Move the FPS computation from the D3D code to the common code.
[wine/multimedia.git] / dlls / msimg32 / Makefile.in
blob9314038c22aa39a3d4f8436b91ae98ec4edabc64
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = msimg32.dll
6 IMPORTS = gdi32 kernel32
8 C_SRCS = msimg32_main.c
10 @MAKE_DLL_RULES@
12 ### Dependencies: