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d3drm: Release the child object after we're done with it in load_mesh_data() (Valgrind).
2015-05-01
Henri V
e
rbeet
d3drm:
Re
l
ease
the
c
hi
l
d object after we're
done with
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Henri
V
erbe
e
t
d3drm
:
Release the chi
l
d object
a
ft
e
r w
e
're done
w
ith
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Henri Verb
e
et
d3dcompiler:
R
ename "func" to "decl" i
n
free_function_decl(
)
.
commit
|
commitdiff
|
tree
2015-05-01
Henri Ver
b
e
e
t
d3dco
m
piler: Actually free the function
i
n f
r
ee_function
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
He
n
ri Ve
r
beet
d
3
dcompiler:
Free
th
e
filename if we
don't sto
r
e it
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
H
e
nri
V
er
b
e
et
ddraw/tests: Re
l
ease the palette
after a GetPa
l
ette
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Henri Verbeet
ddraw/
t
ests: Do
n
't destroy the
b
ackground
m
a
t
erial
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Henri Verbeet
ddraw: Check if the ddraw
object s
t
ill exi
s
ts
i
n
d3d_devi
c
e_
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
H
e
nr
i
Verbeet
ddraw: Release the s
u
rface c
l
ipper
(
i
f any) i
n
ddraw
_
surfa
c
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Henri V
e
rbee
t
dxgi: Ini
t
ialize a
u
to_restor
e
_displ
a
y_mode
in dxgi_fac
t
o
r
y_C
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
He
n
r
i
Verbeet
d3d
1
0core: Release the wi
n
ed3
d
q
uery i
n
d3d10_query
_
R
elease
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Henri
V
erbeet
d3d10core:
Don
'
t use
p
o
t
e
n
tially u
n
initialized data
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Henri Verbeet
wine
d
3
d
: Don
'
t try to ap
p
l
y
format fixups for S
M
4+
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
H
e
nri V
e
rbeet
d2d1
/
te
s
ts: Add some e
x
t
en
d
mo
d
e tes
t
s t
o
test_bitmap_
b
rush()
.
commit
|
commitdiff
|
tree
2015-04-29
H
enri
Verbeet
d
2
d1: Do not flip/mirror the rectangle in
d
2
d
_d
3
d_render_tar
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Henri Verbee
t
wined3d
:
C
leanup
the sampl
e
r map in shad
e
r
_c
l
eanup
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Henri Verbeet
d2d1: Implement d2d_bitmap_brush_GetEx
t
e
ndMod
e
Y()
.
commit
|
commitdiff
|
tree
2015-04-28
Henri
Verbeet
d
2
d1:
I
m
p
le
m
ent d
2
d_bit
m
ap
_
brush_SetExtendModeY()
.
commit
|
commitdiff
|
tree
2015-04-28
Henri V
e
rbeet
d
2
d1: Implement d2d_bitmap_brus
h
_G
e
tExtend
M
odeX(
)
.
commit
|
commitdiff
|
tree
2015-04-28
Henri Verbeet
d2d1: Implement
d2d_bi
t
map_b
r
us
h
_SetExtendModeX()
.
commit
|
commitdiff
|
tree
2015-04-27
Henri Verbe
e
t
wined
3
d: Also free the inpu
t
signa
t
ure in shader_clea
n
up
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Hen
r
i
Verbeet
w
ined3d
:
Release the
context befor
e
potentially des
t
roying
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Henri Ver
b
eet
d2d1/te
s
ts: Ad
d
a t
e
st
for bitmap
brushes
.
commit
|
commitdiff
|
tree
2015-04-27
Henri Verbeet
d2d1: Im
p
l
ement
d2d_bitmap_brush_Ge
t
Interpo
l
ati
o
n
M
ode()
.
commit
|
commitdiff
|
tree
2015-04-27
Henri
Verbeet
d2d1: Impl
e
ment
d2d_bi
t
m
a
p_brush_
S
etInterpolationMode()
.
commit
|
commitdiff
|
tree
2015-04-24
Henr
i
V
e
r
beet
d2d1: Imp
l
ement
d2d_bitmap_bru
s
h_GetBitma
p
()
.
commit
|
commitdiff
|
tree
2015-04-24
Henri Verbeet
d2d1:
T
ake scaling int
o
account for
the
source
o
ffset
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Hen
r
i Ver
b
eet
d
2
d
1: Do not flip/mirror the bitmap in d2d_d
3
d_render_ta
r
get
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Hen
r
i Verbee
t
wined3d: Get ri
d
of the tra
c
i
ng code in shader_vaddl
i
ne()
.
commit
|
commitdiff
|
tree
2015-04-24
H
enri Verbee
t
w
i
ned3
d
: Simplify shader_arb_dump_progr
a
m
_sourc
e
(
)
.
commit
|
commitdiff
|
tree
2015-04-21
Henri Ve
r
beet
wined3d:
Slightly si
m
pli
f
y get_info_
l
og_line()
.
commit
|
commitdiff
|
tree
2015-04-21
Henr
i
Verbeet
wined3d: Completely initialize
"
correction_
p
arams"
.
.
.
commit
|
commitdiff
|
tree
2015-04-21
Henri Ve
r
beet
wine
d
3
d: Introduc
e
a
func
t
ion to compile ARB vert
e
x
.
.
.
commit
|
commitdiff
|
tree
2015-04-21
Henri Verbeet
wined3d: Initialize "type
.
padd
i
ng" in arb
f
p_blit_se
t
.
.
.
commit
|
commitdiff
|
tree
2015-04-21
Henr
i
V
e
r
beet
d3d9/tests: Release "d3d9ex" after we're don
e
wi
t
h
.
.
.
commit
|
commitdiff
|
tree
2015-04-16
Henri Verbeet
wined3d:
G
et rid of cont
e
xt_invalidate_active_te
x
tur
e
(
)
.
commit
|
commitdiff
|
tree
2015-04-16
Henri Verbee
t
w
ined
3
d:
U
s
e w
i
ned3d
_
tex
t
u
r
e_bind
_
and_dirtify()
in
.
.
.
commit
|
commitdiff
|
tree
2015-04-16
Henri Verbeet
wined3
d
:
Use wined3d_texture
_
bind_and_dirtify()
in
.
.
.
commit
|
commitdiff
|
tree
2015-04-16
H
enri Verbeet
wined3d: Bind th
e
texture
before c
a
lling wined3d_vo
l
u
m
e_uplo
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
Henri Verbeet
d2d1: Add
opacity su
p
po
r
t
t
o
b
itmap b
r
ushes
.
commit
|
commitdiff
|
tree
2015-04-15
He
n
ri Ve
r
beet
d
2
d
1
:
Take the world transform into a
c
coun
t
w
he
n
calculating
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
He
n
ri Verbeet
wined3d:
Pr
o
perly h
a
ndle
W
INED3DSIH_D
P
2 in the GLSL
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
H
enri Verbe
e
t
wi
n
e
d
3d: Bind sampler o
b
jects to the correct t
e
xtur
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-15
H
e
nri V
e
rbeet
wined3
d
:
Use the display format if
W
INED3DFMT_U
N
K
N
O
WN
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
Hen
r
i Verb
e
et
d3d8: Update
t
h
e BackBufferCount
a
fter a successful
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
H
e
nri Verb
e
et
d3d9: Update the backbuffer D3DPRESENT_
P
ARAMETERS
a
fter
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
Henri Verbeet
d3d9: Merge
most of d3d9_devi
c
e_
R
eset() and d3
d
9_
d
evic
e
_
R
e
se
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
Henri V
e
rbeet
d3d8/tests: Tes
t
D
3
D
PRESENT_
P
ARAM
E
TERS a
f
ter
a
success
f
ul
.
.
.
commit
|
commitdiff
|
tree
2015-04-14
Henri Verbeet
d3d9/tests: Test D3DPRESENT_PARAMETERS aft
e
r
a s
u
c
c
essf
u
l
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Henri Verbeet
d
2
d
1: F
i
x a typo in
t
he
de
t
erminant calculation in
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Hen
r
i Verbeet
d3d10core/
t
ests:
Port the
d
3d9 vPos t
e
st to d3
d
10
.
commit
|
commitdiff
|
tree
2015-03-31
H
enri Verbeet
wined
3
d: Use GLSL
1
.
30 f
o
r
SM4 shaders w
h
e
n available
.
commit
|
commitdiff
|
tree
2015-03-31
Henri Verb
e
et
wined3d: Take WINE
D
3D
_
PIXEL_CE
N
TER_INTEGER into acco
u
nt
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Henri Verbeet
d2d1/tests: Add a test for color
brushes
.
commit
|
commitdiff
|
tree
2015-03-30
H
enri Verbeet
wined3d: Add suppo
r
t for half-in
t
eger pixel center
s
.
commit
|
commitdiff
|
tree
2015-03-30
Henri
V
e
r
b
e
e
t
d2d1: Do not
m
u
l
tiply c
o
lor brush RGB v
a
lues with th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-30
Henri Ver
b
eet
d2d1/tests: Add a test
f
or ID2D1Drawin
g
Sta
t
eBlock
.
commit
|
commitdiff
|
tree
2015-03-30
Henri Ver
b
eet
d2d1: Implement
d
2
d_d3d_render_
t
arget_RestoreDr
a
w
i
ngS
t
a
t
e()
.
commit
|
commitdiff
|
tree
2015-03-30
Henri Verbeet
d2d1: Implement d
2
d
_
d
3d_ren
d
er
_
target_SaveDra
w
i
n
gState()
.
commit
|
commitdiff
|
tree
2015-03-27
Henri V
e
rbeet
d2d
1
: Use a D2D1_DRAWING_STATE_D
E
SCRIPTI
O
N
struc
t
ure
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Henri Ver
b
ee
t
d2d1: Imp
l
emen
t
d2d_d3d_render_target_GetTags()
.
commit
|
commitdiff
|
tree
2015-03-27
He
n
ri
Verbeet
d
2
d1: I
m
plement d2d_d
3
d_render_target_SetTags()
.
commit
|
commitdiff
|
tree
2015-03-27
Henri V
e
rbeet
d
2d1:
I
mplement d2d_d3d_r
e
nder
_
target_GetText
A
ntialiasMode(
)
.
commit
|
commitdiff
|
tree
2015-03-27
Henr
i
Verbeet
d2d
1
: Implement d
2
d_d3d_render_tar
g
et_SetTextAnti
a
liasMode()
.
commit
|
commitdiff
|
tree
2015-03-26
Henri Verbeet
d2d1: Implement d2d_d3d_render_target_
G
etAnt
i
al
i
asMode()
.
commit
|
commitdiff
|
tree
2015-03-26
H
enri Verbe
e
t
d2d1: Impl
e
ment
d2d_d3d_rend
e
r_target_SetAntialiasMode()
.
commit
|
commitdiff
|
tree
2015-03-26
Henri Verbeet
d2d1: Implement
d
2d_d3d_render_targe
t
_GetTe
x
t
R
en
d
ering
P
aram
s
()
.
commit
|
commitdiff
|
tree
2015-03-26
Henr
i
V
erbeet
d2d1: Imple
m
ent d2d_
d
3d_render
_
target_SetTextRender
i
ngParams(
)
.
commit
|
commitdiff
|
tree
2015-03-26
Henri Verbeet
d2d
1
:
Implement d2d_d3d_re
n
der_tar
g
et_G
e
tFa
c
tory()
.
commit
|
commitdiff
|
tree
2015-03-25
Henri
V
erbeet
d2d1
:
I
m
plement d2d_stat
e
_block_SetDe
s
cr
i
pt
i
on()
.
commit
|
commitdiff
|
tree
2015-03-25
Henri Verbeet
d2d1
:
Implement d2d_state_blo
c
k_GetDesc
r
iption()
.
commit
|
commitdiff
|
tree
2015-03-25
Henri Verbeet
d2d1: Imple
m
ent d2d_state_
b
lock_SetT
e
xtRenderingParams()
.
commit
|
commitdiff
|
tree
2015-03-25
He
n
ri Verb
e
et
d2d1: Imp
l
ement d2d_stat
e
_bloc
k
_
GetTextRenderingPar
a
ms()
.
commit
|
commitdiff
|
tree
2015-03-25
Henri Verb
e
et
d2d1:
P
r
o
perly take the source
o
f
fset into
a
ccount
.
.
.
commit
|
commitdiff
|
tree
2015-03-24
Henri
Verbeet
d
3d
1
0core/tests: Add
a
test
f
or D3D10_AP
P
END_ALIGNED_ELEMENT
.
commit
|
commitdiff
|
tree
2015-03-24
Henri Verbeet
d3d
1
0core: Implement d3d10_device_DrawIns
t
anced()
.
commit
|
commitdiff
|
tree
2015-03-24
Henr
i
Verbeet
wined3d:
A
dd support for SV_InstanceI
D
.
commit
|
commitdiff
|
tree
2015-03-24
Henri Ver
b
eet
wined3d: Use
t
he "sysval_semant
i
c" field instead of
.
.
.
commit
|
commitdiff
|
tree
2015-03-24
He
n
r
i
V
erbe
e
t
win
e
d3d: Im
p
le
m
ent d3d10 s
t
yle instance
d
ata step rate
s
.
commit
|
commitdiff
|
tree
2015-03-23
Henri Ver
b
eet
d3d
1
0
c
ore: Al
s
o pass unused input layout elements to
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Henri
V
erbeet
wined3d: Take the input slot into account when handli
n
g
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Hen
r
i Ve
r
beet
w
ined3
d
: Merge
s
ome common shader
i
nitializat
i
on code
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Hen
r
i Ver
b
e
e
t
w
i
n
ed3d: Store shader i
n
put signatures as
a wi
n
ed3d_shader_s
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Henri Verb
e
et
w
ined3d: Sto
r
e shader output signatures as a
wined3d_shader_
.
.
.
commit
|
commitdiff
|
tree
2015-03-20
Henri Verbeet
wined3
d
:
Fi
x
a TRACE in wined3d_device_draw_
i
n
dexed_primitiv
.
.
.
commit
|
commitdiff
|
tree
2015-03-20
H
e
nri
V
erbeet
win
e
d3d: Simplify the win
e
d3d_m
a
tri
x
structure
.
commit
|
commitdiff
|
tree
2015-03-20
Henri Verbe
e
t
d
3drm: Get
rid of
s
o
me incorrect
co
m
ments
.
commit
|
commitdiff
|
tree
2015-03-20
Hen
r
i V
e
rbeet
ddraw: Get rid o
f
s
o
me
c
omme
n
ts in th
e
middle
o
f th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-20
Hen
r
i
V
erbeet
d
3
d10cor
e
/tests: Fix a typo in shader source in t
e
st_clear_
s
.
.
.
commit
|
commitdiff
|
tree
2015-03-13
Henri Verb
e
et
d3d10core:
Implement d3d10_shader_resource_view_GetPriva
t
eDa
.
.
.
commit
|
commitdiff
|
tree
2015-03-13
H
e
nri Verb
e
et
d3d10core: Implement d3
d
10_shader_resource_
v
iew_Se
t
Private
D
a
.
.
.
commit
|
commitdiff
|
tree
2015-03-13
Henri V
e
rbeet
d3d
1
0core: Imp
l
ement d3d10_shader_re
s
our
c
e
_view_SetPrivate
D
a
.
.
.
commit
|
commitdiff
|
tree
2015-03-12
H
e
nri V
e
rbeet
d3d
1
0core: Implement d3d10_re
n
der
t
arge
t
_
v
iew_Ge
t
Pri
v
a
t
e
D
ata()
.
commit
|
commitdiff
|
tree
2015-03-12
Henri Ver
b
eet
d3d
1
0c
o
re: Im
p
lement d
3
d10_rende
r
target_view_SetPrivateDat
a
I
.
.
.
commit
|
commitdiff
|
tree
2015-03-12
Henri Verbee
t
d3d1
0
cor
e
: Implement d3
d
10_depthstencil_view_Ge
t
P
r
ivat
e
D
a
t
a()
.
commit
|
commitdiff
|
tree
2015-03-12
Henri Verbeet
d3d10core: Impl
e
ment
d3d1
0
_
r
endert
a
rget_v
i
ew_SetPriva
t
eD
a
t
a
()
.
commit
|
commitdiff
|
tree
2015-03-12
Henri Verbeet
d3d10core
:
Implement
d
3d10_depthste
n
cil_view_SetPrivateDa
t
aI
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Henri Ver
b
eet
d3d10core: Im
p
lem
e
nt
d
3d10_d
e
pth
s
t
e
n
c
i
l_view
_
SetPrivateD
a
ta()
.
commit
|
commitdiff
|
tree
2015-03-11
H
enr
i
V
erbeet
d3d10core
:
Implem
e
nt d
3
d10_texture3d
_
GetPrivateData()
.
commit
|
commitdiff
|
tree
2015-03-11
Henri Verbee
t
d3d
1
0co
r
e
:
I
m
plement d3d10_text
u
re3d_SetPrivateDa
t
aInterface()
.
commit
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|
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