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kernel32: Support extended pathnames in GetShortPathName.
2015-05-05
Mat
t
eo Br
u
n
i
w
ine
d
3
d:
F
ix
the TIMESTAMP_D
I
SJ
O
INT
q
uery
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
B
runi
dd
r
aw
/
tests:
A
dd a ddr
a
w2 specular
l
ighting te
s
t
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw/tests: Acce
p
t broken testbot r
e
sult for test_c
l
ear_re
c
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
B
runi
w
i
ned3d: Check all the ffp
_
material fields
.
commit
|
commitdiff
|
tree
2015-05-05
M
atteo Br
u
ni
w
in
e
d3d: Rena
m
e *emis
s
ion*
a
s
*
emis
s
ive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
d
d
raw/tests: Add a ddraw4 s
p
ecul
a
r lighti
n
g test
.
commit
|
commitdiff
|
tree
2015-05-01
M
atteo
Brun
i
wined3d: Imple
m
ent WINE
D
3D_LIGHT_PARALLELPOINT support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bru
n
i
include:
Fix comments about
the availabi
l
i
ty of D
3
D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
ru
n
i
wined3d
:
Implement legac
y
lig
h
t
a
ttenuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Mat
t
eo
B
runi
ddr
a
w: D3
D
RENDERSTATE_LOCALVIEWER doe
s
n't exist
b
efore
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
atteo Bruni
wined3d: Do
n
't u
s
e the
same va_li
s
t multiple times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
att
e
o Br
u
ni
wined3d
:
Allow texture upda
t
es in some c
a
s
es even
w
hen
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Ma
t
teo
Bruni
wined3d:
Report ATI1N and AT
I
2N volume textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Mat
t
e
o
Bruni
w
ine
d
3
d
:
U
se string_b
u
ffer_s
p
rintf() in shader_glsl_generate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Br
u
ni
wine
d
3d: Use string_buffer_spr
i
ntf() in ha
n
d
le_ps3_in
p
u
t
()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
uni
ddraw/tes
t
s: Add a ddraw7 specular lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matte
o
Bruni
d3d8/t
e
sts: Add a specula
r
ligh
t
i
n
g test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d9
/
tests: Add s
p
ot
l
ight and light ra
n
ge te
s
ts
.
commit
|
commitdiff
|
tree
2015-04-28
Mat
t
eo
B
r
uni
wined3d: Don't
u
se the builtin
F
FP uniforms fo
r
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
atteo Br
u
n
i
w
i
ned3d:
U
se struct wined3d_v
e
c4 to store the
l
ight
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
Bruni
wined3d:
S
t
ore the directio
n
al li
g
ht direction in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
Bruni
wined3d: Set spotlight d
i
rection
.
w com
p
onent to 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matt
e
o
B
r
u
n
i
wined3d: Don't use the
b
uiltin FFP uni
f
orms
for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Ma
t
teo Brun
i
w
i
n
e
d
3
d: Don'
t
use the builtin FFP uniforms for texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Br
u
ni
w
ined3d: Introd
u
c
e
a scratch st
r
ing buffers framework
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
eo Bruni
win
e
d
3
d: Reduce initial wined3d_string_b
u
ffer b
u
ffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Ma
t
t
eo Brun
i
wined3d: Rename struct wined3d_shader_buffer to wined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Drop t
h
e ARB_S
H
ADE
R
_OBJECT
S
e
x
tension
f
lag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Brun
i
wined3d: Drop g
l
PrioritizeT
e
xtur
e
s() c
a
l
l
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo
B
r
uni
d3d9/te
s
ts: A
d
d
a
specul
a
r lighting test
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
Br
u
ni
wined3d: Fix specul
a
r
lighting for non-local viewer
.
commit
|
commitdiff
|
tree
2015-04-24
M
atteo Bruni
w
i
n
ed3d: Intr
o
d
uce D3D7+ normal matrix computation
.
commit
|
commitdiff
|
tree
2015-04-23
Matte
o
B
r
uni
ddraw: Cleanup
d
3d_light_SetLi
g
h
t(
)
a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddraw/te
s
ts: Fix
ddr
a
w2 test_li
g
hti
n
g() cleanup code
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bru
n
i
ddr
a
w
/t
e
sts: Port
the l
i
ghti
n
g test to the p
r
evious
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
Bru
n
i
ddraw/te
s
ts: Add more d3d7 lighting
t
ests
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o
Bruni
d3d8/tests: A
d
d a lighting
test wi
t
h non-aff
i
ne worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
att
e
o Br
u
ni
d3d9/
t
e
s
t
s: Add a lighting test with non-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
t
eo Br
u
ni
opengl32
:
Update to the
curren
t
OpenGL spe
c
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tteo
B
runi
d
draw: En
a
ble WINED3D_RS_
N
ORM
A
LIZE
N
ORMALS
o
n
d
3
d
versions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo B
r
uni
ddraw:
D3DRENDERSTAT
E
_
N
ORM
A
LIZENORMA
L
S doesn't
e
xis
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tteo Bruni
ddra
w
:
Ma
k
e sure t
o
a
c
tiv
a
te
/
deactivate t
h
e lig
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: Make
s
ure A
d
dLight properly a
c
tivates lights
.
commit
|
commitdiff
|
tree
2015-03-31
M
atteo B
r
u
n
i
ddraw: D3DLI
G
H
T lig
h
ts defa
u
l
t
to active
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o B
r
uni
wi
n
ed3d
:
Don't use the builtin FFP unifor
m
for
t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
M
a
tteo Brun
i
d3d8/tests: A
d
d more lightin
g
tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo B
r
uni
d3d9/tests:
A
dd mo
r
e ligh
t
ing t
e
sts
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo
B
runi
wi
n
ed3d: Don't use
the buil
t
in FF
P
uniform
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bru
n
i
win
e
d3d:
I
ntro
d
uce a
get_t
e
xture_
m
atrix(
)
function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Brun
i
wined3d:
I
ntroduce a get
_
projection_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo B
r
un
i
wined3
d
: Use a separate STATE_VI
E
WPORT
s
tate handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Don't us
e
the bu
i
lt
i
n FF
P
unifo
r
m
for
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
eo Bruni
wined3d
:
Use a se
p
arate STATE_TRANSFORM(WINED3D_
T
S_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matt
e
o Bruni
win
e
d
3d
:
Use
a
separate ST
A
TE_V
D
ECL state handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
teo Bruni
w
ined
3
d:
I
nt
r
oduce a get_
m
odelview_mat
r
ix(
)
function
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo B
r
uni
wined3
d
: Introduc
e
a get_identity_m
a
t
r
ix() func
t
ion
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Brun
i
wined3d: Depend on the vertex shader state instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matte
o
B
run
i
w
i
n
e
d3
d
: Force stream info updat
e
on ver
t
ex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
wi
n
ed3
d
: Fix a typo
i
n a trace in
c
onte
x
t_create()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
include: Pa
c
k structure
s
to 4-bytes a
l
i
gnme
n
t on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
t
eo Br
u
n
i
d3d9
:
Pack st
r
uctures to
4
-by
t
es a
l
ignment on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
Bruni
wi
n
ed3d: Drop
r
e
d
unda
n
t check for instanced rendering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matte
o
Bruni
win
e
d
3
d: Add
a
c
ouple check
G
Lc
a
ll() in
surface_
p
re
p
a
r
e_
r
b()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bru
n
i
w
ined
3
d:
Drop
a few u
n
necessary &
x
[0]
.
commit
|
commitdiff
|
tree
2015-03-02
M
at
t
eo B
r
uni
wined3d: Remove an obs
o
l
e
te comm
e
nt
.
commit
|
commitdiff
|
tree
2015-02-26
Matte
o
Bruni
wined3d:
Remove ARB_/EXT_TEXTUR
E
_ENV_A
D
D
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
tteo
B
runi
w
ined3d: Use
t
he
c
ore vers
i
on of the INCR_WRAP and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
d3d8/tests: Mov
e
a Present out of the lo
o
ps in fog_with_s
h
a
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
tteo B
r
u
ni
opengl32:
Return a N
U
LL poi
n
ter for fun
c
tions requiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matt
e
o Bru
n
i
opengl32
:
F
ilter disabl
e
d exten
s
ions on OpenGL cor
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo
B
r
uni
d3d9/t
e
sts: Move a Pres
e
nt
o
u
t
of the loo
p
s in fog_w
i
th_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matt
e
o Brun
i
d
3
d
9
/t
e
s
t
s: Test
uploa
d
of user memory
textures
.
commit
|
commitdiff
|
tree
2015-02-20
M
a
tteo Bruni
wined
3
d: Set GL_UNPACK_ALIGN
M
ENT to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bru
n
i
wined3d:
Make sure the correct texture is bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Mat
t
eo
Bruni
wined3d
:
Reje
c
t
u
nsupported pit
c
h
es in wine
d
3d
_
s
u
r
face_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Mat
t
eo Bruni
wined3d: Set th
e
sur
f
ace pitc
h
for user-memo
r
y
surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo Bruni
d3d8/tests: Allow m
o
re
a
ltern
a
tive re
s
ult
s
in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3d9/tes
t
s
:
A
llow mor
e
alternative results in
the
ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
M
atteo Bruni
o
pengl
3
2: Intro
d
uce w
r
appers for glGetIntegerv
and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wined3d: Use the proper pitch in
r
ead_fro
m
_framebuf
f
er()
.
commit
|
commitdiff
|
tree
2015-02-11
Ma
t
teo Bruni
wined
3
d: Use
u
nsi
g
ne
d
s
ho
r
t for the bitfiel
d
s in struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
w
i
ned3
d
:
Use GL_CLAMP_TO_EDGE in
s
tead of
GL_CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
win
e
d3d
:
Call glRea
d
Buffer()
t
h
rough the appr
o
priate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o
Bruni
d
3d9
/
tes
t
s:
A
dd
a te
s
t
for POSITION
i
shader
i
nput/outputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matte
o
Br
u
ni
wined3d
:
Refuse
pixel shaders declaring P
O
SITION0 input
s
.
commit
|
commitdiff
|
tree
2015-02-09
M
atte
o
Bru
n
i
wine
d
3
d
: Only c
o
nsider POSITIO
N
0 PS inputs
a
s vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Brun
i
wined3d: O
n
ly copy POSITION0
o
utput semantics int
o
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Br
u
ni
wined3d: D
i
rectly use the
core v
e
rs
i
on o
f
glTex[S
u
b
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
M
a
t
teo Bruni
wine
d
3d: Use the core version of the asynchronous qu
e
ries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
M
atteo
B
runi
opengl32: Don't
use de
p
recate
d
functi
o
ns
f
or
ex
t
ensio
n
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Ma
t
teo
Br
u
ni
wined3d: Use the core ver
s
ion o
f
the shader object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wine
d
3d: Use the core version o
f
GL
vertex attr
i
bute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
a
tteo Brun
i
wined3
d
: Properly initia
l
iz
e
the last tw
o
compon
e
nts
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
M
a
tteo Brun
i
win
e
d3d: Do
n
't normalize
R
8G8B8A8_UINT attr
i
butes
.
commit
|
commitdiff
|
tree
2015-01-22
Matt
e
o Bruni
wined3d
:
Add sepa
r
ate stencil state
s
e
t
u
p
via
GL 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bruni
wined3d
:
Always use t
h
e cor
e
v
e
r
s
ion of the glPointParameter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
M
a
t
teo B
r
uni
wi
n
ed3d: Use th
e
co
r
e versi
o
n
of glDra
w
ElementsI
n
stanced
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo
Bruni
w
i
ned
3
d: Use the core ve
r
sion of glDrawBuff
e
rs
.
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2015-01-20
Matteo Bruni
wined
3
d: Use the core
g
l
*
CompressedT
e
x*
func
t
i
ons
.
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2015-01-20
Matteo Bruni
dxgi: Fix
a comment
t
ypo
.
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