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ws2_32: UDP sockets can write data even when unbound.
2015-06-16
Henri Verbeet
d3d1
0
c
o
r
e
: Translate d3d1
0
usage to wined3d u
s
a
ge for
.
.
.
commit
|
commitdiff
|
tree
2015-06-16
Hen
r
i
V
erbeet
d2d1: I
m
p
l
ement
d2d_text_render
e
r_DrawGlyphRun()
.
commit
|
commitdiff
|
tree
2015-06-16
Henri Verbeet
d
2d1: Implement d
2
d_geometry_s
i
nk_A
d
dBezier
(
)
.
commit
|
commitdiff
|
tree
2015-06-16
H
e
n
r
i
V
e
rbeet
d2
d
1:
I
m
plement d2d
_
geom
e
t
ry
_
sink_AddQuadraticBezier()
.
commit
|
commitdiff
|
tree
2015-06-16
H
enr
i
Verbee
t
d2d1: Implement d
2
d_geo
m
etry_sink_AddLi
n
e()
.
commit
|
commitdiff
|
tree
2015-06-15
He
n
ri Verbeet
d2d1
:
Imple
m
en
t
d2d_path_g
e
ometry_Open()
.
commit
|
commitdiff
|
tree
2015-06-15
Henr
i
Verbeet
d2d1: Implem
e
n
t d2d_factory_CreatePa
t
hGeom
e
try()
.
commit
|
commitdiff
|
tree
2015-06-15
Henr
i
Verbeet
d2d1: Fix t
h
e
I
D
2D1Fac
t
ory
:
:Cr
e
atePathGeometry()
d
e
clarat
i
on
.
commit
|
commitdiff
|
tree
2015-06-15
H
e
nri Verbeet
wined3d: Im
p
lement SM4 disca
r
d in
the
G
LSL shader backend
.
commit
|
commitdiff
|
tree
2015-06-15
Henri Verbeet
w
i
ned3d
:
Use surface_get_rect() in
wined3d_surface_updat
e
_ov
.
.
.
commit
|
commitdiff
|
tree
2015-05-04
H
enri V
e
rbeet
d3drm/tes
t
s: Release the material
after a G
e
t
G
r
o
upMaterial
.
.
.
commit
|
commitdiff
|
tree
2015-05-04
Henri
V
erbeet
d
3
drm: Also
v
alidate face
i
ndice
s
again
s
t th
e
v
e
rtex
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
H
e
nri Verbeet
d3drm: Re
l
e
as
e
the child
o
bject
a
ft
e
r we'
r
e d
o
n
e wit
h
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
H
e
n
r
i
V
erbeet
d3drm: Release the child ob
j
ec
t
after we're done with
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Henri
Verbe
e
t
d3dcompile
r
:
R
ena
m
e
"func"
t
o "decl" in free_function
_
decl()
.
commit
|
commitdiff
|
tree
2015-05-01
H
e
n
r
i Verbeet
d
3
dcompiler: Actuall
y
f
ree the function in
free_func
t
ion
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Henri Verbeet
d
3dcompiler: Free the
filen
a
m
e if we
don't sto
r
e it
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Hen
r
i V
e
rbeet
ddraw/tes
t
s: Relea
s
e the pa
l
ette
after a GetP
a
l
ette
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Henri Verbeet
ddraw
/
tests:
Don't des
t
r
o
y the b
a
ck
g
round material
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Henri Verb
e
et
ddraw: Check
if the
d
d
raw object
still exi
s
t
s
in d3d
_
de
v
ice_
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
H
enr
i
Verbeet
d
draw: Rel
e
ase
t
he surface c
l
i
pper (if any) in ddraw_sur
f
ace
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Henr
i
Verbeet
dxgi: In
i
t
i
alize auto
_
restore_disp
l
ay_mode in dxgi_
f
actory_
C
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Henri
Verbeet
d3d10core: Relea
s
e the wined3d qu
e
ry
i
n d
3
d10_query_Release
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Henri Verbeet
d3d10core:
D
o
n
't use potentially
u
nin
i
tialized dat
a
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Henri Verbeet
wi
n
ed3d: Don't
try to apply format fixups for SM4+
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
H
e
n
ri Verbeet
d2
d
1/tests: Add some e
x
t
e
nd mode te
s
ts to test_bitmap_brush(
)
.
commit
|
commitdiff
|
tree
2015-04-29
Henri Verbeet
d2d1: Do not flip/mirror the
rectangle i
n
d
2
d_d
3
d_render_
t
ar
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Henri Verbee
t
wined3d: Cleanup the sampler map i
n
shader_
c
l
e
anup
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Henri Verbeet
d2d1: Imple
m
ent
d
2
d
_
b
i
tmap_brush_
G
etExtend
M
odeY()
.
commit
|
commitdiff
|
tree
2015-04-28
Henri Verbeet
d2d1: Implement d2d_bitmap_brush_SetExte
n
dModeY()
.
commit
|
commitdiff
|
tree
2015-04-28
Hen
r
i
Verbeet
d2d1: Implement d2
d
_bit
m
ap
_
brush_GetExtendModeX()
.
commit
|
commitdiff
|
tree
2015-04-28
Henri Verbeet
d2d1:
Implement d2d_bit
m
ap_b
r
ush
_
SetExtendModeX()
.
commit
|
commitdiff
|
tree
2015-04-27
Henri
Verb
e
et
wined3d:
A
lso free
t
he
inp
u
t
signature in
s
hader_clea
n
up
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Henri Ve
r
b
e
et
w
i
ned3d:
R
elea
s
e t
h
e
co
n
text be
f
ore potentially destroying
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Henri Verb
e
et
d2d1/te
s
t
s
: A
d
d
a
test f
o
r
bitmap bru
s
hes
.
commit
|
commitdiff
|
tree
2015-04-27
He
n
ri Verbeet
d2
d
1: Implement d2d_bitmap_brush_GetInte
r
polationMode(
)
.
commit
|
commitdiff
|
tree
2015-04-27
Henri Ve
r
beet
d2d1
:
Implement d2d_bitmap_b
r
u
s
h_SetIn
t
e
rpolationMode()
.
commit
|
commitdiff
|
tree
2015-04-24
Henri Verb
e
et
d2d1: Implement d
2
d_bitma
p
_brush_GetBitmap()
.
commit
|
commitdiff
|
tree
2015-04-24
He
n
ri Verbeet
d2d1
:
Take s
c
a
ling into account for the source offset
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Henri Verbeet
d2d1
:
Do
not flip
/
m
ir
r
or the bit
m
ap in d2
d
_d3d_render_target
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Henri Verbe
e
t
wined3d: Get
r
i
d of th
e
t
r
aci
n
g co
d
e in shader_vaddline()
.
commit
|
commitdiff
|
tree
2015-04-24
Henri
Verbeet
w
ined3d: Simplify
s
hader_arb_dump
_
program
_
source()
.
commit
|
commitdiff
|
tree
2015-04-21
He
n
ri Verbe
e
t
wi
n
ed3
d
:
S
lightly simplify get_in
f
o_
l
og_
l
ine(
)
.
commit
|
commitdiff
|
tree
2015-04-21
Henri
Ve
r
beet
wined3d: Com
p
l
etely
initia
l
ize "correction_params"
.
.
.
commit
|
commitdiff
|
tree
2015-04-21
Henri Ve
r
b
eet
wined3d: Introd
u
ce a func
t
ion to compile ARB vert
e
x
.
.
.
commit
|
commitdiff
|
tree
2015-04-21
Henri
Verbeet
wined
3
d:
I
nitialize
"type
.
padding" in
arb
f
p
_
blit_set
.
.
.
commit
|
commitdiff
|
tree
2015-04-21
Henri Verbeet
d3d9/test
s
: Release "d3d
9
ex" af
t
e
r
we're done with
.
.
.
commit
|
commitdiff
|
tree
2015-04-16
Henri Verbeet
w
ined3d: Get rid of cont
e
xt_invalidate_acti
v
e_texture()
.
commit
|
commitdiff
|
tree
2015-04-16
Hen
r
i
Verbeet
wined3d: Use wi
n
ed3d_textu
r
e_bin
d
_and_
d
ir
t
if
y
() in
.
.
.
commit
|
commitdiff
|
tree
2015-04-16
He
n
ri Verbeet
w
ined3d: Use w
i
ne
d
3d
_
texture_bind_and_dirtify()
in
.
.
.
commit
|
commitdiff
|
tree
2015-04-16
Henri Verbeet
wined3d: Bin
d
the texture before calling wined3d_v
o
lume_up
l
o
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
Henri
Verbeet
d2d1: Ad
d
opaci
t
y
s
upport to b
i
tmap brushes
.
commit
|
commitdiff
|
tree
2015-04-15
He
n
r
i
Verb
e
et
d2d
1
: Take the world transform into account when
c
al
c
ulating
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
Henri Verbeet
wined3d: Pr
o
perly handle WINED3DSIH_DP2 i
n
the GLSL
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
H
e
n
ri Verbeet
w
i
ned3d: Bind
sampler objects to th
e
correct texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
Henri Verbeet
wined3d: Use the d
i
splay format if
WINED3DFMT_UNKNOWN
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
Hen
r
i Verbeet
d
3
d
8
: Updat
e
t
he Ba
c
kBuffe
r
C
ount aft
e
r a successful
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
Henr
i
V
e
r
beet
d3d9:
Update the backbuffer D3DPRESENT_PARAM
E
TERS afte
r
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
H
en
r
i V
e
rbe
e
t
d
3
d9:
M
er
g
e most
of d3d9_dev
i
ce_Reset() and d3d9_device_Res
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
Henri Verbeet
d
3
d8/tests:
T
est D3D
P
RESEN
T
_PARAM
E
TERS after a s
u
ccessful
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
He
n
r
i
Verbeet
d
3
d9/tests: Test D3DPRES
E
NT_PARAMETERS
after a successful
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Henri Verbe
e
t
d2d1
:
Fix a typo in
the determinant calculatio
n
in
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Henri V
e
rbee
t
d3
d
10co
r
e/te
s
ts: Port t
h
e
d
3d9 vPos test to d3d10
.
commit
|
commitdiff
|
tree
2015-03-31
Henri Ve
r
beet
wined3d: Use GLSL 1
.
30 for SM4
shader
s
when
av
a
ilabl
e
.
commit
|
commitdiff
|
tree
2015-03-31
Henri Verbeet
wined3d: Tak
e
WINED3D_PIXEL_C
E
NTER_INTEGER i
n
to
ac
c
ount
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Hen
r
i Ver
b
e
et
d2d1/tests
:
Add
a
tes
t
for color brushes
.
commit
|
commitdiff
|
tree
2015-03-30
H
en
r
i Verb
e
et
wined3d: Add support for half-integer p
i
xe
l
center
s
.
commit
|
commitdiff
|
tree
2015-03-30
Henri Verb
e
e
t
d2
d
1: Do n
o
t multi
p
ly color
bru
s
h RGB value
s
with the
.
.
.
commit
|
commitdiff
|
tree
2015-03-30
Henri Verbeet
d2d1/
t
e
s
ts: Add a test for ID
2
D
1Dr
a
wingStateBlock
.
commit
|
commitdiff
|
tree
2015-03-30
H
e
nri
V
e
rbeet
d
2d1: Implement d2d_
d
3d_render_tar
g
et_Res
t
oreDrawingState()
.
commit
|
commitdiff
|
tree
2015-03-30
He
n
ri
V
erbeet
d2d1: I
m
plement d2d
_
d
3
d_
r
ender_
t
arget
_
SaveDra
w
in
g
State(
)
.
commit
|
commitdiff
|
tree
2015-03-27
Henri
V
e
rbe
e
t
d2d1: Use a D2D
1
_DRAWING
_
STATE_
D
ESCRI
P
TION
structure
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
H
enri
V
erbeet
d2d1: Implement d
2
d_d3d_render_target_GetTags()
.
commit
|
commitdiff
|
tree
2015-03-27
Hen
r
i
Verbeet
d2d1: Impleme
n
t
d2d_d3d_rende
r
_tar
g
et_S
e
tTags()
.
commit
|
commitdiff
|
tree
2015-03-27
Henri Verbeet
d2d1: Impl
e
ment d2d_d3d_render_target
_
GetT
e
xtAntialiasMode()
.
commit
|
commitdiff
|
tree
2015-03-27
Henri Verbeet
d2d
1
: Implement d2d_d3d_r
e
n
der
_
targ
e
t_SetTextAnt
i
aliasM
o
de()
.
commit
|
commitdiff
|
tree
2015-03-26
Henri Verbe
e
t
d
2d1:
I
m
ple
m
e
n
t d2d
_
d
3d_rende
r
_ta
r
get_GetAntiali
a
sMode()
.
commit
|
commitdiff
|
tree
2015-03-26
H
e
nri Verbeet
d2d1:
Implement d2
d
_d3d_rend
e
r_target
_
SetAntialiasMode()
.
commit
|
commitdiff
|
tree
2015-03-26
Hen
r
i Verbeet
d2d1: Implement d2d_d
3
d
_
render_target_Ge
t
TextR
e
nd
e
ringP
a
rams()
.
commit
|
commitdiff
|
tree
2015-03-26
Henri Verb
e
et
d2d1:
Implem
e
nt d2d_d3d_render_t
a
rget_SetTextRendering
P
arams()
.
commit
|
commitdiff
|
tree
2015-03-26
Henri Verbeet
d2d1: Implement
d2d_d3d_render_targe
t
_
G
e
t
Factory()
.
commit
|
commitdiff
|
tree
2015-03-25
Henri Verbeet
d2d1: Impl
e
ment d2d_state_
b
lock_S
e
tD
e
s
c
ription()
.
commit
|
commitdiff
|
tree
2015-03-25
H
e
nri Verb
e
et
d2d1: Implement d2
d
_
state_block_GetDescription(
)
.
commit
|
commitdiff
|
tree
2015-03-25
Henri Verbeet
d2d1: Implement d2d_s
t
ate_bloc
k
_SetTe
x
tRend
e
rin
g
Params()
.
commit
|
commitdiff
|
tree
2015-03-25
Henri V
e
rbeet
d2d1: I
m
plemen
t
d2
d
_state_blo
c
k_GetTextRende
r
ingParams()
.
commit
|
commitdiff
|
tree
2015-03-25
Henri
V
erbeet
d2d1:
Pr
o
p
e
rly tak
e
the source of
f
set into account
.
.
.
commit
|
commitdiff
|
tree
2015-03-24
Hen
r
i
Verbeet
d
3d10core
/
tests: Add
a tes
t
f
o
r D3D10_APPEND_ALIGNED_E
L
EMENT
.
commit
|
commitdiff
|
tree
2015-03-24
Henri Verbeet
d3d10
c
or
e
:
I
mplement d3d10_device_DrawIn
s
t
anced(
)
.
commit
|
commitdiff
|
tree
2015-03-24
Henri V
e
r
bee
t
w
i
ned3d: Add
s
upport for SV_Ins
t
anceID
.
commit
|
commitdiff
|
tree
2015-03-24
Henri V
e
rbeet
w
i
n
e
d3d: Use the "sysval_semanti
c
"
f
ield
i
ns
t
e
ad
of
.
.
.
commit
|
commitdiff
|
tree
2015-03-24
Henri V
e
r
beet
wined3d: Implemen
t
d3
d
10 style ins
t
ance data step rates
.
commit
|
commitdiff
|
tree
2015-03-23
He
n
r
i Verbeet
d3d10core: A
l
so pass unused
i
n
p
u
t l
a
yout e
l
ements to
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Henri
V
erb
e
et
wined3d: Tak
e
the input slo
t
in
t
o acc
o
unt whe
n
handlin
g
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Hen
r
i
V
e
r
b
eet
win
e
d3d: Mer
g
e
some comm
o
n shader initializati
o
n
code
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Henri
Verbeet
w
i
ned3d: S
t
or
e
shader input signatures a
s
a
w
ined3d_s
h
ader_s
.
.
.
commit
|
commitdiff
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tree
2015-03-23
Henri Ver
b
eet
wined3d: Sto
r
e shader output s
i
g
natures as a wined3d_shad
e
r_
.
.
.
commit
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commitdiff
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tree
2015-03-20
Henri
V
erbe
e
t
wined3d: Fix a TR
A
CE in wined
3
d_devic
e
_draw_indexed_p
r
imitiv
.
.
.
commit
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commitdiff
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tree
2015-03-20
Henri
V
e
rbeet
wine
d
3
d: Simplif
y
the w
i
ne
d
3d_matrix
s
tr
u
ctur
e
.
commit
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commitdiff
|
tree
2015-03-20
Henri Verbeet
d3drm: Get rid of some incorrect comm
e
n
t
s
.
commit
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commitdiff
|
tree
2015-03-20
Henri Ver
b
eet
ddr
a
w
: Get
r
id of some com
m
en
t
s in the midd
l
e of the
.
.
.
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