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wined3d: Avoid comparing shader compile args if the relevant shader isn't present.
2009-06-09
H
enri Ver
b
eet
wined3d
:
Av
o
id comparing shader compile arg
s
if the
.
.
.
commit
|
commitdiff
|
tree
2009-06-08
H
e
nri Verbeet
wined3d: Set FBO
s
t
e
ncil atta
c
hments for relev
a
nt depth
.
.
.
commit
|
commitdiff
|
tree
2009-06-08
Henri Verb
e
et
wined3d: Use context_a
t
ta
c
h_depth_stencil_fbo() to
.
.
.
commit
|
commitdiff
|
tree
2009-06-08
H
e
nri Ve
r
b
eet
w
ined3d: Use GL_DEPTH
3
2F_STEN
C
IL8 for WI
N
ED3DFMT_D24F
S
8
.
commit
|
commitdiff
|
tree
2009-06-08
He
n
ri Verbeet
wi
n
e
d3d: Use GL_DE
P
T
H
_COMPONE
N
T32F f
o
r WINED3DFMT_D32
F
_LOCKABLE
.
commit
|
commitdiff
|
tree
2009-06-08
He
n
ri Verbee
t
wined
3
d
:
A
d
d
support
f
or the AR
B
_depth_buffe
r
_flo
a
t
.
.
.
commit
|
commitdiff
|
tree
2009-06-05
Henri
Verbe
e
t
wi
n
ed
3
d
:
Use G
L
_DEPTH24_STENCIL8_EXT for depth
stencil
.
.
.
commit
|
commitdiff
|
tree
2009-06-05
H
enri Verbeet
w
i
n
ed3d:
A
dd su
p
port
f
o
r EX
T
_packed_dept
h
_stenc
i
l
.
commit
|
commitdiff
|
tree
2009-06-05
He
n
ri Verbeet
wined3d: Use FBOs for offscr
e
en rendering
b
y defaul
t
.
commit
|
commitdiff
|
tree
2009-06-05
H
e
nri Verb
e
e
t
w
i
n
e
d
3d: O
n
l
y use stretch_rect_f
b
o() on surfa
c
es that
.
.
.
commit
|
commitdiff
|
tree
2009-06-05
H
e
n
r
i V
e
rbeet
win
e
d3d: Check FB
O
compati
b
ilit
y
on al
l
formats w
i
th
.
.
.
commit
|
commitdiff
|
tree
2009-06-05
He
n
r
i Verbeet
wined3d: Set text
u
re filtering to NEAREST in ch
e
ck_fbo_compat()
.
commit
|
commitdiff
|
tree
2009-06-05
Henri Verbeet
wined3d:
A
dd exten
s
i
on detec
t
ion
to the GL format
template
.
.
.
commit
|
commitdiff
|
tree
2009-06-05
Henri V
e
rbeet
wined3d: Add
e
x
ten
s
ion det
e
ction for ARB_depth_text
u
re
.
commit
|
commitdiff
|
tree
2009-06-05
He
n
ri Ve
r
beet
wine
d
3d: D
o
n'
t
use the vert
e
x
/pi
x
el
s
hader when we
.
.
.
commit
|
commitdiff
|
tree
2009-06-05
Hen
r
i
Verbeet
w
ine
d
3d:
C
heck th
e
result
f
r
o
m
wine_r
b
_get() b
e
fo
r
e
.
.
.
commit
|
commitdiff
|
tree
2009-06-04
Henri Verbeet
wined3d:
Add a proper
e
num value for "no e
x
t
e
nsion"
.
commit
|
commitdiff
|
tree
2009-06-04
Henri Verb
e
et
w
i
ned
3
d: Check
F
BO
compatibility aft
e
r t
h
e
f
ixups are
.
.
.
commit
|
commitdiff
|
tree
2009-06-04
Hen
r
i
Verbeet
wine
d
3
d
: R
e
move WINED3DFMT_
R
16
G
16B16A16_SNORM fr
o
m
.
.
.
commit
|
commitdiff
|
tree
2009-06-04
Henri Verbeet
wined3d: Remove entries
with
o
ut an in
t
ern
a
l format
.
.
.
commit
|
commitdiff
|
tree
2009-06-04
H
enri Verbeet
wine
d
3
d: Free priv-
>
s
tack in shader_glsl_
f
ree()
.
commit
|
commitdiff
|
tree
2009-06-03
H
enri Verbeet
wined3d: Repl
a
c
e the wi
n
ed3d hash table
with
t
h
e
generic
.
.
.
commit
|
commitdiff
|
tree
2009-06-03
Henri Verb
e
e
t
include
:
Ad
d
a g
e
n
eric red-b
l
ack
t
ree
.
commit
|
commitdiff
|
tree
2009-06-03
Henri Verbeet
wined3d: Introduce
v
o
l
umetexture_init() to handle most
.
.
.
commit
|
commitdiff
|
tree
2009-06-03
Henri Verbeet
wined3d: Int
r
od
u
ce volumetexture_cle
a
nup(
)
.
commit
|
commitdiff
|
tree
2009-06-03
Henri
V
erbeet
w
ined3d: Introduce cub
e
texture_init() t
o
h
andle most
.
.
.
commit
|
commitdiff
|
tree
2009-06-03
Henri V
e
rbee
t
wined3d: Introduce cubetexture_c
l
eanup
(
)
.
commit
|
commitdiff
|
tree
2009-06-03
H
e
nri
V
e
rbeet
wined3
d
: Introduce
t
e
x
ture_init() to
ha
n
dle most of
.
.
.
commit
|
commitdiff
|
tree
2009-06-02
Henri Verb
e
et
wined3d: Create a texture_clean
u
p() function
.
commit
|
commitdiff
|
tree
2009-06-02
He
n
ri
V
erb
e
et
w
ined3d: Call resource_init() from basetexture_ini
t
(
)
.
commit
|
commitdiff
|
tree
2009-06-02
Henr
i
V
e
rb
e
et
wi
n
ed3d:
P
arti
a
lly revert 7433eb76b5f05ae54702fe9e57ba315407
.
.
.
commit
|
commitdiff
|
tree
2009-05-29
H
e
nri Verb
e
e
t
w
in
e
d3
d
:
Use the pro
p
er OUT
s
w
izzle
in han
d
l
e_ps3_input(
)
.
commit
|
commitdiff
|
tree
2009-05-29
H
enri V
e
rbeet
d3d9: Ha
v
i
n
g
a
NULL render
t
arg
e
t
is
n
't a failure
.
commit
|
commitdiff
|
tree
2009-05-29
Henri Verbeet
win
e
d3d: Add devi
c
e res
o
u
rces
from resource
_
init(
)
.
commit
|
commitdiff
|
tree
2009-05-29
Henr
i
Verbeet
win
e
d3d: Remove ResourceReleased()
from the public
.
.
.
commit
|
commitdiff
|
tree
2009-05-29
Henri Verbeet
wined3
d
: Add missin
g
Ac
t
ivateContext calls
t
o shader_de
s
t
roy
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Hen
r
i
V
e
rbe
e
t
wined3
d
: Remove the "declar
a
tion" parameter t
o
IWineD3DD
e
vic
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Verbeet
d3d10core: Don't complain as mu
c
h about settin
g
a NUL
L
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri
Ver
b
e
e
t
d
3
d1
0
c
o
re: I
m
plem
e
nt I
D
3D10Dev
i
ce::VSSe
t
Shader
(
)
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Verbeet
wined3d: Mat
c
h
the d3d10 name f
o
r WINED3DDECLUS
A
GE_POSITION
.
commit
|
commitdiff
|
tree
2009-05-28
H
enri Verbeet
wined3d: Use th
e
o
u
tput signatur
e
to setu
p
S
M
4
ver
t
e
x
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henr
i
Verbeet
wined3d: Us
e
s
t
ring
s
for s
h
ader input/output
s
e
m
antics
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
w
i
ned3d: Use a s
e
p
arate st
r
uct
u
re for vertex sh
a
der
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri
Verb
e
et
wined3d:
M
ake "
p
a
c
ked
_
output"
a
bi
t
map
.
commit
|
commitdiff
|
tree
2009-05-27
Henri
V
erbeet
w
i
ne
d
3d: Use the "i
n
put_regi
s
t
e
r
s
"
bit
m
ap
for verte
x
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined3d: Make "packed
_
input" a bitma
p
.
commit
|
commitdiff
|
tree
2009-05-26
H
e
n
ri Ve
r
beet
w
i
ned3d: Us
e
SM3 shader
lim
i
ts for S
M
4
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Verbeet
d
3d10c
o
re: Implement ID3D10Device:
:
Creat
e
V
e
rtexShader()
.
commit
|
commitdiff
|
tree
2009-05-26
Henr
i
Verbeet
wined3d
:
Add t
h
e o
u
tput s
i
g
n
ature to IWi
n
eD3DDevice_
C
reat
e
V
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Verb
e
e
t
wined3d: Split the i
n
fo l
o
g into separate lin
e
s
.
commit
|
commitdiff
|
tree
2009-05-26
He
n
ri Verbeet
wined3d: Pass a
proper format desc to resource_ini
t
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Ver
b
eet
wi
n
ed3d: Fix debug
_
d3dusagequery() to handle combinat
i
on
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri
Ve
r
beet
wined3d: Fix deb
u
g
_
d3dusage() to handle comb
i
nations
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henr
i
Verbe
e
t
wi
n
ed3d: Remove
some appare
n
tly le
f
to
v
er debug c
o
de
.
commit
|
commitdiff
|
tree
2009-05-25
Henri
V
erbeet
wined3d: Remove some unneces
s
ar
y
for
w
a
r
d declar
a
tions
.
commit
|
commitdiff
|
tree
2009-05-25
Henr
i
Verbeet
secur32: Initialize cbBuffer to
0
for NULL buffers
.
commit
|
commitdiff
|
tree
2009-05-15
H
e
nri Verbeet
wined3d: R
e
move
some unused de
f
ines
.
commit
|
commitdiff
|
tree
2009-05-15
Hen
r
i
V
e
rbeet
wined3
d
: Do
c
ument functions that depend
o
n
t
he caller
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verb
e
e
t
wined3d
:
Add m
i
s
s
i
n
g GL locking to check_
f
bo_com
p
at(
)
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
wined3
d
:
Add missing GL lockin
g
to ffp_blit_set()
a
n
d
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Hen
r
i
Verbeet
wined3d: Add m
i
ssing GL
l
ock
i
n
g
to
d
3dfmt
_
p8_u
p
l
oad_pale
t
te(
)
.
commit
|
commitdiff
|
tree
2009-05-14
Henri
V
erbeet
w
ined3d:
A
d
d missing GL locking t
o
t
e
st_pbo_functi
o
nality()
.
commit
|
commitdiff
|
tree
2009-05-14
Henr
i
Verb
e
e
t
win
e
d
3
d:
A
dd m
i
ssin
g
GL locki
n
g to IWineD3DDeviceImpl_Uninit
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
H
e
nri
V
erbeet
wined3d: Add missing GL locking to set_b
l
it_dimens
i
on
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
He
n
ri Verbeet
wined3d:
A
dd missing GL locking to
c
a
lls to FBO fun
c
tions
.
commit
|
commitdiff
|
tree
2009-05-14
Henri
V
erbeet
wi
n
ed3d: Add missin
g
GL locking to del
e
te_glsl_prog
r
am_
e
n
t
r
y
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henr
i
Verbeet
wined3d
:
Add missin
g
GL
l
oc
k
ing to shade
r
_ba
c
k
en
d
_
t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henr
i
Verb
e
et
wi
n
ed3d: A
d
d missing G
L
l
ocking
t
o
state table
cal
l
s
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
w
ined3d: Add missing GL
locking
to shade
r
_backend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
H
e
n
ri
V
e
r
b
eet
wined3d
:
A
d
d missing GL lockin
g
to fragm
e
nt_pip
e
line
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
H
enri
V
e
rbe
e
t
wined3d
:
Directly
c
all basetex
t
ure_a
p
ply
_
state_changes()
.
commit
|
commitdiff
|
tree
2009-05-12
He
n
ri
Ve
r
beet
wined3d: Don't create more
t
han WI
N
E
D
3D
_
MAX_FB
O
_ENTR
I
E
S
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: P
r
int
t
he c
o
rrect limi
t
in a WARN()
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verb
e
et
wined3d
:
Pass a struc
t
wined3d_shad
e
r_register
to sh
a
der_rec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri
V
erb
e
et
wined3d:
Pass a struc
t
wined3d_shader_re
g
ister to shader_
d
um
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
H
enri Ver
b
eet
wined3d: P
a
ss
a struct win
e
d3d_shader_
r
egister to
shade
r
_arb
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henr
i
Verbeet
d3d10core: Implement
ID3D10Device::PSSetShader()
.
commit
|
commitdiff
|
tree
2009-05-11
H
e
nri Verbeet
d
3
d
1
0
core: R
e
leas
e
the wined3d shader when the d3d1
0
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbe
e
t
d3d10core
:
Parse pixelshader out
p
ut signatur
e
s and
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
d3d10cor
e
:
I
mpro
v
e the shader in
p
ut/
o
utput sig
n
ature
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri
V
erbee
t
w
i
n
e
d3d: Use
t
he output
signature to
m
ap SM4 pi
x
el
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
H
enri Verbeet
wined3d: Record registe
r
usa
g
e o
n
ly once
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
V
e
rbeet
w
i
ned3d:
A
dd
s
upport
f
or im
m
ediate constants to the
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
V
erbeet
win
e
d3
d
: Pass a s
t
ruct
w
in
e
d3d_s
h
ade
r
_register
to
shad
e
r
_is_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
V
erbeet
w
ined3d: Pass
a
struct wined3d_
s
ha
d
er_register to shader_gls
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
Verbee
t
wined3d: Fix shader_glsl_get
_
register_name()
indentat
i
on
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
V
e
rbeet
wined3d: Gro
u
p regis
t
er
information i
n
to stru
c
t
win
e
d3d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
w
ined3d
:
Increase the size
of
g
lsl_src_pa
r
am_t
.
param_
s
tr
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
w
ined3d: Ad
d
support for imm
e
diate
co
n
stants to shader_dump_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
Verb
e
et
wined3d: Create a
struct wined3d_shader_version to
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri V
e
rbeet
wined3d: S
t
ore
t
he
shad
e
r versi
o
n
i
n th
e
frontend'
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
H
enri Verbeet
w
i
ned3d:
I
mprove shader_sm4_read_op
c
o
d
e()
t
o handle
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wined3d: Add an i
n
itial sh
a
d
e
r_sm4_read_s
r
c_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
He
n
ri Verbeet
wine
d
3
d
:
Add an init
i
al shader_sm4_read_ds
t
_
p
ar
a
m(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
He
n
r
i
Verbeet
wined3d:
S
hift the writema
s
k
i
n
the
f
ron
t
end
.
commit
|
commitdiff
|
tree
2009-05-06
Hen
r
i
Verbeet
wined3d:
Fix som
e
m
ore i
n
dentation
.
commit
|
commitdiff
|
tree
2009-05-06
Henr
i
Verbeet
wined3d: Remove some r
e
d
u
nda
n
t code
.
commit
|
commitdiff
|
tree
2009-05-05
Hen
r
i Verbeet
wined3d
:
Implement shader_s
m
4_is_end()
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined
3
d: S
t
o
r
e
the SM 1-3 opcode information t
a
ble
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verb
e
et
wined
3
d: Add
a m
i
nimal
i
m
plem
e
ntation of shader_sm4_read
_
opc
.
.
.
commit
|
commitdiff
|
tree
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