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mshtml: Handle memory allocation failure when creating IOleUndoManager.
2015-10-12
Matteo B
r
u
ni
mainta
i
n
e
rs: Update D
i
rect3D-rela
t
ed sect
i
ons
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-12
Matteo Br
u
ni
d3d9
/
tests
:
Use the
new readb
a
ck
h
elpers i
n
tes
t
_
point
s
ize(
)
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-12
Matte
o
Bruni
d3d9/tests: Add helpers to avoid mult
i
ple readbacks
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-12
Matte
o
Bruni
d3d9/
t
ests:
T
e
st
u
n
initiali
z
ed texture v
a
ryings wit
h
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-08
Matteo Bruni
d3d9/tests: Fix
color_m
a
tch()
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-07
Matteo
B
r
u
n
i
wined3d: Initialize unw
r
itten color var
y
ings
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-07
M
atteo
B
runi
wined
3
d:
Output all
t
he t
e
xture coordinates in the
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-07
Matteo Bruni
wine
d
3d
:
Avoid readin
g
uninitial
i
zed texcoord
v
aryings
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-07
Matteo Bruni
wi
n
ed3d: Av
o
i
d
reading u
n
initial
i
zed texcoo
r
d v
a
ryings
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-07
M
a
tte
o
Bruni
wined3d: Store
s
u
pported va
r
y
in
g
s count in d3d_lim
i
ts
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-06
Matteo Bruni
wined3d: Initialize unwritten texco
o
r
d
v
a
ryi
n
gs in
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-06
Matteo Bruni
wined3d
:
I
nitialize unwr
i
tten tex
c
oord varyi
n
gs in
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-05
Matt
e
o
Bruni
w
i
ned3d: Avoid the builtin fog coordinate vary
i
ng o
n
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-10-05
M
atteo Bru
n
i
wi
n
ed3d: Avoid the deprecat
e
d syntax fo
r
SM3 vary
i
n
g
s
.
.
.
Signed-off-by:
Matteo Bruni
<mbruni@codeweavers.com>
commit
|
commitdiff
|
tree
2015-07-29
Matte
o
Bruni
w
ine
d
3d: Update GLSL vertex pipe replac
e
ment
TODO
c
omment
.
commit
|
commitdiff
|
tree
2015-07-29
Matteo Bruni
wined3d
:
D
o
n
'
t
u
nnec
e
ssari
l
y fallback to
i
mm
e
diate
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
Matte
o
B
r
u
n
i
d3d
9
/
tests: Don'
t
call SetVer
t
e
x
ShaderConstantF if
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
Matteo Brun
i
d3d9/tests: Fix
c
aps che
c
k in texdepth_test()
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo B
r
uni
wined3d: Only install emulat
i
on wrapper
s
when re
q
u
i
r
ed
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bruni
wined3d: Don't c
r
as
h
wh
e
n e
m
ulating GL_EXT_fogcoord
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Br
u
ni
wined3d: Allow to apply extension emul
a
tion wrapper
s
.
.
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bruni
wined3d:
D
on't
run
c
heck
_
filt
e
r()
on
c
ore
context
s
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bruni
w
ined3d
:
Avoid glBegin() / glEnd
(
) in check_fbo_compat
.
.
.
commit
|
commitdiff
|
tree
2015-07-13
Matteo Bruni
w
ined3
d
:
Bi
n
d
a VAO when us
i
ng core profile context
s
.
commit
|
commitdiff
|
tree
2015-07-13
Ma
t
teo Brun
i
wined3d: Add m
o
re entries to the cor
e
extens
i
ons table
.
commit
|
commitdiff
|
tree
2015-07-13
M
a
tteo
B
runi
w
i
ned3d
:
Mak
e
the c
o
re extensions enabli
n
g t
a
bl
e
-bas
e
d
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo Bruni
d3d8/tests
:
Add a test for UpdateTextur
e
.
commit
|
commitdiff
|
tree
2015-07-09
Mat
t
eo
B
run
i
d3d9/tests:
A
dd a t
e
st fo
r
U
p
da
t
e
Texture
.
commit
|
commitdiff
|
tree
2015-07-09
M
a
tteo Bruni
wined3d: Use GLSL
1
.
50 on core contexts
.
commit
|
commitdiff
|
tree
2015-07-09
Ma
t
teo Br
u
ni
wined3d:
A
d
d
a se
t
ting f
o
r the maximum
Open
G
L versi
o
n
.
.
.
commit
|
commitdiff
|
tree
2015-07-09
Ma
t
teo
Bru
n
i
wine
d
3d: Use the correct texture coordin
a
tes in swapc
h
ain_bl
.
.
.
commit
|
commitdiff
|
tree
2015-07-07
Matteo Br
u
ni
wined3d:
U
se
a
core
-
compatible GL f
o
rmat
for ATI2N
.
commit
|
commitdiff
|
tree
2015-07-07
M
atteo Bruni
wi
n
ed
3
d: U
s
e
a lookup table
t
o select the
sampler fu
n
ction
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matt
e
o Br
u
n
i
wined3d: Don't har
d
code WINED3DPTEX
T
URECAPS_
N
ONPOW2CO
N
DITION
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Ma
t
teo Br
u
n
i
wined3d: Im
p
r
ove NP2 fi
x
ups in GLSL PS texture s
a
mp
l
ing
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo Bruni
wined3d: Fix NP2 fixup
s
in GLSL f
r
agment FFP replacemen
t
.
commit
|
commitdiff
|
tree
2015-07-03
Ma
t
teo Bru
n
i
wined3d: Replace an
o
pen-
c
oded im
p
lementation
o
f LIST_F
O
R_EA
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo B
r
uni
wined3d: Fix GLSL backe
n
d with non-GLSL vertex and
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
M
a
tteo
Brun
i
wined3d: D
o
n't flag W
I
NED3D_SHADER_CONST_FFP_
P
ROJ
o
n
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bru
n
i
wined3d: Dr
o
p
unused gl_inf
o
parameter from shader_glsl_ffp_
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matte
o
Bruni
d3dcompiler: Parse ": register()
"
syntax
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
d3dcompiler
:
Ha
n
dle writem
a
sk i
n
make_assignment()
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo B
r
uni
d3dcompiler: Handl
e
redefini
n
g an in
t
rinsic funct
i
on
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
M
a
tte
o
Bruni
wined3d: Make
u
se of t
h
e EXT_BLEND_SUBTRACT flag
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wine
d
3d: Dr
o
p WINED3D
_
RS_
T
EXTUREPER
S
PECTIVE handling
.
commit
|
commitdiff
|
tree
2015-06-17
Matte
o
Bruni
wined3d:
C
leanup and sim
p
l
i
fy texture sampling code
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
M
a
t
teo
B
ru
n
i
wined3d:
Handle pe
r
-vertex point size in t
h
e
G
LSL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo
B
r
u
ni
wine
d
3d: Av
o
id the bui
l
tin GLSL v
e
rtex attributes
.
commit
|
commitdiff
|
tree
2015-06-12
Matt
e
o
Bru
n
i
d3d
8
/tests:
P
ort part of the fixed function
a
ttributes
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Ma
t
teo Bruni
d3d8/tests
:
P
o
rt the ver
t
ex
s
had
e
r in
p
ut test to D3D
8
.
commit
|
commitdiff
|
tree
2015-06-12
M
atteo Bruni
d3d9/tests: Test the de
f
ault colors for f
i
xed f
u
nction
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d
3
d9/tests: T
e
st
t
he
de
f
ault diffuse colo
r
for vertex
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Ma
t
teo Bruni
ddraw/tests: Add a tes
t
for r
e
ordering
te
x
ture
c
oordi
n
a
tes
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Mat
t
eo Br
u
n
i
d3d
8
/tests: Add a
t
est for reorderin
g
texture coordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
d
3d9/te
s
ts: Add a test
for reordering texture c
o
ordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
wine
d
3d:
D
o
n't use the built
i
n FFP unif
o
rms for fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
M
atteo Bruni
wined3d: Introduce a get_fog_s
t
art_end() fun
c
ti
o
n
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
d3d8/tests: Port the p
o
int
s
i
ze test to D3D8
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo
Bruni
d3d9/tests:
Add more tests for point
s
ize
.
commit
|
commitdiff
|
tree
2015-06-05
Mat
t
eo Bruni
wined3d: Handle point sp
r
ites with
P
S
3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
Matteo Bruni
wined3
d
:
Clamp pe
r
-vertex point size in v
e
rtex shaders
.
commit
|
commitdiff
|
tree
2015-06-03
Matteo
B
runi
wi
n
ed3d: Always enab
l
e GL_PR
O
GR
A
M
_
P
OINT_SIZE in the
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wined3d: Avoid th
e
bui
l
tin
u
niforms for
p
o
int size
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wined3d: Introdu
c
e a g
e
t_pointsize() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo B
r
un
i
w
i
ned3d
:
Int
r
oduce a
g
et_poi
n
tsize_min
m
ax() function
.
commit
|
commitdiff
|
tree
2015-05-29
M
atteo B
r
uni
wi
n
ed3
d
:
Remove po
i
nt size scal
i
ng hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
wined3d: Make u
s
e of more
s
pe
c
ific device ID
s
w
i
th
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
M
att
e
o Bruni
wined3d:
Add m
i
ssing entries fo
r
Nv
i
dia G
P
Us
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Br
u
ni
ddraw/tests: A
c
c
ept broken testbot result
f
o
r
d
d
raw1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddraw/tes
t
s
: Workaround a testbot fai
l
ure in tes
t
_c
k
_
rgba()
.
commit
|
commitdiff
|
tree
2015-05-21
M
atteo Bruni
d
d
r
a
w/tests:
A
c
cept
b
r
oken testbot result f
o
r
t
est_coop_leve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo B
r
uni
ntd
l
l/tests: Add a test
f
o
r filena
m
e casing
with NtQuer
y
D
i
re
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
a
tteo Bru
n
i
ntdl
l
:
I
gnore positive matche
s
in read
_
d
i
rectory_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Mat
t
eo Br
u
n
i
nt
d
ll: Implemen
t
a r
e
a
d
_directory_getattrlist() function
.
commit
|
commitdiff
|
tree
2015-05-20
M
atteo Bruni
w
i
ned3d: F
i
x
fr
a
g
m
e
nt shaders s
a
mpling directly into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bru
n
i
wined3d:
D
irtify v
e
rtex shader o
n
tran
s
formed <-> u
n
transfo
r
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
Bruni
w
i
ned3d:
F
ix the TIME
S
TAMP_DISJ
O
INT query
.
commit
|
commitdiff
|
tree
2015-05-05
Matt
e
o
B
runi
ddr
a
w
/
tests: Add
a ddr
a
w
2
specul
a
r l
i
g
h
t
ing test
.
commit
|
commitdiff
|
tree
2015-05-05
Matt
e
o Bruni
ddraw/te
s
t
s
:
Acce
p
t brok
e
n testbot res
u
lt for t
e
st_cl
e
ar
_
rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matt
e
o Bru
n
i
wined3d: Ch
e
c
k all the ffp_material field
s
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
tteo Bruni
wined3d: Rena
m
e *
e
mission* as *emis
s
ive*
.
commit
|
commitdiff
|
tree
2015-05-01
Ma
t
teo B
r
uni
ddra
w
/tests: Add a ddr
a
w
4 specular li
g
h
t
ing test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo B
r
uni
wined3d: I
m
plement WINED3D_LIGH
T
_PARAL
L
ELPO
I
NT su
p
p
o
rt
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matt
e
o B
r
uni
include: Fix comment
s
about the availabilit
y
of D
3
D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo B
r
u
ni
win
e
d3d: Implement legacy light at
t
enuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
d
d
r
aw:
D
3DRENDERSTATE_LOCALVIEWER doe
s
n't exist befo
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matte
o
B
r
uni
wine
d
3d: Don't use the sa
m
e
va
_
l
i
st multiple times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matt
e
o Br
u
ni
w
i
ned3d
:
Al
l
ow
t
e
x
ture updates in some cases e
v
en
w
h
en
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3d
:
Report ATI
1
N and
A
T
I
2N volum
e
textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
win
e
d3d: Us
e
string_buffer_s
p
rintf() in
s
h
ader_glsl_generate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
teo Bruni
wi
n
ed3d: Use
st
r
ing_buffer
_
sprintf() in handle_ps3_
i
n
p
ut()
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tteo Brun
i
dd
r
aw/tests: Add a
ddraw7 spec
u
l
a
r lightin
g
te
s
t
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
B
runi
d
3
d
8/tests: Add a specular light
i
ng test
.
commit
|
commitdiff
|
tree
2015-04-29
Matt
e
o Bruni
d
3
d9/tests: Add spot
l
ight and light range tes
t
s
.
commit
|
commitdiff
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tree
2015-04-28
Matteo Bruni
wined3d: Don't use the b
u
iltin FFP uni
f
orms
f
or the
.
.
.
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commitdiff
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tree
2015-04-28
Matte
o
Bru
n
i
wined3d: Use struct
win
e
d3
d
_vec4 t
o
s
t
ore the l
i
ght
.
.
.
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commitdiff
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tree
2015-04-28
Matteo Bruni
wined3d
:
Store the d
i
r
ection
a
l
l
ight
di
r
ection
in
t
he
.
.
.
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2015-04-28
Matteo B
r
u
ni
wined3d: Set spotlight direction
.
w co
m
ponent to 0
.
0f
.
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commitdiff
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tree
2015-04-27
Matteo
Bru
n
i
win
e
d3d: Don'
t
use the builtin FFP uniforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wi
n
e
d
3d: Don't use the builtin FFP
u
n
ifo
r
m
s
for
text
u
re
.
.
.
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