direct3d11: handle the pixel shader specific string in CompilePixelShader()
commit0c0179a69156d7e05a08ace7b9dd4f4287d63a53
authorSteve Lhomme <robUx4@videolabs.io>
Thu, 2 Mar 2017 16:28:35 +0000 (2 17:28 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Fri, 3 Mar 2017 15:02:38 +0000 (3 16:02 +0100)
tree488dc135413f52ab796c40c16accfe17f87d3a7a
parent943b14897d6fe6a5c5a8b36bd8c73e727908837e
direct3d11: handle the pixel shader specific string in CompilePixelShader()

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_output/win32/direct3d11.c