d3d9: Windows7 doesn't draw with Viewports bigger than the framebuffer.
commitb50a008549443f70ec834c723687891f165eee25
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 3 Jul 2010 13:34:35 +0000 (3 15:34 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 6 Jul 2010 17:28:27 +0000 (6 19:28 +0200)
tree315a9dca7c161fc68048c6afd93861fcfe50b62a
parentcb4ba6a86210f38c1840928cd4df88718c7fbd97
d3d9: Windows7 doesn't draw with Viewports bigger than the framebuffer.

This is my Geforce 9600 setup here, the failure doesn't occur on all
windows 7 systems. I don't think we can change wined3d's behavior as a
number of games are broken on my Windows installation because they do
not like the extra parameter validation.
dlls/d3d9/tests/visual.c