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d2d1: Implement d2d_d3d_render_target_RestoreDrawingState().
2015-03-27
Mat
t
e
o Bruni
wined
3
d: Don't use the b
u
i
lti
n
FFP uniform for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
M
a
tteo Bruni
d3d8/tests: Add mor
e
lighti
n
g t
e
s
t
s
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3
d
9/tests: Add more lighting
tests
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo Bruni
wine
d
3d: D
o
n't use the
b
uil
t
i
n F
F
P uniform
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo
B
runi
wined3d: In
t
ro
d
u
c
e a get_t
e
xture
_
mat
r
ix(
)
fu
n
c
t
ion
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
e
o
Bruni
wined3
d
: Introduce a get_projection
_
matrix
(
) fun
c
tio
n
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bru
n
i
wine
d
3d: Us
e
a
s
e
parat
e
S
T
ATE_VIEWP
O
R
T state
handl
e
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
w
ined3
d
:
D
on't use the builtin FFP unif
o
r
m
f
o
r the
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matt
e
o Bruni
wined3
d
: Use
a
s
e
p
arate
STATE_T
R
ANSFOR
M
(W
I
NED
3
D_T
S
_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
e
o
Bruni
wined3d: Use a sepa
r
ate STA
T
E
_VDECL state handler i
n
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
atteo Br
u
ni
wined3d: Intr
o
duce a get_mode
l
view_matr
i
x() f
u
n
ction
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Brun
i
wined3d: Introd
u
c
e
a get
_
identity_
m
atr
i
x()
function
.
commit
|
commitdiff
|
tree
2015-03-18
Mat
t
eo
B
runi
win
e
d3d:
Depend on the vertex shader
s
tate instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
M
at
t
e
o
B
runi
wined3d
:
Force stream info
u
pdat
e
on vertex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
wined3d: Fix a typo in a t
r
ace i
n
context_create
(
)
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
i
n
cl
u
de:
Pack s
t
ru
c
tu
r
es t
o
4-bytes alignment on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo B
r
uni
d
3d9: Pack
s
tructures to 4-by
t
es alignment o
n
x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d:
Drop r
e
dund
a
nt c
h
eck for
instanc
e
d render
i
ng
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
M
atteo Bru
n
i
w
ined3d: Add
a couple chec
k
GLcall() in surface_prepare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matte
o
B
r
u
ni
wi
n
ed3d
:
Dr
o
p
a fe
w
un
n
e
c
essary
&x[
0
]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
w
i
n
e
d3d: Remove an obsolete comm
e
nt
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bruni
wi
n
ed3d:
R
e
mov
e
ARB
_
/EXT_
T
EXTURE_ENV
_
A
DD
.
commit
|
commitdiff
|
tree
2015-02-25
Matte
o
Br
u
ni
wined3d:
U
s
e the core ver
s
ion of the INCR_WRAP
and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Br
u
n
i
d
3
d8/tests
:
Move a Prese
n
t
o
ut of the loops in
f
o
g_wit
h
_
shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Mat
t
eo Brun
i
opengl32: Return a NULL
p
ointer for func
t
io
n
s r
e
quiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
tteo Bruni
op
e
ngl
3
2: Filter d
i
s
abled
extensio
n
s on OpenGL co
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
M
atteo
B
r
un
i
d3d9/tests: Move a Present out
o
f
t
h
e
loops in f
o
g_with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo B
r
uni
d
3
d9/tests: Te
s
t
u
pload of user memor
y
textures
.
commit
|
commitdiff
|
tree
2015-02-20
Mat
t
eo Bruni
wined
3
d: Set GL_
U
NP
A
CK_ALIG
N
MENT t
o
1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo
B
r
uni
w
ined
3
d: Make sure
t
he correct t
e
x
t
u
re is bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wine
d
3d: Reject uns
u
pported p
i
tches in wined
3
d_surface_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
t
eo
B
runi
wined3d:
Set
the surface
p
it
c
h for user-memory surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
M
at
t
eo Bruni
d3d8
/
tests: All
o
w mo
r
e
alternative
r
e
su
l
t
s in the
A
TI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
atteo Bruni
d3d9/tests: Al
l
o
w more
a
lt
e
r
n
ative results i
n
the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
opengl
3
2: Introduce wrap
p
ers for
g
lGetInt
e
gerv
and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wined3d: Use the proper pitch
i
n read_fro
m
_framebuff
e
r
(
)
.
commit
|
commitdiff
|
tree
2015-02-11
Mat
t
eo Bruni
wined3d: Use
u
nsigned short for the bi
t
fiel
d
s in struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
wined3d: Use GL_CLAMP_TO_ED
G
E
inst
e
ad of GL_CLA
M
P
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
tteo B
r
uni
win
e
d3d
:
Call glReadB
u
f
fer()
t
hrough
the appropriate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
M
atteo Bru
n
i
d3d9/t
e
st
s
: Add a test for
P
O
SITIONi shad
e
r
i
nput/outputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo B
r
uni
w
ined3d: Refuse
p
i
xel shaders declaring POSITION0 inputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d: O
n
ly cons
i
der POSITION0 PS inpu
t
s
as vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Bruni
wined3d:
Only copy
P
OSITION0 output semantics into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
w
i
ned
3
d: Directly use the core version of
g
lTex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Mat
t
eo Bruni
wined3d: Use the core versio
n
of the asynchr
o
nous queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bruni
ope
n
g
l
32
:
Don'
t
us
e
d
e
precated fu
n
ctions f
o
r extension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo
B
ru
n
i
wined
3
d: Use
th
e
c
o
re ve
r
sion of th
e
s
h
a
d
er object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Br
u
ni
wined3d: Use the c
o
re vers
i
on of GL v
e
rtex a
t
tribute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
win
e
d3d: Properly initialize
t
he last two componen
t
s
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Matt
e
o Bruni
wi
n
ed3d:
D
on't normalize R8G8B8A8_
U
INT attr
i
butes
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Brun
i
win
e
d3d:
A
d
d
separate stencil state
setup
v
ia G
L
2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Ma
t
t
eo Bruni
wined3
d
: A
l
ways
us
e
th
e
core
v
ersion of the glPointP
a
ramete
r
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wined
3
d
: Use the core versi
o
n of
glDraw
E
lementsInstanc
e
d
.
commit
|
commitdiff
|
tree
2015-01-20
Ma
t
teo B
r
uni
wined3d: Use the core version of glDrawBuffe
r
s
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wined3
d
:
Use th
e
core gl*CompressedTex* functions
.
commit
|
commitdiff
|
tree
2015-01-20
M
a
t
t
eo
B
ru
n
i
dxg
i
: Fix a comment
t
yp
o
.
commit
|
commitdiff
|
tree
2015-01-16
M
atteo Bruni
opengl32: Store
the OpenGL context version in the handle
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Bruni
o
pengl32:
U
pdate to GL
4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Mat
t
eo Bru
n
i
wined3d:
U
se the co
r
e
glCo
l
o
r
Maski function
.
commit
|
commitdiff
|
tree
2015-01-15
M
a
tteo Bruni
wined3d:
U
s
e the core
ve
r
sion of
the
g
l*Buff
e
r* functions
.
commit
|
commitdiff
|
tree
2015-01-09
Matt
e
o Bruni
wined3d: Use the core version of the g
l
Blend*
function
s
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bruni
w
i
ned3d: Prefer the co
r
e glActiveTexture f
u
n
c
tion
.
commit
|
commitdiff
|
tree
2015-01-09
M
a
tte
o
Bruni
w
i
ned3d: Inline GL_EXT_FUNCS
_
G
E
N in loa
d
_gl_fun
c
s
.
commit
|
commitdiff
|
tree
2015-01-08
Matteo
B
run
i
winemac: Implement wglCreateContextAt
t
ribs
A
RB
.
commit
|
commitdiff
|
tree
2015-01-08
Matteo Brun
i
w
i
n
emac: Make the implementation of clearToBlackIfNeed
e
d
.
.
.
commit
|
commitdiff
|
tree
2015-01-06
Matteo Bruni
d3
d
9
/
tests: Remove a couple duplicate lines
.
commit
|
commitdiff
|
tree
2014-11-11
Matt
e
o
Br
u
ni
d3dx9: I
m
prov
e
t
he scoring f
o
r
f
allb
a
ck forma
t
s
.
commit
|
commitdiff
|
tree
2014-11-11
M
at
t
eo Bruni
d3dx9:
Use an alpha-c
a
pable format whe
n
creating
t
extures
.
.
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Brun
i
d3dx9: Handle GUID_WI
C
P
ix
e
lFo
r
mat8
b
ppGray
f
o
r
mat
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bru
n
i
w
i
nex11
.
drv: Ad
d
suppo
r
t for
GLX_
O
ML_s
w
ap_method
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo B
r
uni
winex11
.
drv: Actually re
p
ort WGL_SWAP_EXCHA
N
GE_ARB
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
M
atteo Bruni
d3d8/tests
:
Add
a
n ATI1N entry to the te
s
t_volu
m
e_blocks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matte
o
Brun
i
d3d9/
t
ests: Add an
A
TI1N entry to th
e
test_volume_
b
l
o
c
ks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
d3d
8
/test
s
:
Add a
test f
o
r AT
I
1N and ATI2
N
t
e
x
t
ure
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matte
o
Bruni
d
3d
9
/
t
est
s
: Add a
test for ATI1N and ATI2N texture
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Brun
i
w
i
n
ed3d: Dirtify pixe
l
sh
a
der o
n
texture form
a
t change
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bru
n
i
w
i
n
ed3d: Add ATI
1
N tex
t
ur
e
f
o
rmat support
.
commit
|
commitdiff
|
tree
2014-10-30
Mat
t
eo Bruni
wined3d:
Check ARB_TEXTURE_COMPRESSION_RGTC for applying
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matt
e
o
B
runi
d3dcompiler: F
i
x tracing
o
f e
x
pression operators
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
w
ined3d: ps_2_0 shaders don't su
p
por
t
int or
b
ool
c
on
s
ta
n
t
s
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bruni
wined3d: Don't
r
eplic
a
t
e sha
d
er l
i
mits values
f
or ea
c
h
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
M
atteo B
r
uni
d
3
d8/
t
e
s
t
s:
Port the
ap
p
licable parts o
f
t
h
e
new unsupported
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Bru
n
i
d3d9/
t
ests: Port t
h
e unsupported shaders t
e
s
t
t
o
D
3D
9
Ex
.
commit
|
commitdiff
|
tree
2014-10-14
Matt
e
o Br
u
ni
d3d9/
t
e
s
ts: Add some tests for shaders using m
o
r
e than
.
.
.
commit
|
commitdiff
|
tree
2014-10-14
Ma
t
teo Bruni
w
ined3d: Fail to create shad
e
rs usin
g
m
o
re th
a
n the
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Br
u
ni
gdi32/
t
ests: Add
a
test
f
o
r
G
e
tGlyphOut
l
ine
wi
t
h an
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo Br
u
ni
gdi32: Don't over
f
low t
h
e buff
e
r
i
n
GetGlyphOutlin
e
.
commit
|
commitdiff
|
tree
2014-08-28
M
a
tteo
Br
u
n
i
w
i
ne
d
3d: Store bool uniforms
locat
i
on in the
G
LSL shader
.
.
.
commit
|
commitdiff
|
tree
2014-08-28
Matteo Bruni
w
i
n
ed3d
:
Handle
h
alf-flo
a
t attributes in load_
n
um
b
ered_arrays
(
)
.
commit
|
commitdiff
|
tree
2014-08-27
M
a
tt
e
o Br
u
n
i
d
3
dx9:
A
llow implici
t
conv
e
r
s
i
ons in D3DXCre
a
teTextureFromFi
.
.
.
commit
|
commitdiff
|
tree
2014-08-27
M
a
tteo Bruni
d3dx9: Avoid r
e
ading outsi
d
e
o
f t
h
e
allocate
d
s
urface
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo Bru
n
i
d3d
x
9: Correctly hand
l
e o
u
t of
m
emory condition
s
w
h
ile
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
M
a
t
teo B
r
uni
d3dx9: Remove stray hunk
.
commit
|
commitdiff
|
tree
2014-08-26
M
atteo
B
runi
d3dx
9
: Release child mesh objects (
V
algrind)
.
commit
|
commitdiff
|
tree
2014-08-26
Mat
t
e
o
Bruni
d3dcompi
l
er: Free t
h
e rel
a
tive
a
d
dressi
n
g data of destina
t
io
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo
Bruni
d3dcompi
l
er/tests: Fre
e
the Direct3D9 object (Valgri
n
d
)
.
commit
|
commitdiff
|
tree
2014-08-25
Matt
e
o
B
r
uni
d3dx9/tests: Crea
t
e the
a
s
m
sha
d
e
r t
e
s
t
files under
.
.
.
commit
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commitdiff
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2014-08-25
Matteo Bruni
d3dcompi
l
er/te
s
t
s
:
Add a test for
a
n include p
a
t
h containing
.
.
.
commit
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commitdiff
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tree
2014-08-25
Matteo Bruni
d3dx9/tests: Add a
test for an incl
u
de path containing
.
.
.
commit
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commitdiff
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tree
2014-08-25
Matteo Bruni
d3dx9: Account for i
n
cl
u
de paths mixin
g
'/' and '\'
.
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