ma
t
rix() f
u
nction
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo B
r
uni
wined3d: Depend o
n
the v
e
rtex shader st
a
te in
s
tead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo B
r
u
ni
wined3d: Fo
r
ce stream info u
p
dat
e
on
verte
x
shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Ma
t
teo Bruni
wined3d: Fix a typo
in
a
trace
i
n co
n
t
ext_c
r
eate()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo
Bruni
include
:
P
a
ck structures
t
o 4-by
t
es
a
li
g
nm
e
nt o
n
x
86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
d3d9: Pack s
t
ructu
r
e
s
to 4-bytes align
m
ent on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
B
runi
wi
n
ed3d
:
Drop redund
a
nt check for instanced renderin
g
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bru
n
i
wined3d:
A
dd a couple checkGLcall() in surface_pre
p
a
r
e_
r
b()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d: Drop a few unneces
s
a
r
y &x
[
0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d: Re
m
o
v
e an obs
o
lete co
m
m
ent
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo B
r
uni
w
ined3d: Rem
o
ve ARB
_
/
EXT_TEXTURE_ENV_
A
DD
.
commit
|
commitdiff
|
tree
2015-02-25
Mat
t
e
o Bru
n
i
wi
n
ed3d:
U
se t
h
e core
v
ersio
n
of the INCR_
W
RAP
and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
d3d8/
t
ests: Move a Present out
of the loops
in fog_with_sh
a
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo B
r
u
n
i
opengl32: Return a NULL
point
e
r fo
r
f
unctions
r
equiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo B
r
un
i
o
p
e
ngl32: Filter disabled extensions on OpenGL
core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d3d9/tests: Move a
Present o
u
t of
t
he loops i
n
fog_with
_
shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo
Bruni
d
3
d9/test
s
: Test upload
of user memory
t
extures
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
w
i
ned3d:
S
et
G
L
_UNPAC
K
_ALIG
N
MENT to
1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Br
u
ni
wine
d
3d: Make sure
the corr
e
ct texture is bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo B
r
uni
wi
n
ed3d: Reject unsupp
o
rted pitches i
n
wine
d
3d_surface_upda
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wined3d: Set
t
h
e
surface pitch for us
e
r-memory surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o Bruni
d3d8/t
e
s
ts
:
Allow m
o
re
alternat
i
ve res
u
lts in
the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o
Bruni
d3d9/tests:
Allow mor
e
al
t
e
r
n
ativ
e
r
e
s
u
lts in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
opengl32: Int
r
oduce wra
p
pers for glGetInte
g
e
r
v and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wine
d
3d: Use the proper pitch i
n
read_from_f
r
a
mebuf
f
er()
.
commit
|
commitdiff
|
tree
2015-02-11
M
a
tteo
B
runi
wined3d: Use unsig
n
ed sho
r
t
for the bitfields
in
s
t
ruct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Matte
o
Bruni
wined3d: Use GL_CLAMP_TO_EDGE
i
nstead
o
f
G
L
_
CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bru
n
i
wined3d: Call g
l
Re
a
dBuffer() thr
o
ugh the app
r
opriat
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
B
ru
n
i
d3d9/test
s
:
Add a test for POSITIO
N
i sha
d
er
i
np
u
t/o
u
t
p
uts
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
tteo Bruni
wined3d: Re
f
use pixel shaders declaring POSITIO
N
0 inp
u
ts
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
w
i
n
ed
3
d:
Only consider POSIT
I
ON0 PS inputs as vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bru
n
i
w
i
ne
d
3d: Only
copy
POSITIO
N
0 output
s
emantics into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
w
i
ned3d: D
i
r
e
ctly use the
core version of glTex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matt
e
o Bruni
wined
3
d: U
s
e the c
o
re ve
r
sion of the
as
y
nchronous q
u
eries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bruni
op
e
n
g
l32
:
D
on't
u
se deprecate
d
f
unctions for
ext
e
nsi
o
n
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Ma
t
te
o
Bru
n
i
w
i
ne
d
3d: Use the core version of
t
he shad
e
r object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
a
tteo Br
u
ni
win
e
d3d:
U
se the
c
ore version of
GL vertex attri
b
ute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wined3d
:
Prop
e
rly initialize the last two com
p
o
nent
s
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Bruni
win
e
d3d
:
Don't norma
l
ize R8G8B8A8_UINT attributes
.
commit
|
commitdiff
|
tree
2015-01-22
M
a
tte
o
Bruni
wined3d: Add separate
s
t
encil state setup via GL 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matte
o
Bruni
win
e
d3d: Always use the
co
r
e versi
o
n of the glPoi
n
tParameter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
w
ined3d: Use
t
he core
version of g
l
DrawElementsInstance
d
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo
B
runi
wined3d: Use the c
o
r
e version of glDrawBuffer
s
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bru
n
i
wined
3
d: Us
e
t
he core gl*Compres
s
edTex* functi
o
ns
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Brun
i
dxgi
:
Fix a
comment typo
.
commit
|
commitdiff
|
tree
2015-01-16
Ma
t
teo
B
r
uni
op
e
n
g
l32: Store th
e
O
p
e
nGL cont
e
xt version
i
n the handle
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Bru
n
i
o
p
engl
3
2:
Update
to GL 4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo B
r
uni
w
ined3d:
U
se the
core glColorMaski function
.
commit
|
commitdiff
|
tree
2015-01-15
M
a
t
te
o
B
r
uni
wined3d
:
Use the co
r
e v
e
rsion
o
f the
gl
*
Buffer* functions
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bruni
wined3d: Use the core versio
n
of the glBl
e
nd* f
u
n
c
ti
o
ns
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bru
n
i
w
i
ned3d: Prefer the core glActiveT
e
xture func
t
ion
.
commit
|
commitdiff
|
tree
2015-01-09
M
a
tteo Bruni
win
e
d3
d
: Inline GL_EXT_
F
UNCS_GEN in loa
d
_gl_funcs
.
commit
|
commitdiff
|
tree
2015-01-08
Matt
e
o Bru
n
i
winem
a
c: Implem
e
nt wglCreateCo
n
textA
t
tri
b
s
A
R
B
.
commit
|
commitdiff
|
tree
2015-01-08
Matteo Bruni
winemac: Make the implementa
t
i
o
n
of clearToBlac
k
I
f
Need
e
d
.
.
.
commit
|
commitdiff
|
tree
2015-01-06
Mat
t
eo Bruni
d3d9/tests:
Remov
e
a cou
p
l
e
duplica
t
e l
i
n
e
s
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo
B
runi
d3dx9:
I
m
p
rove the scori
n
g for fallback formats
.
commit
|
commitdiff
|
tree
2014-11-11
Ma
t
teo
Bruni
d3dx9: Use an a
l
pha-capable format wh
e
n cr
e
ating textures
.
.
.
commit
|
commitdiff
|
tree
2014-11-11
M
a
tteo
B
runi
d3dx9: Handle GUID_
W
IC
P
ixe
l
Format8bpp
G
ray
format
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Br
u
ni
winex11
.
d
r
v: Add
suppo
r
t for
GLX_OML_swap_me
t
hod
.
commit
|
commitdiff
|
tree
2014-11-11
M
atteo Br
u
ni
w
i
n
ex11
.
drv: Actually report WGL_SW
A
P_EXC
H
ANG
E
_ARB
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo
B
r
uni
d3d8/tests: Ad
d
an ATI1N
e
ntry to the tes
t
_volume
_
blocks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
a
tteo Br
u
ni
d3d9/tests: Add an ATI1N en
t
ry t
o
th
e
test_volume_blocks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
atteo Bruni
d3
d
8/
t
ests: Add a test for ATI1N an
d
ATI2
N
texture
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
d3d9/tests: Add a te
s
t
f
o
r
ATI1N and
ATI2N
tex
t
ure
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bru
n
i
w
i
ned3d: Dirtify pixel shader
o
n text
u
re fo
r
mat change
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo
Br
u
ni
wined3
d
: Add
ATI1N textur
e
for
m
at su
p
port
.
commit
|
commitdiff
|
tree
2014-10-30
M
a
t
teo
B
runi
wined3d: Check
A
RB
_
TEXTURE_COMPRESSION_RGTC for applying
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
d3d
c
ompiler: Fix traci
n
g of
ex
p
ress
i
on opera
t
ors
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
wined3d:
p
s_2_0 shad
e
rs don't support in
t
or bool constants
.
commit
|
commitdiff
|
tree
2014-10-16
Ma
t
teo
B
ru
n
i
win
e
d3d: Don't replicate s
h
ader limits values
f
or each
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
d3d8/tests: Port the app
l
icable parts of t
h
e n
e
w unsupport
e
d
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
d3d9/
t
ests: Po
r
t the unsupported sha
d
ers test to D
3
D9Ex
.
commit
|
commitdiff
|
tree
2014-10-14
Matte
o
Bruni
d3
d
9/tests
:
Add some tests
for sh
a
der
s
using more
t
han
.
.
.
commit
|
commitdiff
|
tree
2014-10-14
M
a
tteo Bruni
wined
3
d
:
Fail to crea
t
e shaders using
m
ore than the
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Bruni
gdi32/tes
t
s: A
d
d a test f
o
r G
e
tGl
y
phOutli
n
e wi
t
h an
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Brun
i
gdi
3
2:
Don't ov
e
rflow the bu
f
fer
in Get
G
lyphOut
l
ine
.
commit
|
commitdiff
|
tree
2014-08-28
Matteo
Bruni
wined3d:
S
t
ore b
o
ol u
n
iforms location i
n
the GL
S
L
shader
.
.
.
commit
|
commitdiff
|
tree
2014-08-28
M
a
tteo Bruni
wined3
d
: Handle hal
f
-float attri
b
utes in loa
d
_numbered_arrays()
.
commit
|
commitdiff
|
tree
2014-08-27
Matteo
B
ru
n
i
d3dx9: Allow i
m
plicit
c
onversi
o
ns in D3DX
C
r
e
a
t
e
T
ex
t
ureFromFi
.
.
.
commit
|
commitdiff
|
tree
2014-08-27
M
a
tt
e
o Bruni
d
3
d
x9: Avoid
readi
n
g
outs
i
de of the allocated
surface
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matt
e
o
B
r
uni
d3dx
9
: Correctl
y
handle out of me
m
or
y
conditions whi
l
e
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Br
u
ni
d
3
dx9: Remove
s
tray hunk
.
commit
|
commitdiff
|
tree
2014-08-26
Matt
e
o
B
runi
d
3dx9: Release ch
i
ld mes
h
o
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2014-08-26
Matteo Bruni
d3dcompiler: Free the relative addressing
data of destinati
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