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wined3d: Remove the shader_cleanup() method from the shader backend.
2008-12-17
Henri Verbeet
wined
3
d: Remove the shad
e
r_cleanup() me
t
hod fro
m
th
e
.
.
.
commit
|
commitdiff
|
tree
2008-12-17
Henri
V
e
rb
e
et
d3
d
9: Fix the
sha
d
e
r constant test
.
commit
|
commitdiff
|
tree
2008-12-17
Henri Verbeet
wined
3
d: Record
floatin
g
point
p
ixel
s
hader
constan
t
s
.
.
.
commit
|
commitdiff
|
tree
2008-12-17
Henri Verbe
e
t
wined
3
d: R
e
m
o
ve GetFVF() an
d
SetFVF() from
IW
i
ne
D
3DDevice
.
commit
|
commitdiff
|
tree
2008-12-16
Henri Verb
e
et
d3d8
:
Add
a test f
o
r
G
etV
e
rtexShader() with a
FVF set
.
commit
|
commitdiff
|
tree
2008-12-16
Henri Ve
r
beet
wined3d: Fix use_vs() usage in
v
ert
e
xdeclarat
i
on()
.
commit
|
commitdiff
|
tree
2008-12-16
H
e
n
ri Verbeet
wined3d: Shader
s
will never have
a
NULL f
u
nction
.
commit
|
commitdiff
|
tree
2008-12-16
Henri Verbeet
wined3d:
Refuse to
create shaders with a NULL f
u
ncti
o
n
.
commit
|
commitdiff
|
tree
2008-12-16
Henri Verbeet
d3
d
8: Rem
o
v
e
unus
e
d code
.
commit
|
commitdiff
|
tree
2008-12-15
Henri Verbee
t
d3d8: Use the
w
ined3d
d
ecl
a
ration t
o
retrieve the d3d8
.
.
.
commit
|
commitdiff
|
tree
2008-12-15
Henri V
e
rbe
e
t
d3d8: Create a d
3
d8 dec
l
aration as parent for FVF
b
a
sed
.
.
.
commit
|
commitdiff
|
tree
2008-12-15
H
enri Ve
r
beet
wined3d: S
i
m
plify s
h
a
d
er_generate
_
main() a
bit
.
commit
|
commitdiff
|
tree
2008-12-15
Henri Verbeet
wined3d:
Mo
v
e the shader ver
s
ion to reg_
m
aps
.
commit
|
commitdiff
|
tree
2008-12-15
Henri
Verbee
t
w
i
n
e
d3d: E
x
plicitly pass the shader version
t
o
s
ome
.
.
.
commit
|
commitdiff
|
tree
2008-12-12
Henri Verbee
t
wined3d:
D
on't leak
memory on fai
l
ure in alloca
t
e_shader_con
.
.
.
commit
|
commitdiff
|
tree
2008-12-12
Henri Verbeet
w
i
ned3d:
U
se a simpler
w
ay t
o
calculate
t
h
e
number
.
.
.
commit
|
commitdiff
|
tree
2008-12-12
H
e
nr
i
Verbeet
w
i
n
ed3d: Ge
t
rid
o
f the textureDimensi
o
ns
f
i
eld in
.
.
.
commit
|
commitdiff
|
tree
2008-12-12
Henri Verb
e
e
t
wined3d: We o
n
ly care is
a sa
m
pler is sampl
e
d at all
.
.
.
commit
|
commitdiff
|
tree
2008-12-12
Henri V
e
rbeet
w
i
n
e
d
3
d: Don
'
t reparse the entire shader just to update
.
.
.
commit
|
commitdiff
|
tree
2008-12-11
Henri Verbe
e
t
win
e
d3d: Don't trace the shader
i
f
nobody's looking
.
commit
|
commitdiff
|
tree
2008-12-11
Henri Verbeet
wined
3
d: s
h
a
d
er_t
r
a
c
e
_init() shouldn't have side
e
ffects
.
commit
|
commitdiff
|
tree
2008-12-11
Henri
Verbeet
wine
d
3d: Remove s
o
me m
o
re un
u
sed code
.
commit
|
commitdiff
|
tree
2008-12-11
Henri Verbeet
wined3
d
: baseShader
.
f
u
nctionLength should be 0 when
.
.
.
commit
|
commitdiff
|
tree
2008-12-11
Henri Verbeet
wine
d
3d: Get ri
d
of
the "
l
en" var
i
ab
l
e in s
h
ader_trace_init(
)
.
commit
|
commitdiff
|
tree
2008-12-10
H
enri Verbeet
wine
d
3d: Mak
e
s
o
me consta
n
t a
r
ra
y
s also
static
.
commit
|
commitdiff
|
tree
2008-12-10
Henri Verbeet
wined3d: Compare
&
c
opy with the c
o
rrect clipplane
.
.
.
commit
|
commitdiff
|
tree
2008-12-10
Henri Verbeet
wined3d: Re
n
ame texture_stage_op
.
co
l
o
r
_
correction to
.
.
.
commit
|
commitdiff
|
tree
2008-12-10
Henri Verbeet
win
e
d3d: Use the actual
fixup for the stag
e
in gen
_
ati
_
shader()
.
commit
|
commitdiff
|
tree
2008-12-09
Henri Verbeet
wine
d
3d: Fix some spelling errors
.
commit
|
commitdiff
|
tree
2008-12-09
Henri V
e
rbeet
wine
d
3d: Fix the IWineD3DVertexShader and IWineD3DPixe
l
Sh
a
de
.
.
.
commit
|
commitdiff
|
tree
2008-12-09
H
e
n
ri Verbeet
wined3d: Add fun
c
ti
o
ns t
o
initialize
a
nd free shader
.
.
.
commit
|
commitdiff
|
tree
2008-12-09
Henri Verbee
t
wined3d:
D
on't leak memory
in
I
WineD
3
DPixelShaderImpl_Genera
.
.
.
commit
|
commitdiff
|
tree
2008-12-09
Henri Verbeet
wine
d
3d: Remove some unused
c
ode
.
commit
|
commitdiff
|
tree
2008-12-08
Hen
r
i Verbeet
wined3d: Avoid disabling numbered arrays i
f
w
e
'
r
e go
i
n
g
.
.
.
commit
|
commitdiff
|
tree
2008-12-08
Henri
Verbeet
wine
d
3d: Return
early from
sha
d
e
r
_
trace_init() w
h
en
.
.
.
commit
|
commitdiff
|
tree
2008-12-08
Henri Verbe
e
t
wined3d:
E
xplicitly pass th
e
shader
version to
shader_skip_u
.
.
.
commit
|
commitdiff
|
tree
2008-12-08
Henri Verbeet
wi
n
ed3d
:
E
xpli
c
itly pass the s
h
a
d
er vers
i
o
n to
shader_get_pa
.
.
.
commit
|
commitdiff
|
tree
2008-12-08
Henri Verbeet
wined3d: Load
t
exture coordin
a
tes fr
o
m the correc
t
.
.
.
commit
|
commitdiff
|
tree
2008-12-05
H
e
n
ri Verbeet
wined
3
d: Exp
l
icitly pass t
h
e shad
e
r
v
er
s
ion t
o
shader_dump_
p
.
.
.
commit
|
commitdiff
|
tree
2008-12-05
He
n
ri Ve
r
beet
w
ined3d: Expl
i
citly pass the shader ve
r
sion to shade
r
_dump_d
.
.
.
commit
|
commitdiff
|
tree
2008-12-05
He
n
ri Verbeet
wined3d:
Exp
l
icit
l
y pass
the
version a
n
d in
s
truction
.
.
.
commit
|
commitdiff
|
tree
2008-12-05
He
n
ri Verbeet
wi
n
e
d3d: Remo
v
e a redundant condition in shader_get_opcode
(
)
.
commit
|
commitdiff
|
tree
2008-12-05
He
n
r
i
Verbeet
wined
3
d: S
l
ight
l
y impro
v
e drawStri
d
ed
S
l
o
w() performan
c
e
.
commit
|
commitdiff
|
tree
2008-12-04
Henri Verbeet
wined3
d
: G
e
t rid
of vcheckGLcall
.
commit
|
commitdiff
|
tree
2008-12-04
Henri
V
erbeet
wined3d: Make s
h
ader text
u
re form
a
t fixups more
g
eneric
.
commit
|
commitdiff
|
tree
2008-12-04
Hen
r
i Verbeet
wined3d: Remove
sampled
_
fo
r
ma
t
from IWineD3DBaseShaderClass
.
.
.
commit
|
commitdiff
|
tree
2008-12-04
Henri Verb
e
et
wine
d
3
d:
Move GlPi
x
elFo
r
matDesc t
o
wine
d
3d_private
.
.
.
commit
|
commitdiff
|
tree
2008-12-03
He
n
r
i
Verbeet
wined
3
d
: Dis
a
ble che
c
kG
L
call
when W
I
NE_NO_DEBUG_MSGS
.
.
.
commit
|
commitdiff
|
tree
2008-12-03
Henri
Ver
b
eet
wined3d: Use a
b
itmask
t
o
s
tore whi
c
h bool and int
.
.
.
commit
|
commitdiff
|
tree
2008-12-03
Hen
r
i Verbeet
win
e
d3d: Ma
k
e func
t
ion
s
s
tatic
w
here
possible
.
commit
|
commitdiff
|
tree
2008-12-03
Henri Verb
e
et
w
i
ned3d: R
e
name resou
r
ce function
s
to reflec
t
that
.
.
.
commit
|
commitdiff
|
tree
2008-12-03
Henri Ve
r
b
e
e
t
wined3d: Rena
m
e basetextur
e
functions to
reflect t
h
at
.
.
.
commit
|
commitdiff
|
tree
2008-12-02
Henri Verbeet
w
i
ned3d:
Remove
some unuse
d
cod
e
.
commit
|
commitdiff
|
tree
2008-12-02
Hen
r
i Verbeet
wined3d
:
IWineD3D
B
a
seTexture and IW
i
neD3DResource don
.
.
.
commit
|
commitdiff
|
tree
2008-12-02
Henri Verbeet
wined3d
:
Const correctness f
i
x
e
s
.
commit
|
commitdiff
|
tree
2008-12-02
Henri Verbeet
wi
n
ed3d: Const co
r
rectness
f
ixes for state
.
c
.
commit
|
commitdiff
|
tree
2008-12-02
Henri V
e
rbeet
wined3d: Handle a few "s
i
len
t
" FIXMEs
m
ore
consisten
t
.
.
.
commit
|
commitdiff
|
tree
2008-12-01
Henri Ve
r
b
eet
win
e
d3
d
:
C
ons
t
correctness fixes for drawp
r
im
.
c
.
commit
|
commitdiff
|
tree
2008-12-01
Henri Verbeet
wined
3
d: Make the lpData membe
r
of WineDirect3DStr
i
dedDat
a
.
.
.
commit
|
commitdiff
|
tree
2008-12-01
Hen
r
i
Ve
r
b
e
et
wined3d
:
Fix the glWeig
h
tPointerARB prototype
.
commit
|
commitdiff
|
tree
2008-12-01
Henri Verbeet
wined3d:
Const correc
t
ness fixes for directx
.
c
.
commit
|
commitdiff
|
tree
2008-12-01
Henri
V
erbeet
wined3d:
Remove some superfluo
u
s
cas
t
s
.
commit
|
commitdiff
|
tree
2008-11-28
Henri Verbeet
wi
n
ed3d
:
Const c
o
rre
c
tness fixe
s
for surface_base
.
c
.
commit
|
commitdiff
|
tree
2008-11-28
Henri
V
erbeet
wined3d: Make m
i
nM
i
pL
o
okup
_
noFil
t
er a
n
d magLookup_n
o
Filt
e
r
.
.
.
commit
|
commitdiff
|
tree
2008-11-28
H
en
r
i Verbeet
w
i
ned3d: Const correctness fixes for device
.
c
.
commit
|
commitdiff
|
tree
2008-11-28
He
n
ri
Verb
e
et
wi
n
ed3d: Remove some unnecessar
y
casts
i
n
process_verti
c
es_s
.
.
.
commit
|
commitdiff
|
tree
2008-11-28
H
en
r
i Ve
r
be
e
t
wined3d: Const correctness fixes for ati_fragment
_
s
ha
d
er
.
c
.
commit
|
commitdiff
|
tree
2008-11-26
He
n
ri V
e
rbe
e
t
wine
d
3d: Const
c
or
r
ectness fixes fo
r
surface
.
c
.
commit
|
commitdiff
|
tree
2008-11-26
He
n
ri Ver
b
eet
wine
d
3d: Const cor
r
ectne
s
s
f
i
xes for glsl_s
h
ader
.
c
.
commit
|
commitdiff
|
tree
2008-11-26
Hen
r
i Verbeet
wined3d:
Const corre
c
t
nes
s
fixes for arb_program_shader
.
c
.
commit
|
commitdiff
|
tree
2008-11-26
Henri Verbeet
wine
d
3d: Ma
k
e the SHADE
R
_
O
P
COD
E
_ARG p
a
r
am
e
ter to shader
.
.
.
commit
|
commitdiff
|
tree
2008-11-26
H
e
nri Verb
e
et
wined3d
:
C
onst
c
or
r
ectness fixes f
o
r u
t
ils
.
c
.
commit
|
commitdiff
|
tree
2008-11-25
Henri Verbeet
w
i
ne
d
3
d: Make some functions static
.
commit
|
commitdiff
|
tree
2008-11-25
Henri V
e
rb
e
et
wined3d: Slightly reduce
t
he
sco
p
e of fra
g
men
t
_palet
t
e_conve
.
.
.
commit
|
commitdiff
|
tree
2008-11-25
H
enri Verbeet
wined
3
d
: Don't call IWineD3
D
S
urfaceI
m
pl_GetData
(
)
from
.
.
.
commit
|
commitdiff
|
tree
2008-11-25
Hen
r
i Verb
e
et
wi
n
e
d
3d: Const corr
e
ctn
e
ss fix
e
s
.
commit
|
commitdiff
|
tree
2008-11-25
Hen
r
i V
e
rbeet
wined3d: U
s
e
I
D
L
to
g
ener
a
te wined3d
.
h
.
commit
|
commitdiff
|
tree
2008-11-24
Henri Verbeet
wined3d: Move cap
s
r
elated constants and structures
.
.
.
commit
|
commitdiff
|
tree
2008-11-20
Henri Verbeet
dxg
i
:
Impl
e
ment IDXGIA
d
apte
r
::G
e
tPar
e
nt()
.
commit
|
commitdiff
|
tree
2008-11-20
H
e
nri Verbeet
dxgi: Implement IDXGIDevice::GetAdap
t
e
r
(
)
.
commit
|
commitdiff
|
tree
2008-11-20
Henri V
e
r
b
e
e
t
wined3d: Rem
o
v
e some unused c
o
de
.
commit
|
commitdiff
|
tree
2008-11-20
Henri Verbe
e
t
wined3d: D
o
n
't use the same
G
UI
D
fo
r
IWineD
3
D and I
W
ineD
3
DDe
.
.
.
commit
|
commitdiff
|
tree
2008-11-20
He
n
ri Verb
e
et
wined3d: wined3d_gl
.
h should be intern
a
l to wined3d
.
commit
|
commitdiff
|
tree
2008-11-19
Henri Ve
r
beet
wined3d: Avoid using a
sta
c
k buffer in a fe
w
place
s
.
.
.
commit
|
commitdiff
|
tree
2008-11-19
Henri
V
erbee
t
wined3d: Giv
e
mov & mova their own handler
.
commit
|
commitdiff
|
tree
2008-11-19
Hen
r
i V
e
rbeet
win
e
d3d:
Make it mor
e
obviou
s
t
h
e p
s
hader
p
ath in
shad
e
r_hw
_
.
.
.
commit
|
commitdiff
|
tree
2008-11-19
Henri Verbeet
wined3d:
Fi
x
the
c
ube
m
ap coordinates i
n
s
urface_blt
_
to_d
r
aw
.
.
.
commit
|
commitdiff
|
tree
2008-11-18
Henri Ve
r
beet
wininet: Treat an empt
y
username
as NULL in FT
P
_Connec
t
()
.
commit
|
commitdiff
|
tree
2008-11-18
H
enri V
e
rbeet
d3d10core: Add a
t
e
st
f
or D3D10CoreCrea
t
eDevice
(
)
.
commit
|
commitdiff
|
tree
2008-11-18
H
e
nri Verbeet
dxgi
:
A
dd a t
e
st for
D
XGID3D
1
0Create
D
e
v
ice()
.
commit
|
commitdiff
|
tree
2008-11-18
Henri V
e
rb
e
et
dxgi: Im
p
le
m
e
n
t
I
DXGIFactory:
:
En
u
mAdapte
r
s()
.
commit
|
commitdiff
|
tree
2008-11-18
H
enri Ver
b
eet
d
xgi: Store an array of adapter
s
in
dxgi_
f
actory
.
commit
|
commitdiff
|
tree
2008-11-17
H
enri Verbeet
d
xgi: Add a
wined3d device
to dxgi_device
.
commit
|
commitdiff
|
tree
2008-11-17
Hen
r
i Ve
r
beet
d
xgi: Add
an ordinal field to
dxg
i
_adapter
.
commit
|
commitdiff
|
tree
2008-11-17
Henri Verbee
t
d
x
gi:
Add a IWine
D
3D field t
o
dxgi_factory
.
commit
|
commitdiff
|
tree
2008-11-17
Henri Verbee
t
dxgi: Add
s
ome
d
xgi return cod
e
s
.
commit
|
commitdiff
|
tree
2008-11-17
H
enri Verbeet
d
3d1
0
core: Add a
trace for D3D10CoreCreateD
e
vice
(
)
.
commit
|
commitdiff
|
tree
2008-11-14
He
n
ri Ver
b
eet
d3d10
:
Use
the factory
that cr
e
ated the adapt
e
r to
.
.
.
commit
|
commitdiff
|
tree
2008-11-14
Henri Verbeet
d3d
1
0: Implement D3D10Cre
a
teDevice
(
) on top of D3
D
10CoreCrea
.
.
.
commit
|
commitdiff
|
tree
2008-11-14
Henri Verbeet
d3d10c
o
re: Impleme
n
t D3D10CoreCreateDevice()
.
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