Move the FPS computation from the D3D code to the common code.
[wine/multimedia.git] / dlls / msimg32 / 
tree365a7e9ee16138d930888c57a4bf580a48c18abf
drwxr-xr-x   ..
-rw-r--r-- 44 .cvsignore
-rw-r--r-- 198 Makefile.in
-rw-r--r-- 323 msimg32.spec
-rw-r--r-- 1236 msimg32_main.c