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ws2_32: Convert EBADF errno to ENOTSOCK.
2015-03-31
Matte
o
Bruni
ddra
w
: Enable WINED3D_RS_NO
R
M
AL
I
ZEN
O
RMALS on d
3
d versions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Brun
i
d
d
raw: D3DREND
E
RSTATE_N
O
RM
A
LIZENORMALS doesn'
t
e
xist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
d
raw: Make sure to
activate / deactivate the ligh
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matte
o
Brun
i
ddraw: Make sure Add
L
ight pr
o
perly activates lights
.
commit
|
commitdiff
|
tree
2015-03-31
Ma
t
teo Brun
i
ddraw
:
D3
D
LIGHT
lights default to active
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o Bru
n
i
wined3d:
D
o
n
'
t
use the builtin FFP
unifo
r
m
f
or th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o
B
runi
d3d8
/
tests:
A
d
d mor
e
lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
M
atteo
B
r
uni
d3d9/t
e
s
ts: Add
m
o
re ligh
t
i
n
g
t
ests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wined3
d
: Don't use the builtin FF
P
uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Ma
t
t
e
o Bruni
w
i
ned3d
:
Introduce
a
get_texture_matrix(
)
function
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
e
o Brun
i
w
i
ned3d
:
Introd
u
ce a get_pro
j
ection_ma
t
rix()
fun
c
t
ion
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
w
i
ned3d: U
s
e a
s
e
parate
STATE_VIEWPOR
T
state handle
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Don't u
s
e t
h
e builtin FF
P
uniform for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo B
r
uni
w
ined3d: Use
a
separate S
T
ATE_TRANS
F
O
R
M
(WINED
3
D_T
S
_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
w
ined3d: Use
a
separate STATE
_
VDECL state handle
r
in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
eo Br
u
n
i
wi
n
ed3d: In
t
roduc
e
a get
_
modelview_m
a
tr
i
x() func
t
ion
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Brun
i
wined3d: In
t
roduce a get_identity_matr
i
x(
)
function
.
commit
|
commitdiff
|
tree
2015-03-18
M
a
t
t
eo Bruni
wined3d: Depend on the vertex
s
hader state instea
d
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
M
at
t
eo Bruni
w
i
ned3d: For
c
e stream i
n
fo update
o
n vertex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matte
o
Bruni
wined3d: F
i
x a typo in a trace in context_create()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bru
n
i
include: Pack
structures
t
o 4-bytes al
i
gnment on
x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
d3d9: Pack structures to 4-bytes
a
l
i
g
nme
n
t on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d: Drop redundant
c
heck
f
or
i
nstance
d
re
n
dering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3
d
: Add
a coupl
e
checkGL
c
all() in surface_prepare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matte
o
B
r
uni
wined3d: Dro
p
a fe
w
unnecess
a
ry &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
w
ined3d: Rem
o
ve an obso
l
ete
c
omment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bruni
wined3d: Remove
A
RB_/EX
T
_TEXTURE_ENV_ADD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
wined3d: Use the c
o
r
e
ve
r
sion of the INCR_WRAP a
n
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo
B
run
i
d3d8/
t
e
s
t
s
: Move a Present out of t
h
e loops in fog_wi
t
h_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
ope
n
g
l32: R
e
turn a NUL
L
poi
n
te
r
for fun
c
tions requiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Mat
t
e
o
Bruni
opengl32: Filt
e
r disabled exte
n
s
i
ons
on
O
p
e
nGL
core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d
3
d9/test
s
:
M
ove a
Prese
n
t
o
u
t of the loop
s
in fog_with_
s
ha
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matt
e
o Bru
n
i
d3d
9
/
te
s
ts: Test uplo
a
d
of
u
s
er memory textur
e
s
.
commit
|
commitdiff
|
tree
2015-02-20
M
atteo Br
u
ni
w
ine
d
3d:
Set GL_UNPA
C
K_ALIGNMENT
t
o 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wined3d: Make
su
r
e the cor
r
ect text
u
re is bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tt
e
o
B
runi
wined3d: Rejec
t
u
nsupported
p
itc
h
es in wined3d_surface_upda
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
win
e
d3d: Set the s
u
rface pi
t
ch f
o
r use
r
-memor
y
su
r
faces
.
commit
|
commitdiff
|
tree
2015-02-19
Matte
o
Bruni
d3d8/tests:
Allow m
o
re al
t
e
rnativ
e
results in
t
he A
T
I1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Mat
t
e
o
Bruni
d3d9/tests: Allow
m
o
re alterna
t
ive resu
l
ts
i
n
t
he
A
TI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo
Bruni
o
p
engl3
2
: I
n
tro
d
u
ce wrappers for glGetInte
g
erv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
M
atteo Bruni
win
e
d3d: Use t
h
e pro
p
er pitch in read
_
fr
o
m_framebuffer()
.
commit
|
commitdiff
|
tree
2015-02-11
M
a
t
teo Br
u
n
i
wine
d
3d: Use unsigned short for the b
i
tfiel
d
s in struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
M
at
t
eo Bruni
w
ined3d: Use GL_
C
LAMP_TO_EDGE instead
o
f GL_CL
A
MP
.
commit
|
commitdiff
|
tree
2015-02-10
Ma
t
teo Bruni
w
i
ned3d: Call glReadBuffer() t
h
rough t
h
e approp
r
iate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Mat
t
eo Bruni
d3d9/tests: Add a
te
s
t for POS
I
T
IONi sha
d
er input/
o
utputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d: Re
f
use pixel shaders declaring POSITION0
i
nput
s
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bru
n
i
wined3d: Only con
s
ide
r
POSITION0 P
S
inputs as v
p
os
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
tteo
B
runi
w
i
ned3d: Only cop
y
P
OSI
T
ION0
o
utput semantics into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo B
r
uni
w
i
ned3
d
: Directly use t
h
e
c
ore version
o
f glTex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo
B
runi
wined3d: Use th
e
core ve
r
sion of the asyn
c
hrono
u
s q
u
eries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bruni
opengl32: Do
n
't
u
se deprecated functions for
e
xtension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wined
3
d: Use th
e
core ve
r
s
ion
o
f the shader obje
c
t
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matt
e
o
B
r
uni
wined3d: Use the core version o
f
GL v
e
rtex at
t
rib
u
te
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Brun
i
wined3d:
Properly in
i
tialize the last
tw
o
c
omponent
s
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
M
atteo Bruni
wined3d: Don't normali
z
e
R8G8B8A8
_
UINT a
t
tribute
s
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Bru
n
i
wined3d: Add separate stencil state setup
via GL 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
w
ined3d: Alw
a
ys u
s
e the c
o
re version of the glPoin
t
Parameter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo
Bruni
wined3d: Use the cor
e
v
ersion of glDr
a
wElement
s
Inst
a
nced
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wi
n
ed3d: Use th
e
core
v
ersion of
glDr
a
wBuffers
.
commit
|
commitdiff
|
tree
2015-01-20
M
a
tteo Bruni
wined3d: Use
the core gl*Comp
r
e
ss
e
dTex* functions
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bru
n
i
dxgi: Fix a comment typo
.
commit
|
commitdiff
|
tree
2015-01-16
Matteo Br
u
ni
opengl
3
2
:
Store
t
he OpenGL c
o
n
t
e
x
t vers
i
o
n
in th
e
ha
n
dle
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Bruni
opengl32: Update t
o
G
L
4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Bruni
wined3d: Use the core
g
lColo
r
Ma
s
ki fu
n
c
t
ion
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Br
u
ni
wined
3
d: Us
e
t
h
e cor
e
vers
i
on
o
f the gl*Buffer* functions
.
commit
|
commitdiff
|
tree
2015-01-09
Ma
t
teo
Bruni
wined
3
d: Use the core version of the
g
lBlend
*
functions
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo
B
runi
wined3d: Pr
e
fer the core glAc
t
iveTexture function
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bruni
wi
n
ed3d: Inline GL_EXT_FUNCS_GEN in l
o
a
d
_gl_funcs
.
commit
|
commitdiff
|
tree
2015-01-08
Matte
o
Bruni
winemac: Implement
wglCrea
t
eContext
A
ttribsARB
.
commit
|
commitdiff
|
tree
2015-01-08
Mat
t
eo
B
runi
winemac:
Make the impl
e
mentatio
n
o
f clearToBlackI
f
Needed
.
.
.
commit
|
commitdiff
|
tree
2015-01-06
Matteo Bru
n
i
d
3
d9/test
s
: Re
m
o
ve a
c
ouple du
p
l
icate lines
.
commit
|
commitdiff
|
tree
2014-11-11
M
a
tteo
B
run
i
d3
d
x9
:
Improv
e
the scor
i
ng for fa
l
lback format
s
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Brun
i
d
3dx9: Us
e
a
n alpha-capa
b
le format when
c
r
eating texture
s
.
.
.
commit
|
commitdiff
|
tree
2014-11-11
M
atte
o
B
r
un
i
d3dx9: Handle GU
I
D_WICPixelF
o
rmat8b
p
pGray forma
t
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo B
r
u
ni
winex11
.
drv: Ad
d
supp
o
rt for GLX_O
M
L_swap_method
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bruni
winex11
.
drv: Actuall
y
report WG
L
_SWAP_EXCHANGE_ARB
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
d3d8/te
s
t
s: Add a
n
AT
I
1
N
entry to the test
_
v
olume_blocks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo
Brun
i
d3d9/tests: Add an
ATI1N entry to
t
he test_volume_blocks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
atte
o
Bruni
d3d8/tests:
Add
a
t
est for ATI1N and ATI2N
t
e
xture
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
d3
d
9/test
s
: Add a t
e
st for ATI1N and ATI2
N
texture
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Brun
i
wi
n
e
d3d: Di
r
tify pixel shad
e
r on
t
exture
format c
h
ange
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
wined3d:
A
dd ATI1N textur
e
forma
t
support
.
commit
|
commitdiff
|
tree
2014-10-30
Matteo Bruni
wined3d:
Check ARB_TEXTUR
E
_COMPRESSION_RGTC f
o
r applyin
g
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Br
u
ni
d3dcompiler:
F
ix tracin
g
of express
i
on operators
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
wi
n
ed3d: ps_2
_
0 shade
r
s don't su
p
port int or bool co
n
s
tants
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
wined3d: Don't re
p
licat
e
shader limi
t
s
values for e
a
c
h
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Ma
t
teo Bruni
d3d8/tests
:
Port
the
app
l
icable
part
s
of the
n
ew u
n
s
up
p
orted
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matt
e
o Bruni
d3d
9
/tests: Po
r
t the
unsuppo
r
t
e
d sh
a
ders test to D3D
9
Ex
.
commit
|
commitdiff
|
tree
2014-10-14
Mat
t
eo Bruni
d3d9/tests: Add some
tes
t
s for shaders using mo
r
e tha
n
.
.
.
commit
|
commitdiff
|
tree
2014-10-14
Matt
e
o Bruni
wined3d: Fail to create shader
s
using mor
e
than th
e
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Bruni
g
di32/tests: Add a t
e
st for GetGlyphOutline with an
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Bruni
gdi32: Don't overflow
t
he buffer in GetGlyp
h
Outline
.
commit
|
commitdiff
|
tree
2014-08-28
Matteo Bruni
wined3d: Store bool unifo
r
ms lo
c
ation in th
e
GL
S
L sh
a
de
r
.
.
.
commit
|
commitdiff
|
tree
2014-08-28
Matte
o
Bru
n
i
wined
3
d
:
Handle h
a
lf-fl
o
at
attribu
t
es in load_n
u
mb
e
r
e
d
_arrays()
.
commit
|
commitdiff
|
tree
2014-08-27
M
at
t
eo Bruni
d3dx9: A
l
l
ow implicit conversions in D3DXCre
a
teTextureFromFi
.
.
.
commit
|
commitdiff
|
tree
2014-08-27
Matteo Bruni
d3dx
9
:
Av
o
id
reading out
s
ide of
the allocated
su
r
face
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Bruni
d3dx9: Co
r
rectly handle
o
ut
of
memor
y
conditions while
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Bruni
d3dx9
:
Remov
e
stray
h
unk
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Bruni
d3dx9: Rel
e
ase child mesh
o
bjects
(Valgrind)
.
commit
|
commitdiff
|
tree
2014-08-26
M
a
tteo Bruni
d3d
c
o
m
piler: F
r
ee the r
e
l
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