2 Copyright (c)2006-2007 - Brett Lajzer
4 See LICENSE for license information.
7 #ifndef _FUNCS_SOUND_H_
8 #define _FUNCS_SOUND_H_
12 int l_playsample(lua_State
*L
);
15 int l_loadsample(lua_State
*L
);
18 int l_unloadsample(lua_State
*L
);
20 //clear the sample cache
21 int l_clearsamples(lua_State
*L
);
24 int l_playmusic(lua_State
*L
);
27 int l_stopmusic(lua_State
*L
);