gui: refactoring complete, everything works (including instanciating a gui through... gui_abstraction_refactor
commit06f5fe5bbd4110e2589e3d1df34d90815c135dd3
authorAntoine Chavasse <a.chavasse@gmail.com>
Sun, 8 Jul 2007 11:16:35 +0000 (8 13:16 +0200)
committerAntoine Chavasse <a.chavasse@gmail.com>
Sun, 8 Jul 2007 11:16:35 +0000 (8 13:16 +0200)
treeb3dd4140985d635e9f4ec94cca282f071d485c90
parent2c9d67fd2b9f24c8a3c93c6ed8fc106fd1d0b421
gui: refactoring complete, everything works (including instanciating a gui through the abstract factory)
Also fixed bug in lua bindings where references to owner of struct wrapped by reference were not dropped.
26 files changed:
app/startup.lua
core/pointer.h
core/refcounted.h
gui/Button_i.h
gui/Container_i.h
gui/Factory_i.h
gui/Widget_i.h
gui/game/BoringTheme.cpp
gui/game/BoringTheme.h
gui/game/BoringTheme/ButtonDecorator.cpp
gui/game/BoringTheme/ButtonDecorator.h
gui/game/BoringTheme/WindowDecorator.cpp
gui/game/BoringTheme/WindowDecorator.h
gui/game/Button.cpp
gui/game/Button.h
gui/game/ButtonDecorator.h
gui/game/CMakeLists.txt
gui/game/EventHandler.h
gui/game/Factory.cpp
gui/game/SimpleContainer.h
gui/game/Theme.h
gui/game/Widget.cpp
gui/game/guigame.aidl
gui/game/theming.aih
lua/pointer.h
lua/struct.h