1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2007 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sandisk c100 target */
28 /* {Action Code, Button code, Prereq button code } */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard
[] = {
37 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
38 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
39 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
40 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
41 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
42 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
43 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
44 { ACTION_STD_MENU
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
45 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
46 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
49 }; /* button_context_standard */
52 static const struct button_mapping button_context_wps
[] = {
53 { ACTION_WPS_PLAY
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
54 { ACTION_WPS_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
55 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
56 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
57 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
59 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
60 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
61 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
,BUTTON_RIGHT
|BUTTON_REPEAT
},
63 { ACTION_WPS_ABSETB_NEXTDIR
,BUTTON_POWER
|BUTTON_RIGHT
, BUTTON_POWER
},
64 { ACTION_WPS_ABSETA_PREVDIR
,BUTTON_POWER
|BUTTON_LEFT
, BUTTON_POWER
},
65 { ACTION_WPS_ABRESET
, BUTTON_POWER
|BUTTON_UP
, BUTTON_POWER
},
67 { ACTION_WPS_MENU
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_DOWN
},
68 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
69 { ACTION_WPS_PITCHSCREEN
, BUTTON_SELECT
|BUTTON_VOLUP
, BUTTON_SELECT
},
70 { ACTION_WPS_ID3SCREEN
, BUTTON_SELECT
|BUTTON_VOLDOWN
, BUTTON_SELECT
},
71 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
72 { ACTION_WPS_VIEW_PLAYLIST
, BUTTON_SELECT
|BUTTON_DOWN
, BUTTON_NONE
},
73 { ACTION_WPS_QUICKSCREEN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_DOWN
},
76 }; /* button_context_wps */
78 static const struct button_mapping button_context_settings
[] = {
79 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
80 { ACTION_SETTINGS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
81 { ACTION_SETTINGS_INC
, BUTTON_VOLUP
, BUTTON_NONE
},
82 { ACTION_SETTINGS_INCREPEAT
,BUTTON_VOLUP
|BUTTON_REPEAT
, BUTTON_NONE
},
83 { ACTION_SETTINGS_DEC
, BUTTON_VOLDOWN
, BUTTON_NONE
},
84 { ACTION_SETTINGS_DECREPEAT
,BUTTON_VOLDOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
85 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
86 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
87 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
88 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
90 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
91 }; /* button_context_settings */
93 static const struct button_mapping button_context_list
[] = {
94 #ifdef HAVE_VOLUME_IN_LIST
95 { ACTION_LIST_VOLUP
, BUTTON_VOLUP
|BUTTON_REPEAT
, BUTTON_NONE
},
96 { ACTION_LIST_VOLUP
, BUTTON_VOLUP
, BUTTON_NONE
},
97 { ACTION_LIST_VOLDOWN
, BUTTON_VOLDOWN
, BUTTON_NONE
},
98 { ACTION_LIST_VOLDOWN
, BUTTON_VOLDOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
101 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
102 }; /* button_context_list */
104 static const struct button_mapping button_context_tree
[] = {
105 { ACTION_TREE_WPS
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
106 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
108 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
109 }; /* button_context_tree */
111 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
112 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
113 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
114 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
115 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
116 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
117 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
118 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
119 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
120 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
123 }; /* button_context_listtree_scroll_without_combo */
125 static const struct button_mapping button_context_listtree_scroll_with_combo
[] = {
126 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
128 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
129 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
131 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
132 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
134 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
135 }; /* button_context_listtree_scroll_with_combo */
137 static const struct button_mapping button_context_yesno
[] = {
138 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
140 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
141 }; /* button_context_settings_yesno */
143 static const struct button_mapping button_context_quickscreen
[] = {
144 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
145 { ACTION_QS_DOWNINV
, BUTTON_UP
|BUTTON_REL
, BUTTON_NONE
},
146 { ACTION_QS_DOWNINV
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
147 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_NONE
},
148 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
149 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
150 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
151 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
152 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
155 }; /* button_context_quickscreen */
157 static const struct button_mapping button_context_settings_right_is_inc
[] = {
158 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
159 { ACTION_SETTINGS_INCREPEAT
,BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
160 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
161 { ACTION_SETTINGS_DECREPEAT
,BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
162 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
164 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
165 }; /* button_context_settings_right_is_inc */
167 static const struct button_mapping button_context_pitchscreen
[] = {
168 { ACTION_PS_INC_SMALL
, BUTTON_VOLUP
, BUTTON_NONE
},
169 { ACTION_PS_INC_BIG
, BUTTON_VOLUP
|BUTTON_REPEAT
, BUTTON_NONE
},
170 { ACTION_PS_DEC_SMALL
, BUTTON_VOLDOWN
, BUTTON_NONE
},
171 { ACTION_PS_DEC_BIG
, BUTTON_VOLDOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
172 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
173 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
174 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
175 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
176 { ACTION_PS_RESET
, BUTTON_SELECT
, BUTTON_NONE
},
177 { ACTION_PS_EXIT
, BUTTON_POWER
, BUTTON_NONE
},
178 { ACTION_PS_SLOWER
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
179 { ACTION_PS_FASTER
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
181 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
),
182 }; /* button_context_pitchscreen */
184 /** FM Radio Screen **/
186 static const struct button_mapping button_context_radio
[] = {
187 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
188 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
189 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
190 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
191 { ACTION_FM_MENU
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_NONE
},
192 { ACTION_FM_PRESET
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
193 { ACTION_FM_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_NONE
},
194 { ACTION_FM_MODE
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_UP
},
195 { ACTION_FM_EXIT
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_NONE
},
196 { ACTION_FM_PLAY
, BUTTON_UP
|BUTTON_REL
, BUTTON_UP
},
198 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
)
199 }; /* button_context_radio */
202 static const struct button_mapping button_context_keyboard
[] = {
203 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
204 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
205 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
206 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
208 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
209 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
210 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
211 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
213 { ACTION_KBD_UP
, BUTTON_VOLUP
, BUTTON_NONE
},
214 { ACTION_KBD_UP
, BUTTON_VOLUP
|BUTTON_REPEAT
, BUTTON_NONE
},
215 { ACTION_KBD_DOWN
, BUTTON_VOLDOWN
, BUTTON_NONE
},
216 { ACTION_KBD_DOWN
, BUTTON_VOLDOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
218 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
219 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
220 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
222 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
223 { ACTION_KBD_DONE
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
224 { ACTION_KBD_ABORT
, BUTTON_POWER
, BUTTON_NONE
},
227 }; /* button_context_keyboard */
229 static const struct button_mapping button_context_bmark
[] = {
230 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
232 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
233 }; /* button_context_bmark */
236 static const struct button_mapping button_context_usb_hid
[] = {
237 { ACTION_USB_HID_PLAY
, BUTTON_UP
, BUTTON_NONE
},
238 { ACTION_USB_HID_STOP
, BUTTON_POWER
, BUTTON_NONE
},
239 { ACTION_USB_HID_SKIPPREV
, BUTTON_LEFT
, BUTTON_NONE
},
240 { ACTION_USB_HID_SKIPNEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
241 { ACTION_USB_HID_MUTE
, BUTTON_VOLDOWN
, BUTTON_NONE
},
242 { ACTION_USB_HID_MENU
, BUTTON_DOWN
, BUTTON_NONE
},
245 }; /* button_context_usb_hid */
248 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
249 const struct button_mapping
* get_context_mapping(int context
)
254 return button_context_standard
;
257 return button_context_wps
;
260 return button_context_list
;
262 case CONTEXT_MAINMENU
:
263 if (global_settings
.hold_lr_for_scroll_in_list
)
264 return button_context_listtree_scroll_without_combo
;
266 return button_context_listtree_scroll_with_combo
;
267 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
268 return button_context_tree
;
270 case CONTEXT_SETTINGS
:
271 case CONTEXT_SETTINGS_TIME
:
272 return button_context_settings
;
273 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
274 case CONTEXT_SETTINGS_COLOURCHOOSER
:
275 case CONTEXT_SETTINGS_EQ
:
276 return button_context_settings_right_is_inc
;
278 case CONTEXT_YESNOSCREEN
:
279 return button_context_yesno
;
282 return button_context_radio
;
284 case CONTEXT_BOOKMARKSCREEN
:
285 return button_context_bmark
;
286 case CONTEXT_QUICKSCREEN
:
287 return button_context_quickscreen
;
288 case CONTEXT_PITCHSCREEN
:
289 return button_context_pitchscreen
;
290 #ifdef HAVE_RECORDING
291 case CONTEXT_RECSCREEN
:
292 return button_context_recscreen
;
294 case CONTEXT_KEYBOARD
:
295 return button_context_keyboard
;
297 case CONTEXT_USB_HID
:
298 return button_context_usb_hid
;
301 return button_context_standard
;
303 return button_context_standard
;