wined3d: Record floating point pixel shader constants in EndStateBlock() as well.
commit78ad5de8da243f7c724e5b3b527c6f2446d00e44
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 16 Dec 2008 15:37:37 +0000 (16 16:37 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Dec 2008 13:02:09 +0000 (17 14:02 +0100)
treeb4b296d2dc49f48f0088ef38ededab46b435719b
parent4adb342327c520d2bc1f245525666a8c09e358ec
wined3d: Record floating point pixel shader constants in EndStateBlock() as well.
dlls/wined3d/device.c