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user32: Mark internal symbols with hidden visibility.
2015-03-31
Matteo B
r
uni
d
draw:
E
nable WINED
3
D_RS_NORM
A
L
IZENORMALS on d3d v
e
rsions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Ma
t
t
e
o
B
runi
ddraw:
D
3
DR
E
NDERST
A
TE_NORMALIZENORMA
L
S
do
e
sn't exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
dra
w
:
M
ak
e
s
ure t
o
a
ctiv
a
te /
deactivate
t
he
l
igh
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bru
n
i
dd
r
a
w: Make sure AddLi
g
h
t
proper
l
y
activa
t
es lig
h
ts
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
Bruni
ddraw: D3DLIGHT lights d
e
fault
t
o
a
cti
v
e
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wined3d
:
Don't use the builtin FFP
u
nifo
r
m
for
the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bru
n
i
d3d8/tests: Add more
l
ighting t
e
sts
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo Bruni
d3d9/tests
:
A
dd m
o
re lighting
tes
t
s
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Brun
i
wined3d: Don't use the builti
n
FFP unifor
m
for
th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
w
in
e
d3d: I
n
troduce a get_texture_
m
a
t
r
ix() fun
c
t
i
on
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d: Introduce a get_projection_matrix()
function
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
eo
Brun
i
wine
d
3d: Use a separate STATE_
V
I
EWP
O
RT state handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
Bruni
wined3d: Don't use
t
he builtin FFP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
B
r
u
ni
wined3d: Use a sepa
r
ate STATE_TR
A
NSFORM
(
WINED3D_TS_
V
I
EW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: U
s
e a sep
a
ra
t
e ST
A
TE_VDECL state handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
e
o
Bruni
w
i
n
e
d3d
:
Introduce a get_modelview_matrix() fu
n
ction
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
B
ru
n
i
wi
n
ed
3
d: Intr
o
duce
a
g
e
t
_ide
n
tity_ma
t
rix() f
u
nction
.
commit
|
commitdiff
|
tree
2015-03-18
Ma
t
teo Bruni
w
i
ned3d:
D
epend on t
h
e vertex shader s
t
ate instea
d
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
M
a
tte
o
Bruni
wined
3
d
:
Forc
e
stream info update on vertex s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
wined3d
:
Fi
x
a typo in
a
t
r
ac
e
in con
t
ext_create
(
)
.
commit
|
commitdiff
|
tree
2015-03-11
Matt
e
o
Bru
n
i
include: Pack structures to 4-bytes alignm
e
nt
o
n
x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
d3d9
:
Pack structures to 4-bytes ali
g
nmen
t
on x
8
6
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
teo Bruni
wined3d: Drop
red
u
ndant check for instance
d
r
e
nderi
n
g
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
M
a
t
t
eo Bruni
w
ined3d
:
Add a co
u
p
l
e checkG
L
call(
)
i
n
surfa
c
e_p
r
epare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Br
u
ni
win
e
d3d: Drop a
few unnecessary &
x
[
0
]
.
commit
|
commitdiff
|
tree
2015-03-02
Matt
e
o
B
runi
wi
n
ed3d: R
e
move an
obsolete comment
.
commit
|
commitdiff
|
tree
2015-02-26
Matt
e
o
B
runi
wined3d: Remove ARB_/E
X
T_TEXTURE_ENV
_
A
DD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
wined
3
d: Use the cor
e
version of
t
he INCR_WR
A
P and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matt
e
o Bruni
d3d8/tests: Move a Present
o
u
t of the loo
p
s in fog_with_sha
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
atteo
B
runi
opengl32:
R
etu
r
n a NUL
L
poin
t
e
r for functi
o
ns requir
i
ng
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
tteo Br
u
ni
opengl3
2
: Filter d
i
sabled e
x
tensions on Ope
n
GL core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d3d9
/
tes
t
s
:
Move
a Present out of
t
he
l
oops
in fog_with_
s
had
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo
B
runi
d3d9
/
t
e
s
ts: Test upload of use
r
m
e
m
o
ry t
e
x
tures
.
commit
|
commitdiff
|
tree
2015-02-20
Ma
t
teo Bruni
wined3d: Set GL_UNPACK_ALIGNMENT to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wine
d
3d: Make
sure the correct
t
exture is boun
d
in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tt
e
o Bruni
wined3d: Reject unsup
p
orted pitches in wined
3
d_sur
f
ace
_
updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo
Bruni
wined3d: Set the s
u
rface pitch f
o
r user-memory sur
f
aces
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo B
r
u
n
i
d3
d
8/tests
:
A
l
l
o
w
mor
e
al
t
ern
a
tive results in
t
he
A
TI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3
d
9/tests: Allo
w
more al
t
ernative results
i
n
the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Ma
t
teo Bruni
opengl32:
Introduce wrappers for
g
lGetIntegerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
win
e
d3d: U
s
e
t
h
e
prope
r
pitc
h
in read
_
from_framebuffe
r
(
)
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo
B
runi
wined3d: Use
unsig
n
ed shor
t
for the
b
itf
i
elds in s
t
ru
c
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
wined3d: Use GL_CL
A
MP_TO
_
EDGE
i
nstead
of
GL_
C
LAMP
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
t
teo Bruni
wined3d: Call glReadBuffer() thr
o
ugh the appropriat
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Bruni
d3d9/te
s
ts: Add a test for PO
S
ITIONi shader input/
o
utputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wine
d
3d: Ref
u
s
e pixel shaders
d
ecla
r
ing POSITION0 inputs
.
commit
|
commitdiff
|
tree
2015-02-09
Mat
t
eo Bruni
wined3d: Only
c
onsid
e
r POSIT
I
ON0 PS inputs
a
s
vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Ma
t
teo B
r
uni
wi
n
e
d3d: Only c
o
py POSITION0 output
s
e
mantics into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Mat
t
e
o
Brun
i
w
i
n
e
d3d: Directly
use the core v
e
rsion of glTex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bruni
wined3d: Use the core version of th
e
as
y
nchronous
queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
M
atte
o
Bruni
opengl32: Don't use deprecated functions for extension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wine
d
3d:
U
s
e the core
v
ersion of the shad
e
r obj
e
c
t
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Ma
t
teo B
r
un
i
wined3d: Use the
core version of GL v
e
rtex attrib
u
t
e
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wine
d
3
d
:
P
r
o
perly i
n
itialize
t
h
e
last two com
p
o
nents
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
M
atteo Bruni
wined3d:
Don't normalize
R8G8B
8
A8_U
I
NT attribu
t
es
.
commit
|
commitdiff
|
tree
2015-01-22
Ma
t
t
eo Bruni
wined3d: Add
s
eparate stencil st
a
te setup via GL 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
w
i
ned3d: Always use the core ve
r
sion
of the glPo
i
ntPara
m
eter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wined3d: Use the core
vers
i
on of glDra
w
E
leme
n
tsIns
t
anced
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo
Bruni
wined3
d
: Use the core
vers
i
on
o
f
g
lDr
a
wBuffe
r
s
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wined3d: Use t
h
e
core gl*CompressedTex* func
t
ions
.
commit
|
commitdiff
|
tree
2015-01-20
Mat
t
eo Bruni
d
x
g
i: Fix
a
comment
t
ypo
.
commit
|
commitdiff
|
tree
2015-01-16
Ma
t
t
eo Bruni
opengl32: Store the Open
G
L con
t
ext version in the ha
n
dle
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Brun
i
ope
n
gl32: Update to G
L
4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Br
u
ni
wined3d: Use the core glCol
o
r
M
a
ski function
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo
B
ru
n
i
win
e
d3d: Use the core
v
ersion of the gl*Buffer* funct
i
o
n
s
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo
Bruni
wined3d: Use the
c
ore v
e
r
s
ion of the
g
lBlend* f
u
nctions
.
commit
|
commitdiff
|
tree
2015-01-09
M
a
tte
o
Br
u
n
i
win
e
d3d:
P
refer the
core glActiveTexture function
.
commit
|
commitdiff
|
tree
2015-01-09
Matte
o
Br
u
ni
wined3d:
I
n
l
i
ne GL_EX
T
_FUNCS_
G
EN
in l
o
ad_gl_funcs
.
commit
|
commitdiff
|
tree
2015-01-08
Matteo
Bruni
winemac: Implem
e
nt wglCr
e
ateContextA
t
tribsARB
.
commit
|
commitdiff
|
tree
2015-01-08
M
a
tteo B
r
uni
winemac: Make the implementation of clearToBlac
k
IfN
e
e
d
ed
.
.
.
commit
|
commitdiff
|
tree
2015-01-06
M
atteo
Bruni
d3
d
9/t
e
sts:
R
emove
a couple
duplicat
e
lines
.
commit
|
commitdiff
|
tree
2014-11-11
Matt
e
o Bruni
d3dx9: Impro
v
e the scoring for fallback fo
r
mats
.
commit
|
commitdiff
|
tree
2014-11-11
M
a
tteo Bruni
d3dx9: Use
a
n alph
a
-capabl
e
form
a
t when
creating t
e
xtu
r
es
.
.
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bru
n
i
d
3
dx9: Handle GUID_WICPixelFormat8
b
ppGray
f
ormat
.
commit
|
commitdiff
|
tree
2014-11-11
M
atte
o
Bruni
win
e
x11
.
drv: Add suppor
t
for GLX
_
OML_swap_method
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bruni
winex11
.
drv: Actually report WGL_SWA
P
_EXCHA
N
GE_ARB
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Br
u
n
i
d
3
d8/tests: Add an AT
I
1N e
n
tr
y
to the
t
est_volu
m
e_bloc
k
s
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo B
r
uni
d3
d
9/tests: Add an ATI1N entr
y
to the t
e
s
t
_vo
l
ume_blocks
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
d3d8/tests: Add a test for ATI1N
a
nd A
T
I2N textu
r
e
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Br
u
ni
d3d9
/
test
s
:
A
dd a tes
t
for AT
I
1N and ATI2N te
x
t
ur
e
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bruni
wined3d: Dirtify pixe
l
shad
e
r on texture format change
.
commit
|
commitdiff
|
tree
2014-11-04
Matteo Bru
n
i
wined3d: Add ATI1
N
te
x
t
u
re format su
p
port
.
commit
|
commitdiff
|
tree
2014-10-30
Ma
t
teo Bruni
wined3d: Check
A
R
B_TEXTURE_COMP
R
E
S
SION_R
G
TC
fo
r
applying
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Matte
o
B
r
u
n
i
d3d
c
o
m
piler: Fix
traci
n
g of expre
s
si
o
n oper
a
tors
.
commit
|
commitdiff
|
tree
2014-10-16
Matteo Br
u
ni
w
i
ned3d: ps_2_0
s
haders don't support int or bool
c
o
n
s
tants
.
commit
|
commitdiff
|
tree
2014-10-16
M
a
tteo Brun
i
wined3d:
D
on't re
p
licat
e
shader
l
imits
v
a
lues for each
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
Ma
t
teo
B
runi
d3d8/
t
ests: Port the
a
p
p
l
icable part
s
o
f
the new unsupported
.
.
.
commit
|
commitdiff
|
tree
2014-10-16
M
atteo Bruni
d3d9/tes
t
s
:
Port the u
n
supported shader
s
test to
D3D9Ex
.
commit
|
commitdiff
|
tree
2014-10-14
Matteo Bru
n
i
d3d
9
/
tests: Add some tes
t
s for shaders using mor
e
th
a
n
.
.
.
commit
|
commitdiff
|
tree
2014-10-14
Matteo B
r
uni
win
e
d3d: Fai
l
to create shade
r
s using mo
r
e
th
a
n
t
he
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matteo B
r
u
ni
gdi32
/
tests: Add a test for GetGlyphO
u
tline wi
t
h an
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Matte
o
Bruni
gdi32: Do
n
't overflo
w
th
e
buffe
r
in GetGlyphOut
l
ine
.
commit
|
commitdiff
|
tree
2014-08-28
Matteo Bruni
wined3
d
: Store bool unifor
m
s location in
the GLSL shade
r
.
.
.
commit
|
commitdiff
|
tree
2014-08-28
Matteo Bruni
wined3d: Handle ha
l
f-float
attributes in lo
a
d_number
e
d_arrays()
.
commit
|
commitdiff
|
tree
2014-08-27
M
atteo Brun
i
d3dx
9
: Allow implicit con
v
ersions in
D
3DXC
r
eate
T
extureFr
o
mFi
.
.
.
commit
|
commitdiff
|
tree
2014-08-27
Matteo Brun
i
d3dx9: Avoid reading o
u
tside of
t
he
allocated
s
u
r
face
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Ma
t
teo Bru
n
i
d3dx9: Co
r
rectly handle out of memo
r
y condition
s
while
.
.
.
commit
|
commitdiff
|
tree
2014-08-26
Matteo
Bruni
d3dx9:
Remo
v
e s
t
ra
y
hunk
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2014-08-26
Matteo Bruni
d3dx9: Relea
s
e child
m
esh objects (Valgrind)
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2014-08-26
M
at
t
eo
B
r
u
n
i
d3dcompiler
:
Free the relative a
d
dressing data
o
f
destin
a
t
io
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