2016-07-01 |
wraitii | Allow entities to upgrade into other entities.
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commit | commitdiff | tree |
2016-06-27 |
wraitii | Make non-refraction water less transparent.
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commit | commitdiff | tree |
2016-06-27 |
wraitii | pow is behaving in undefined ways for negative numbers...
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commit | commitdiff | tree |
2016-06-26 |
wraitii | Improve water rendering, partly based on a patch by...
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commit | commitdiff | tree |
2016-06-26 |
wraitii | Fix compiler warning, thanks to elexis. Refs #4056
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commit | commitdiff | tree |
2016-06-25 |
wraitii | Change profiling calls to get a better view of what...
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commit | commitdiff | tree |
2016-06-25 |
wraitii | Improve Profiler2 JS interface with multiple threads...
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commit | commitdiff | tree |
2016-06-25 |
wraitii | Fix crash after opening profiler2 with GPU profiling...
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commit | commitdiff | tree |
2016-06-23 |
wraitii | Fix Profiler2 calls in UserReport.cpp, which lead to...
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commit | commitdiff | tree |
2016-06-22 |
wraitii | Fix a double to float coercion and JS errors with empty...
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commit | commitdiff | tree |
2016-06-22 |
wraitii | Revamp Profiler2 to make it more usable.
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commit | commitdiff | tree |
2016-06-21 |
wraitii | Accidentally left a change from #4056 in in r18417.
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commit | commitdiff | tree |
2016-06-21 |
wraitii | Header cleanup: profile.h is no longer unnecessarily...
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commit | commitdiff | tree |
2016-06-10 |
wraitii | Remove a division by a fixed equal to one in NearestNavcell...
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commit | commitdiff | tree |
2016-06-09 |
wraitii | Messed up r18349
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commit | commitdiff | tree |
2016-06-09 |
wraitii | Reuse vectors in the short-range pathfinder, making...
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2016-06-08 |
wraitii | Re-use the same vector for the range manager spatial...
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commit | commitdiff | tree |
2015-12-13 |
wraitii | Left some debug code in.
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commit | commitdiff | tree |
2015-12-13 |
wraitii | Fix the actoreditor menu bar on OSX. Patch by trompetin17...
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commit | commitdiff | tree |
2015-12-13 |
wraitii | Allow multiple special sprites, to facilitate cases...
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commit | commitdiff | tree |
2015-12-11 |
wraitii | Change the "Summary" button from the top bar to the...
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commit | commitdiff | tree |
2015-12-10 |
wraitii | Add a button to the top bar to access the summary screen...
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commit | commitdiff | tree |
2015-11-29 |
wraitii | Update/revamp my template analyzer tool.
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commit | commitdiff | tree |
2015-11-29 |
wraitii | Show units that can train other units (trainer units...
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2015-11-29 |
wraitii | Tie tangent generation with preferGLSL setting for...
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commit | commitdiff | tree |
2015-11-29 |
wraitii | Fix an oversight when constructing walls that changed...
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commit | commitdiff | tree |
2015-11-28 |
wraitii | Experiment: lower the cost of palisade walls a lot...
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commit | commitdiff | tree |
2015-11-19 |
wraitii | Temporary fix for #3551 in the interest of having a...
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commit | commitdiff | tree |
2015-11-16 |
wraitii | The over-rasterization of obstructions introduced in...
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commit | commitdiff | tree |
2015-11-16 |
wraitii | I should not commit half-finished debug code.
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commit | commitdiff | tree |
2015-11-16 |
wraitii | Handle double-clicks on list elements better. Patch...
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commit | commitdiff | tree |
2015-11-15 |
wraitii | Stop processing turns after a replay finishes. Patch...
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Fix a typo. Thanks stan for noticing.
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Fix the precedent fix. It turns out the code behaves...
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Fix previous commit and OOS and rejoin. I need to get...
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Other small JS performance improvement.
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Optimize PerformGather in ResourceGatherer.js after...
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Initialize new variables correctly.
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Forgot to serialize a new unitMotion variable, resulting...
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2015-11-12 |
wraitii | Update rallypoint coordinates for rallypoints targeting...
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Math is hard
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Styling fixes.
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Fix an erroneous ENSURE in PatchRData and move it where...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Mark several CFixedVector2D as const and passed by...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Optimize Geometry::PointIsInSquare, which is used quite...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Make farm props sway in the wind (they sway very lightly).
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix an issue where units did not notice other moving...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix a critical typo in the last commit and a debug...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Add PlanNextStep back to the unitMotion, in a completely...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Check if units are in the world in UnitRenderer::PickAllEnti...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Change the capture icon to something that looks like...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Improve unitMotion behavior. When a unit's path is...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix a rare case where units might get stuck around...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix an issue where units could not go around large...
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commit | commitdiff | tree |
2015-11-10 |
wraitii | Fix an OOS issue where, on ownership change, units...
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commit | commitdiff | tree |
2015-11-08 |
wraitii | Optimize RasterizeRectWithClearance slightly further...
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commit | commitdiff | tree |
2015-11-08 |
wraitii | Fix some cases of unit "dancing". Thanks to Elexis...
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commit | commitdiff | tree |
2015-11-08 |
wraitii | Change the shape rasterization to not use DistanceToSquare...
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commit | commitdiff | tree |
2015-11-08 |
wraitii | Not sure how but I messed up the previous commit.
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commit | commitdiff | tree |
2015-11-08 |
wraitii | Optimize the hierarchical pathfinder's "makeGoalReachable...
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commit | commitdiff | tree |
2015-11-07 |
wraitii | Assign proper alternatives to some terrian materials...
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commit | commitdiff | tree |
2015-11-07 |
wraitii | Partial fix to a formation "gliding" issue, unsure...
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commit | commitdiff | tree |
2015-11-07 |
wraitii | Fix a rare issue with the short-range pathfinder where...
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commit | commitdiff | tree |
2015-11-06 |
wraitii | Make terrain conform to the materialmgr.quality setting...
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commit | commitdiff | tree |
2015-11-06 |
wraitii | Fix unused variables left behind.
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commit | commitdiff | tree |
2015-11-06 |
wraitii | Fix a bug in [17163] that could get units with a large...
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commit | commitdiff | tree |
2015-11-06 |
wraitii | Changes to unitMotion.
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commit | commitdiff | tree |
2015-11-06 |
wraitii | Fix an issue where square diagonals were incorrectly...
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commit | commitdiff | tree |
2015-11-06 |
wraitii | Fix style issues and redundant code in [17161] and...
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commit | commitdiff | tree |
2015-11-05 |
wraitii | Fix an oversight.
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commit | commitdiff | tree |
2015-11-04 |
wraitii | I have noticed from walking on a bridge everyday to...
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commit | commitdiff | tree |
2015-11-04 |
wraitii | Change tree obstruction sizes following [17161] as...
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commit | commitdiff | tree |
2015-11-04 |
wraitii | Bump fishing ships gathering range since their obstruction...
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commit | commitdiff | tree |
2015-11-04 |
wraitii | Prevent accidental overwriting of replays in very rare...
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commit | commitdiff | tree |
2015-11-04 |
wraitii | Fix an oversight in the obstruction manager that lead...
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commit | commitdiff | tree |
2015-11-01 |
wraitii | Lowers the minrange of towers and the briton fortress...
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commit | commitdiff | tree |
2015-11-01 |
wraitii | Make "no formation" the default setting but keep formations...
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commit | commitdiff | tree |
2015-11-01 |
wraitii | Pathfinding changes: unit-unit collisions now allow...
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commit | commitdiff | tree |
2015-11-01 |
wraitii | Fix more pathfinding issues.
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commit | commitdiff | tree |
2015-10-31 |
wraitii | Fix a logic error in the hierarchical pathfinder that...
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commit | commitdiff | tree |
2015-10-31 |
wraitii | Make resources have a static, passable obstruction...
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commit | commitdiff | tree |
2015-10-31 |
wraitii | Revert the logic change in r16998. This commit removed...
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commit | commitdiff | tree |
2015-07-14 |
wraitii | Fix gamesetup for observer games. Thanks to elexis
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commit | commitdiff | tree |
2015-06-28 |
wraitii | Fix a shader glitch I left in when removing conditional...
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commit | commitdiff | tree |
2015-03-15 |
wraitii | Remove conditional defines as those served a very doubtful...
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commit | commitdiff | tree |
2015-03-15 |
wraitii | Change the tooltip for number of builders to give more...
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commit | commitdiff | tree |
2015-03-15 |
wraitii | Fix actor errors revealed by r16427.
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commit | commitdiff | tree |
2015-03-15 |
wraitii | Check when loading an actor that it defines all the...
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commit | commitdiff | tree |
2015-02-28 |
wraitii | I hate myself.
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commit | commitdiff | tree |
2015-02-28 |
wraitii | Fix Atlas so that changing water type will actually...
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commit | commitdiff | tree |
2015-02-10 |
wraitii | Add a new function to update the water renderer textures...
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commit | commitdiff | tree |
2014-11-30 |
wraitii | Specify that my templatesanalyzer tool is distributed...
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commit | commitdiff | tree |
2014-08-18 |
wraitii | Revert Surprise commits by Mythos_Ruler, r16447 and...
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commit | commitdiff | tree |
2014-08-13 |
wraitii | Forgot to make a variable unused.
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commit | commitdiff | tree |
2014-08-12 |
wraitii | Fix terrain overlay rendering after water.
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commit | commitdiff | tree |
2014-08-06 |
wraitii | Fix some errors in WaterManager.
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commit | commitdiff | tree |
2014-08-06 |
wraitii | Revert RedFox's changes to Spatial subdivisions in...
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commit | commitdiff | tree |
2014-08-03 |
wraitii | Batch-change RM map water type and waviness settings...
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commit | commitdiff | tree |
2014-08-02 |
wraitii | (semi-auto) update scenarios and skirmishes water settings...
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commit | commitdiff | tree |
2014-08-02 |
wraitii | Actually fix bugs on ATI cards. Switch reflection and...
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