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d3d8: Use a proper window class for the device test.
2011-03-14
Stefan Dös
i
nger
d3d8:
Use a prope
r
window class for the dev
i
ce test
.
commit
|
commitdiff
|
tree
2011-03-14
Stefan Dösinger
d
3
d8:
D
estroy the windows after
t
he test
.
commit
|
commitdiff
|
tree
2011-03-14
S
tefan Dösinger
d3d8: Disallow z buffers sm
a
l
l
er th
a
n the
color buff
e
r
.
commit
|
commitdiff
|
tree
2011-02-07
Stefan Dösi
n
ger
d3d9: Use
a
proper
window c
l
ass for th
e
query
test
.
commit
|
commitdiff
|
tree
2011-02-01
Ste
f
an
Dösinger
d3d9:
Add an sRGB for
m
at test
.
commit
|
commitdiff
|
tree
2011-02-01
Stefan
D
ö
s
i
nger
d3d9
:
W
o
rk around an odd nvidia windows
bug
.
commit
|
commitdiff
|
tree
2011-02-01
St
e
fan Dösi
n
ger
d
3d9
:
Use a proper window cl
a
s
s
in the devic
e
tests
.
commit
|
commitdiff
|
tree
2011-01-17
Stef
a
n
Dösinge
r
wined3d: Don't set cube an
d
volume POW2 caps if np2
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
S
tefan Dösinger
wined3d: D
o
n
't
reappl
y
lightin
g
wh
e
n
v
e
rtex shade
r
s
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan Dö
s
inger
wined3d: Don't change GL_
T
EXTUR
E
* when using the
arb
.
.
.
commit
|
commitdiff
|
tree
2010-11-01
Stefan Dö
s
in
g
e
r
w
i
ned3d: Do
n
'
t
pass the t
e
xture stage
s
to ba
s
e
texture_a
p
ply_
.
.
.
commit
|
commitdiff
|
tree
2010-10-06
S
t
efa
n
Dös
i
nger
ddraw: Handle WINED3DFMT_R16
G
16_SNORM
.
commit
|
commitdiff
|
tree
2010-10-06
S
tefan Dösinger
ddraw: Don't tr
y
t
o
enum
e
ra
t
e WINED3DFMT_R8G8B8A8
_
SNORM
.
commit
|
commitdiff
|
tree
2010-08-26
Stefan Dösinger
user32: Make GetMessage an
d
PeekMessage patc
h
able
.
commit
|
commitdiff
|
tree
2010-08-23
Stef
a
n D
ö
singer
wined3d: Fix the w
i
ned3d_e
v
e
n
t_query_supported pr
o
toty
p
e
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan Dösinger
wined3d: Don'
t
return a
val
u
e fr
o
m
a void fu
n
ctio
n
.
commit
|
commitdiff
|
tree
2010-08-23
Stefan D
ö
singer
wined3d:
Use
f
loat functions in
d
rawprim
.
c
.
commit
|
commitdiff
|
tree
2010-08-23
S
tefan
D
ösinger
wined3d: The
c
lipplane
m
a
s
k
a
nd t
e
xco
o
rd
s
are unsigned
.
commit
|
commitdiff
|
tree
2010-08-02
St
e
fan D
ö
singer
wined3
d
: MSVC
fixes i
n
state
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan
D
ösinger
wined3d:
R
eplace pow with powf in surface_ba
s
e
.
c
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan Dösinger
win
e
d3
d
: Fix another DWORD to WORD conversion warn
i
n
g
.
commit
|
commitdiff
|
tree
2010-08-02
Stefan Dösing
e
r
wined3d: Add doubl
e
t
o
float c
o
n
v
e
rs
i
on ca
s
ts in device
.
c
.
commit
|
commitdiff
|
tree
2010-07-30
S
t
e
f
an Dösinger
wi
n
e
d3d: Us
e
the cor
r
ect type in d
e
v
i
ce_un
i
t
_free_for_vs
.
commit
|
commitdiff
|
tree
2010-07-30
Stefa
n
Dösi
n
ger
wine
d
3d: Make glClear
C
olor parameters floats
.
commit
|
commitdiff
|
tree
2010-07-30
Ste
f
an Dösinger
wined
3
d: T
h
e f
l
ag parameter in
shader_hw_sam
p
le is
.
.
.
commit
|
commitdiff
|
tree
2010-07-30
Stefan Dösinger
wi
n
ed3d: The
ARB
loop un
r
oller's iteration is unsigned
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan
Dö
s
i
n
ger
w
ined3d: Add casts for int to
flo
a
t conversions
.
commit
|
commitdiff
|
tree
2010-07-29
Stef
a
n Dös
i
nger
w
i
ned
3
d: Fix an msvc
a
nachronism
w
arnin
g
.
commit
|
commitdiff
|
tree
2010-07-29
St
e
fan Dö
s
inger
wined3d: Use a in
t
for
the ma
n
tissa
i
n fl
o
at_2
4
_
t
o
_32
.
commit
|
commitdiff
|
tree
2010-07-29
Stefan
Dösinger
wined3d: Use po
w
f instead of pow
.
commit
|
commitdiff
|
tree
2010-07-26
St
e
fan Dösinger
d3
d
9: Remo
v
e the s
h
ader versio
n
var
y
ing tests
.
commit
|
commitdiff
|
tree
2010-07-22
Stefan D
ö
singer
wined3d: Chec
k
the writemask before activating
t
he
.
.
.
commit
|
commitdiff
|
tree
2010-07-22
S
tef
a
n Dösi
n
ger
wined3d: O
n
ly perfor
m
sRGB wr
i
te correc
t
ion on formats
.
.
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösinger
d
3
d
9:
Use a
ver
t
ex shader in the v
p
os test
.
commit
|
commitdiff
|
tree
2010-07-21
S
tef
a
n Dösi
n
ger
d3d9: Us
e
a vert
e
x shade
r
i
n the vFace
t
est
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dös
i
n
g
er
d3d
9
: Use a vertex shader
for t
h
e nested loop t
e
s
t
.
commit
|
commitdiff
|
tree
2010-07-21
S
t
efan Dösinger
d3
d
9: Win7+Nvidia r
e
turns c2 in
C
OISSUE'd
CN
D
.
commit
|
commitdiff
|
tree
2010-07-21
Stefa
n
D
ösinger
d
3
d9: Re
m
o
ve
t
he
fog vs sRGB test
.
commit
|
commitdiff
|
tree
2010-07-06
St
e
fan Dös
i
nger
d3d9: Us
e
c
o
lor_match in the coissue tests
.
commit
|
commitdiff
|
tree
2010-07-06
Ste
f
an Dösinger
d
3
d
9
: Window
s
7 doesn
'
t dra
w
with Viewports bigge
r
tha
n
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
Ste
f
an Dösin
g
er
d
3
d
9
: Ignore
a
Windows 7 failure in t
h
e d3d9 depth
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösinger
d3d9: Pas
s
co
u
n
t=0 when clearing
t
he wh
o
le surfa
c
e
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan D
ö
sing
e
r
d3d9: Nvidia drive
r
s d
o
n
'
t
l
ike unused
o
u
tput f
o
rmats
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dö
s
inger
wined3d: Catch R
C
P
0
.
0 in AR
B
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dö
s
inger
win
e
d3d: Handl
e
l
ength ze
r
o v
e
cto
r
s in ARB's NRM
.
commit
|
commitdiff
|
tree
2010-05-21
Stefa
n
Dösinger
w
i
ne
d
3d: Make the
m
ova cons
t
ant
more generi
c
f
o
r relat
i
v
e
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösing
e
r
wined3d: Order t
h
e helper constants a bit b
e
tter
.
commit
|
commitdiff
|
tree
2010-05-21
S
t
e
f
an D
ö
singer
wined3d: Add a functio
n
fo
r
reading (
p
s_)h
e
lper
_
const
.
commit
|
commitdiff
|
tree
2010-05-21
Stef
a
n Dösing
e
r
wined3d
:
Store
a
positive 1
.
0 in the ARB
'
s vertex sha
d
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
wi
n
ed3d: Split up the "o
n
e" pi
x
el
shader h
e
lper c
o
nst
a
n
t
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan
Dö
s
inger
wined3d:
F
all back to other
d
epth
stencil formats if
.
.
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan D
ö
singe
r
wined3d: Don't grab the implicit depth stencil
format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan D
ö
s
i
n
ger
wined3d:
U
se FBOs w
h
en
t
he o
n
screen depth s
t
encil forma
t
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösin
g
er
wined
3
d
:
Control
t
h
e onscre
e
n d
e
pth stenci
l
format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stef
a
n Dö
s
inger
wine
d
3d:
S
plit out offscre
e
n rendering
c
on
c
erns fro
m
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stefan Dösinger
w
i
ned3d: D
o
n
't advertise float format
s
as supported
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stef
a
n Dösinger
w
ined3d:
Don
'
t
c
h
e
ck WGL depth stencil l
i
mitations
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dö
s
inger
wined3d: Implement manual buffe
r
fe
n
cing
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dösinger
win
e
d3d: Partially implement uns
e
rialized buffers with
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dösinger
wined3d: Add a function
f
o
r
d
e
leting the GL bu
f
fer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösinger
d3d
9
: Remove o
l
d de
b
ug
m
es
s
ages
fro
m
the tests
.
commit
|
commitdiff
|
tree
2010-03-17
Ste
f
a
n
D
ösin
g
er
d
3
d9: W
i
ndo
w
s
7
rejects invalid rectangles
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan Dösing
e
r
d3d
9
:
Rem
o
ve the dou
b
le unlock tes
t
.
commit
|
commitdiff
|
tree
2010-03-17
Stef
a
n Dösing
e
r
ddraw: Use a D
2
4
X8 dep
t
h buffer
.
commit
|
commitdiff
|
tree
2010-03-17
S
te
f
an Dösinger
wined3d: Make r
e
s
ources 16 byte
aligned
.
commit
|
commitdiff
|
tree
2010-03-17
Ste
f
an Dösinge
r
wined3d: Merge two if cond
i
tions in
buf
f
er
.
c
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
wined3d: Check the alig
n
ment
of m
a
pped
b
uff
e
r
p
oin
t
ers
.
commit
|
commitdiff
|
tree
2010-03-16
Ste
f
an Dösi
n
ger
win
e
d3d: Imple
m
e
n
t u
n
fenced upd
a
t
es
o
f d
o
uble buffered
.
.
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan
Dösing
e
r
wi
n
ed3d: Use glMapBuffer
f
o
r 1:1
u
ploa
d
s i
n
P
r
eLoa
d
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
w
i
ned3d:
D
on't DISCARD o
r
NOOV
E
RWRITE non-dynamic buff
e
rs
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
d
3d
9
: Fix test fail
u
res on Window
s
7
.
commit
|
commitdiff
|
tree
2010-03-05
Stefan Dösinger
w
ined
3
d: Ad
d
win
e
d3d_even
t
_query_creat
e
and destroy
.
commit
|
commitdiff
|
tree
2010-03-05
Ste
f
an Dösing
e
r
wined3d: In
t
roduce wi
n
e
d
3d_
e
ve
n
t_query_i
s
s
ue
.
commit
|
commitdiff
|
tree
2010-03-05
St
e
fan Dösi
n
ger
wined3d: Create a wined3d intern
a
l e
v
ent query inte
r
face
.
commit
|
commitdiff
|
tree
2010-02-17
Stefan Dösinger
wined3d
:
C
o
ntrol S
F
LAG_CONVERT
E
D in surface_
p
re
p
are_textu
r
e
.
commit
|
commitdiff
|
tree
2010-02-09
S
t
efan
D
ösinger
d3d: Make sure
vertexbuffer lo
c
k
doesn't r
e
t
u
rn a NULL
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan D
ö
s
i
nger
w
ined3d: Don't
us
e
GL_MAP_FLU
S
H_EXPLICIT
_
BIT with
o
ut
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dösin
g
er
wined3d:
Don't r
e
cor
d
dir
t
y areas in a read
o
nly lo
c
k
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dös
i
nger
d3d8
:
Te
s
t
b
uf
f
er lock flags
.
commit
|
commitdiff
|
tree
2010-02-02
Ste
f
an Dös
i
nger
d
3
d
9:
Mo
v
e the vertex buffer alignme
n
t test into buffer
.
c
.
commit
|
commitdiff
|
tree
2010-02-02
Stefa
n
Dösinger
d3d9: Test buffer lock flags
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösinger
wined3d:
I
mplement dyna
m
ic
b
uffer
s
with
G
L_ARB_map_buffer_ra
n
ge
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan
D
ösinge
r
wined3d: Add GL
_
AR
B
_map_buffer_range
.
commit
|
commitdiff
|
tree
2010-01-29
Stefa
n
Dösinger
d
d
ra
w
: Convert VB loc
k
flags to
wined3d flags
.
commit
|
commitdiff
|
tree
2010-01-29
Stef
a
n Dösinger
d
d
r
a
w: Test inv
a
lid buffer lock p
a
ramete
r
s
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan D
ö
singer
wined3d: C
a
t
c
h
i
nva
l
i
d
buffer m
a
p
p
arame
t
ers
.
commit
|
commitdiff
|
tree
2010-01-26
St
e
fan Dö
s
inger
wined3d:
P
ut the A
P
PLE_flush_
b
uff
e
r_range cod
e
into
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinger
wined3d:
I
m
p
le
m
e
n
t
s
ubr
a
nge flu
s
hing with GL_APPLE_flush
_
buf
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinger
wined3
d
: Prepare for dynamic vertex buffers
.
commit
|
commitdiff
|
tree
2010-01-04
Ste
f
an Dös
i
n
ger
wine
d
3d: A
d
d GL
_
A
P
P
L
E_flush_b
u
ffer_range
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan
Dösinger
wined3d: Add GLin
t
ptr and GL
s
i
z
eip
t
r
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinge
r
wine
d
3d
:
Track
separate dirty r
a
ng
e
s in buf
f
ers
.
commit
|
commitdiff
|
tree
2010-01-04
St
e
fan
Dös
i
nger
wined3d
:
Set WINE
D
3D_BUFFER
_
CREATEBO i
n
b
uffer_init()
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinger
wined3d
:
Revert t
h
e GL us
a
g
e
c
onfu
s
ion
.
commit
|
commitdiff
|
tree
2009-12-29
Stefan Dös
i
ng
e
r
wined3d: Drop the VBO
if to
o
man
y
full buffer conversions
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Stefan Dösinger
win
e
d3d: Increment the buffer draw
cou
n
t
if the buffer
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Stefa
n
Dösi
n
g
e
r
w
in
e
d3d: R
e
name conversi
o
n
_
co
u
nt to
someth
i
ng more
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Stef
a
n Dösinger
wined3d
:
Remove
th
e
d3d7
do-not-conver
t
co
d
e
.
commit
|
commitdiff
|
tree
2009-12-29
Stef
a
n D
ö
s
i
nger
wined3d: Use unloa
d
instead of duplicating buffer
r
emove
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2009-12-29
S
tefan Dösinger
wi
n
ed3d
:
Free
buffer conv
e
r
s
i
o
n info
w
h
e
n free
i
ng t
h
e
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