2 Copyright (c)2006-2007 - Brett Lajzer
4 See LICENSE for license information.
7 #ifndef _FUNCS_SOUND_H_
8 #define _FUNCS_SOUND_H_
18 int l_playsample(lua_State
*L
);
21 int l_stopsamples(lua_State
*L
);
24 int l_loadsample(lua_State
*L
);
27 int l_unloadsample(lua_State
*L
);
29 //clear the sample cache
30 int l_clearsamples(lua_State
*L
);
33 int l_playmusic(lua_State
*L
);
36 int l_stopmusic(lua_State
*L
);