wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp.
commit213f7d9f4580482d8e8194dc27c92f00d454425f
authorMatteo Bruni <mbruni@codeweavers.com>
Thu, 30 Apr 2015 21:22:18 +0000 (30 23:22 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 1 May 2015 06:45:00 +0000 (1 15:45 +0900)
tree55c72c22fe61d2de30c40eca0dbc25151c6a9491
parente35f82665cfdb40231c2e0a8a41c81642273160d
wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp.
dlls/ddraw/light.c
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c