1 #ifndef AWFUL_GUI_GAME_HGROUP_H_
2 #define AWFUL_GUI_GAME_HGROUP_H_
4 #include "SimpleContainer.h"
5 #include "gui/HGroup_i.h"
8 namespace awful
{ namespace gui
{ namespace game
10 class HGroup
: public HGroup_i
, public SimpleContainer
13 HGroup( Container
* pParent_
);
15 virtual void calcMinMax();
16 virtual void layout();
18 const float& getSpacing() const { return m_Spacing
; }
19 void setSpacing( const float& s
) { m_Spacing
= s
; }