direct3d11: use same texture size for the staging texture as the decoding one
commita09a98d62b7610a384dc4e637845f4d60275333c
authorSteve Lhomme <robux4@videolabs.io>
Fri, 28 Apr 2017 15:46:15 +0000 (28 17:46 +0200)
committerJean-Baptiste Kempf <jb@videolan.org>
Tue, 2 May 2017 08:02:54 +0000 (2 10:02 +0200)
tree9d2422ce65102d99d1f92930b899399e48414041
parent66d0d3fffd8c4a8ec7ef309323af1ac9f3b1b2b7
direct3d11: use same texture size for the staging texture as the decoding one

Fixes some positioning issues when the staging texture is used.

Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
modules/video_output/win32/direct3d11.c