wined3d: Cleanup and simplify texture sampling code generation.
commitf6e7e01744602a55200019642dada5715fd51822
authorMatteo Bruni <mbruni@codeweavers.com>
Tue, 16 Jun 2015 20:45:39 +0000 (16 22:45 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Jun 2015 11:01:19 +0000 (17 20:01 +0900)
tree6eeeb3c3b4eb2e34bbdf42f93d7c5b950e5aea47
parent170dca77414cd2a0012eb66b587fc061b53e1030
wined3d: Cleanup and simplify texture sampling code generation.

Makes it easier to support the different names and syntax in GLSL 1.50
in the (hopefully) near future.
dlls/wined3d/glsl_shader.c