FS#10365 - Optional debug output for albumart.c
[kugel-rb.git] / apps / keymaps / keymap-c100.c
blob80948c0e19044fbb534689de76e0021fb1141649
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2007 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sandisk c100 target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
30 /*
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
40 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
41 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
42 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
43 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
44 { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
45 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
46 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
48 LAST_ITEM_IN_LIST
49 }; /* button_context_standard */
52 static const struct button_mapping button_context_wps[] = {
53 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
54 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
55 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
56 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
59 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
60 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
61 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL,BUTTON_RIGHT|BUTTON_REPEAT },
63 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
64 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
65 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
67 { ACTION_WPS_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
68 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
69 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_VOLUP, BUTTON_SELECT },
70 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_VOLDOWN, BUTTON_SELECT },
71 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
72 { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
74 LAST_ITEM_IN_LIST
75 }; /* button_context_wps */
77 static const struct button_mapping button_context_settings[] = {
78 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
79 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
80 { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE },
81 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
82 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE },
83 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
84 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
85 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
86 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
87 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
89 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
90 }; /* button_context_settings */
92 static const struct button_mapping button_context_list[] = {
93 #ifdef HAVE_VOLUME_IN_LIST
94 { ACTION_LIST_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
95 { ACTION_LIST_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
96 { ACTION_LIST_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE },
97 { ACTION_LIST_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
98 #endif
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
101 }; /* button_context_list */
103 static const struct button_mapping button_context_tree[] = {
104 { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
105 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
107 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
108 }; /* button_context_tree */
110 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
111 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
112 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
113 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
114 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
115 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
116 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
117 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
118 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
121 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
122 }; /* button_context_listtree_scroll_without_combo */
124 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
125 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
127 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
128 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
130 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
131 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
134 }; /* button_context_listtree_scroll_with_combo */
136 static const struct button_mapping button_context_yesno[] = {
137 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
139 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
140 }; /* button_context_settings_yesno */
142 static const struct button_mapping button_context_quickscreen[] = {
143 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
144 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
145 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
146 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
147 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
148 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
149 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
150 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
151 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
154 }; /* button_context_quickscreen */
156 static const struct button_mapping button_context_settings_right_is_inc[] = {
157 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
158 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
160 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
163 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
164 }; /* button_context_settings_right_is_inc */
166 static const struct button_mapping button_context_pitchscreen[] = {
167 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
168 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
169 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
170 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
171 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
172 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
173 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
174 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
175 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
176 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
177 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
178 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
181 }; /* button_context_pitchscreen */
183 /** FM Radio Screen **/
184 #if CONFIG_TUNER
185 static const struct button_mapping button_context_radio[] = {
186 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
187 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
188 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
189 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
190 { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
192 { ACTION_FM_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
193 { ACTION_FM_MODE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
194 { ACTION_FM_EXIT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
195 { ACTION_FM_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
197 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
198 }; /* button_context_radio */
199 #endif
201 static const struct button_mapping button_context_keyboard[] = {
202 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
203 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
204 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
205 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
207 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
208 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
209 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
210 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
212 { ACTION_KBD_UP, BUTTON_VOLUP, BUTTON_NONE },
213 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
214 { ACTION_KBD_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
215 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
217 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
218 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
219 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
221 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
222 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
223 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
225 LAST_ITEM_IN_LIST
226 }; /* button_context_keyboard */
228 static const struct button_mapping button_context_bmark[] = {
229 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
231 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
232 }; /* button_context_bmark */
234 #ifdef HAVE_USBSTACK
235 static const struct button_mapping button_context_usb_hid[] = {
236 { ACTION_USB_HID_PLAY, BUTTON_UP, BUTTON_NONE },
237 { ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
238 { ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
239 { ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
240 { ACTION_USB_HID_MUTE, BUTTON_VOLDOWN, BUTTON_NONE },
241 { ACTION_USB_HID_MENU, BUTTON_DOWN, BUTTON_NONE },
243 LAST_ITEM_IN_LIST
244 }; /* button_context_usb_hid */
245 #endif
247 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
248 const struct button_mapping* get_context_mapping(int context)
250 switch (context)
252 case CONTEXT_STD:
253 return button_context_standard;
255 case CONTEXT_WPS:
256 return button_context_wps;
258 case CONTEXT_LIST:
259 return button_context_list;
260 case CONTEXT_TREE:
261 case CONTEXT_MAINMENU:
262 if (global_settings.hold_lr_for_scroll_in_list)
263 return button_context_listtree_scroll_without_combo;
264 else
265 return button_context_listtree_scroll_with_combo;
266 case CONTEXT_CUSTOM|CONTEXT_TREE:
267 return button_context_tree;
269 case CONTEXT_SETTINGS:
270 case CONTEXT_SETTINGS_TIME:
271 return button_context_settings;
272 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
273 case CONTEXT_SETTINGS_COLOURCHOOSER:
274 case CONTEXT_SETTINGS_EQ:
275 return button_context_settings_right_is_inc;
277 case CONTEXT_YESNOSCREEN:
278 return button_context_yesno;
279 #if CONFIG_TUNER
280 case CONTEXT_FM:
281 return button_context_radio;
282 #endif
283 case CONTEXT_BOOKMARKSCREEN:
284 return button_context_bmark;
285 case CONTEXT_QUICKSCREEN:
286 return button_context_quickscreen;
287 case CONTEXT_PITCHSCREEN:
288 return button_context_pitchscreen;
289 #ifdef HAVE_RECORDING
290 case CONTEXT_RECSCREEN:
291 return button_context_recscreen;
292 #endif
293 case CONTEXT_KEYBOARD:
294 return button_context_keyboard;
295 #ifdef HAVE_USBSTACK
296 case CONTEXT_USB_HID:
297 return button_context_usb_hid;
298 #endif
299 default:
300 return button_context_standard;
302 return button_context_standard;