wined3d: Store bool uniforms location in the GLSL shader structures.
commit33627f02aa05b6efefd9681f906c1e516b0b5ab0
authorMatteo Bruni <mbruni@codeweavers.com>
Wed, 27 Aug 2014 16:40:52 +0000 (27 18:40 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 28 Aug 2014 13:30:26 +0000 (28 15:30 +0200)
tree2cca87cd011d73bb5fa55116957b5d9fe1325163
parent6eb242a2757ee59822c23e0feb6a89d72a1f4fa7
wined3d: Store bool uniforms location in the GLSL shader structures.
dlls/wined3d/glsl_shader.c