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direct3d11: use same texture size for the staging texture as the decoding one
2017-05-02
Steve Lhomme
direct
3
d11:
us
e
sa
m
e text
u
re size
f
or the
staging texture
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
Steve Lhomme
direct3d11: fix potent
i
al type mis
m
a
tch whe
n
calling
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
Steve Lh
o
mme
d
irect3d11
:
fix cras
h
es
w
hen
r
e
le
a
sing
r
esources on
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
St
e
ve Lhomm
e
dir
e
ctx_
v
a
:
less verbose logging of
a
vailable codecs
commit
|
commitdiff
|
tree
2017-04-13
St
e
ve L
h
omme
vou
t
: win32
:
ad
d
a
D
irect3D
9
deinterla
c
er for opaq
u
e
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
Steve Lho
m
me
contrib: d3d9: re
s
t
r
ict dxva2api to deskt
o
p apps
commit
|
commitdiff
|
tree
2017-04-13
Stev
e
L
hom
m
e
contrib:
d3d9: patch
dxva2api
.
idl to
g
e
t
ID
i
rectXV
i
deoProces
s
or
commit
|
commitdiff
|
tree
2017-04-13
Steve Lhomme
di
r
e
c
t3d11: m
a
ke
s
u
re there's no pending
o
peration
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
S
t
eve Lhom
m
e
vout: win32: add
a Direct3D11
d
e
i
nterlacer
commit
|
commitdiff
|
tree
2017-04-13
Steve
L
h
o
m
me
dir
e
ct3d11: a
l
i
gn GPU su
r
f
ac
e
s to 128
o
ctets, the max
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
Steve Lhomme
avcodec: video: make
s
ure the HDR
1
0 m
e
t
a
data we read
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
Steve Lhomme
decod
e
r: u
p
date the
o
utput f
o
rmat when HDR10 metadata
.
.
.
commit
|
commitdiff
|
tree
2017-04-13
Steve Lhomme
avcodec: vide
o
: update the deco
d
er output whe
n
HDR10
.
.
.
commit
|
commitdiff
|
tree
2017-04-12
Ste
v
e
Lhomme
direct3d11: make sure there's no pe
n
ding op
e
r
ation
.
.
.
commit
|
commitdiff
|
tree
2017-04-12
Ste
v
e
Lhomme
d3d11_fmt
:
r
e
name inpu
t
View t
o
p
rocessorInput
commit
|
commitdiff
|
tree
2017-04-12
S
t
eve Lhom
m
e
d3d11:
share t
h
e GUID_CONTEX
T
_
M
UTEX via a head
e
r
commit
|
commitdiff
|
tree
2017-04-12
Ste
v
e Lhomme
de
m
ux: mkv: add
s
upport for
FFV1
v1 and v3
commit
|
commitdiff
|
tree
2017-04-12
St
e
v
e
Lhomme
bin: use
a
full path to bui
l
d plugins
.
dat
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
codec: avc
o
d
e
c
:
c
op
y
the
source max light levels int
o
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Ste
v
e
Lhomme
block:
d
o not use pass uninitial
i
z
ed data t
o
R
eadFi
l
e
()
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
avcommo
n
: add a conversion
f
rom
A
VRational to vlc_ratio
n
al
_
t
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
core: ad
d
a
vlc_rationa
l
_t type
for
u
n
s
igned ratio
n
al
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Steve
L
h
omme
vlc_vout_wrappe
r
: the sar is always unsigne
d
commit
|
commitdiff
|
tree
2017-04-07
S
t
e
ve
Lhomme
display:
g
et rid of cro
p
_
s
a
ved
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
codec:
l
ibm
p
eg2: clean code
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
packetizer: vc1: make th
e
a
s
p
ect ratio and frame rate
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhomme
do
n
ot c
h
eck unsigne
d
v
al
u
es for ne
g
ativ
e
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhom
m
e
transcode: video: clean
code
commit
|
commitdiff
|
tree
2017-04-07
Steve Lhom
m
e
contrib: f
f
m
peg: bump the r
e
vision to i
n
c
l
u
d
e full
.
.
.
commit
|
commitdiff
|
tree
2017-04-07
Steve
L
h
o
mme
es_out: display HDR m
e
tadat
a
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhom
m
e
c
o
ntrib: ffmpeg: bump the revision to include a DXVA2 fix
commit
|
commitdiff
|
tree
2017-03-31
S
teve Lhomme
code
c
:
avcode
c
: co
p
y
the
source mastering/light
l
evel
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhomme
d
i
rect3d11
:
set the
HDR metadat
a
on the Swa
p
Chai
n
wh
e
n
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
S
t
e
ve Lhomme
contri
b
: d3d11: a
d
d dxgi1
.
5 to
s
upport HDR
1
0
metadata
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhomme
packetize
r
: hevc: write t
h
e HDR met
a
data in the output
.
.
.
commit
|
commitdiff
|
tree
2017-03-31
Steve Lhom
m
e
hxxx_sei: add H
D
R10 metadata parsing
commit
|
commitdiff
|
tree
2017-03-31
Steve
Lhomme
vlc_es
:
add su
p
port for
mast
e
r
ing colour
v
olume da
t
a
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Ste
v
e
Lhomme
dxv
a
2: fav
o
r
th
e
forma
t
used by th
e
vout for decod
i
n
g
commit
|
commitdiff
|
tree
2017-03-27
Steve Lhomme
av
c
o
dec: remove unece
s
sary check for thread safe
t
y
.
.
.
commit
|
commitdiff
|
tree
2017-03-27
Steve
Lhomme
contrib
:
ff
m
p
e
g
:
use a newer
vers
i
on
o
f FFm
p
e
g that
.
.
.
commit
|
commitdiff
|
tree
2017-03-23
Steve L
h
omme
direct3d9: use point interpo
l
at
i
on rather than non
e
commit
|
commitdiff
|
tree
2017-03-23
S
teve Lho
m
me
di
r
e
ct3d9:
fix th
e
bla
c
k background when the decoder
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
St
e
ve Lhomme
direct
3
d11: adjust the max l
u
minanc
e
ba
s
ed on th
e
source
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
teve Lhomme
direct3d11
:
rew
o
rk
t
he full/studio range ad
j
us
t
eme
n
t
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e Lhom
m
e
direct3d11: pi
c
k the b
e
st swapchain colo
r
sp
a
ce
for
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e
Lhomme
d
i
rect3d11: list the color
s
pa
c
es supported by the swapch
a
in
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
di
r
ec
t
3d1
1
: only s
a
turate b
e
f
o
re delivering the
RGBA
commit
|
commitdiff
|
tree
2017-03-21
Ste
v
e Lhomme
direct3d11:
fix the H
L
G
to Linear luminance
commit
|
commitdiff
|
tree
2017-03-21
Stev
e
L
ho
m
me
d
irect3d11:
d
o t
h
e tone mapping for HL
G
sources too
commit
|
commitdiff
|
tree
2017-03-21
Steve
L
h
omme
direct
3
d
1
1: add
support for transf
e
r conver
s
ion
f
or
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct
3
d11:
fix
typos
i
n ST20
8
4 inverse EOTF
commit
|
commitdiff
|
tree
2017-03-21
Stev
e
Lhomme
direct
3
d11
:
log
t
he Pixel Shader s
t
ages
i
n debug build
s
commit
|
commitdiff
|
tree
2017-03-21
S
teve L
h
o
mm
e
direct3d11: add a funct
i
on to determine if a s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
Steve Lhomme
direct3d11:
re
n
ame COLORSP
A
CE
_
R
GB_FULL as it's
used
.
.
.
commit
|
commitdiff
|
tree
2017-03-21
S
teve Lhomme
direct3d11: factorize
the same s
t
r
ing usage
commit
|
commitdiff
|
tree
2017-03-15
Steve Lhomme
w
in32: fix log
typo
commit
|
commitdiff
|
tree
2017-03-15
Steve L
h
omme
dxva2:
fix compil
a
tion warnin
g
commit
|
commitdiff
|
tree
2017-03-15
Steve Lhomme
d3d1
1
va: fix leak from a Fro
m
Wide(
)
cal
l
commit
|
commitdiff
|
tree
2017-03-15
Steve L
h
om
m
e
vl
c
_
stream_ex
t
r
actor: remove extra co
m
ma
for VLC_
C
O
MMO
N
_MEMBERS
commit
|
commitdiff
|
tree
2017-03-15
Steve Lhomme
core: win3
2
: fix
c
o
mpilat
i
on for
Winst
o
r
e
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
d
irect3
d
11:
p
a
s
s
the Whitepoi
n
t
s
hifts as
a Matrix
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
d
i
r
ect3d11: generalize the full to
s
t
u
di
o
/limited convers
i
on
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Ste
v
e Lhomme
d
irect3d
1
1
: ajdust the
b
la
c
k level/a
c
hromacy/range
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
S
t
eve
L
homme
d
i
rect3d11: fix the YCb
R
b BT
2
020 to RGB c
o
nversion
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lho
m
me
d
ir
e
ct3d11: docu
m
ent t
h
e pixel conversion matrices
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhom
m
e
direct3d11: keep the defau
l
t pixel
c
onvers
i
on matrices
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Stev
e
Lhom
m
e
direct3d11: simplify float
4
to float3
c
onversion
i
n
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Ste
v
e L
h
omm
e
direc
t
3
d11:
f
ix HLG displaying o
n
L
DR displays
commit
|
commitdiff
|
tree
2017-03-10
Steve Lh
o
m
me
direct3d11: h
a
ndle output to a
S
MPTE ST 2
0
84 display
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
dire
c
t
3d
1
1
: use v
a
lues directly from the SMPTE ST 208
4
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomm
e
contrib: matroska: update libmat
r
o
s
k
a
t
o
1
.
4
.
6
commit
|
commitdiff
|
tree
2017-03-10
Steve Lh
o
m
m
e
win32:
d
o
not
loa
d
wininet
.
dll on startup, it
'
s not
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve
Lhomme
core: wi
n
32:
do
no
t
lo
a
d
winmm
.
d
l
l
o
n
s
t
a
rt
u
p, it
'
s
.
.
.
commit
|
commitdiff
|
tree
2017-03-10
Steve Lhomme
core: win32: l
o
ad dep
e
ndent
l
ib
r
aries in mod
u
les from
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
Steve Lho
m
me
avcodec: m
a
p AVC
O
L_TR
C
_ARIB_STD_B67 to TRANSFER_FUN
C
_H
L
G
commit
|
commitdiff
|
tree
2017-03-05
Steve Lhomme
avcodec:
f
ix
the FFmpeg ver
s
ion on whic
h
AV
C
O
L
_TRC_SMPTE20
8
4
.
.
.
commit
|
commitdiff
|
tree
2017-03-05
S
t
e
v
e Lhomme
p
acketizer: h
x
xx: map HLG/ARIB STD-B
6
7 to the
V
LC va
l
ue
commit
|
commitdiff
|
tree
2017-03-05
S
t
eve Lhomme
vlc_es: add
H
L
G
/ARIB
S
TD-B67 transf
e
r
funct
i
on
commit
|
commitdiff
|
tree
2017-03-03
Steve Lho
m
me
d
irect3d11: fix
HDR
rendering on LDR screens
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
di
r
ect3
d
11:
factorize the pixel shader
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
direct3d11
:
remove un
u
sed argument
commit
|
commitdiff
|
tree
2017-03-03
Stev
e
Lhomme
direct3d
1
1
:
handle the pixel s
h
a
d
er
s
pec
i
fic string
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve Lhomme
d
i
rect3d11: use main()
a
s th
e
e
n
try point f
o
r al
l
types
.
.
.
commit
|
commitdiff
|
tree
2017-03-03
Steve Lho
m
m
e
st
r
eam_extra
c
tor: fix compilation with olde
r
liba
r
chive
commit
|
commitdiff
|
tree
2017-02-14
Ste
v
e Lhomme
core: WINAPI should be set on the pointe
r
commit
|
commitdiff
|
tree
2017-02-14
Stev
e
Lhomme
compat: the official w
a
y
t
o include WSA
functions i
s
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve
L
homme
dire
c
t3d11: no need to kee
p
the IDXGIFactory2 forever
commit
|
commitdiff
|
tree
2017-02-10
St
e
ve
Lh
o
mme
d
3d11va: fix ID3D1
1
Device l
e
ak
commit
|
commitdiff
|
tree
2017-02-10
Stev
e
Lhomme
d
i
rect3
d
1
1
:
fix memory leak
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhom
m
e
direct
3
d11:
f
ix the cropping an
d
texture sizes
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
direct3d11: use
a staging texture in legacy
s
hader
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomm
e
dire
c
t3d1
1
: allocate
the
t
exture(s)
d
irectly in AllocQuad()
commit
|
commitdiff
|
tree
2017-02-10
Steve Lho
m
me
direct3d
1
1: move the p
i
cture po
o
l alloca
t
ion in
one
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Ste
v
e Lhomme
dire
c
t3d11: use AllocateTextures(
)
for
q
uad textures
too
commit
|
commitdiff
|
tree
2017-02-10
S
t
eve Lhomme
direct3d1
1
:
no need f
o
r
a cu
s
t
o
m
p
ictu
r
e_sys_
p
ool_t
.
.
.
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
d3d1
1
: allow more
t
han one textu
r
e p
e
r p
i
cture
commit
|
commitdiff
|
tree
2017-02-10
Steve Lho
m
me
dir
e
ct3d1
1
: use a Textur
e
2
DArray in
t
he pixel sh
a
der
commit
|
commitdiff
|
tree
2017-02-10
Steve Lhomme
R
eve
r
t
"direc
t
3d11: avoid crashing later in the
d
ecoder"
commit
|
commitdiff
|
tree
2017-02-08
Steve
L
homme
pl
a
ylist: fix missing NULL test
commit
|
commitdiff
|
tree
2017-02-08
S
teve Lhomme
demux: mkv: add suppor
t
for new spatial pro
j
e
c
tion
.
.
.
commit
|
commitdiff
|
tree
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