Fix Atlas so that changing water type will actually change water type.
commit22e41e1873c76b961e82797c0a6e03ad0d6eb869
authorwraitii <wraitii@3db68df2-c116-0410-a063-a993310a9797>
Sat, 28 Feb 2015 13:50:52 +0000 (28 13:50 +0000)
committerwraitii <wraitii@3db68df2-c116-0410-a063-a993310a9797>
Sat, 28 Feb 2015 13:50:52 +0000 (28 13:50 +0000)
tree161016be1cc2a51687701857799c2f5fb5718976
parent9ef7523e2cbae87e010574a8dc9eb2754200ca0b
Fix Atlas so that changing water type will actually change water type.
Fix the water shader so that object reflections are more visible. Looks better.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@16388 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/shaders/glsl/water_high.fs
source/renderer/WaterManager.cpp
source/renderer/WaterManager.h
source/tools/atlas/GameInterface/Handlers/EnvironmentHandlers.cpp