wined3d: Implement legacy light attenuation behavior in the GLSL vertex ffp.
commit4388fb41e72f58e71c2280434b1af4a7640296bf
authorMatteo Bruni <mbruni@codeweavers.com>
Thu, 30 Apr 2015 21:22:16 +0000 (30 23:22 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 1 May 2015 06:44:49 +0000 (1 15:44 +0900)
tree846e02325be799508e960d1ecb3b823eeccc884d
parent72722222a74b6caa337d8e234fa27b002636f74e
wined3d: Implement legacy light attenuation behavior in the GLSL vertex ffp.
dlls/wined3d/glsl_shader.c