direct3d11: use a staging texture in legacy shader mode
commit10de2b080b55b532f6e73a1de0be1859dde44316
authorSteve Lhomme <robUx4@videolabs.io>
Fri, 10 Feb 2017 13:08:35 +0000 (10 14:08 +0100)
committerJean-Baptiste Kempf <jb@videolan.org>
Fri, 10 Feb 2017 13:37:17 +0000 (10 14:37 +0100)
tree0fd8ffdc10f105c6814cfa3855bd97ea0ecbdab7
parenta59adbbe55d6b5f22f50b059ba4c3c535edf0694
direct3d11: use a staging texture in legacy shader mode

The textures/shaderview are no longer in the quad but in the picture to display
or the staging picsys.
modules/video_output/win32/direct3d11.c