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wined3d: Use separate structures for ddraw style strided data and wined3d's internal...
2009-03-27
Henri Verbeet
win
e
d3d: Use separat
e
st
r
uctur
e
s f
o
r ddraw s
t
y
l
e s
t
rided
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Hen
r
i Verbeet
wined
3
d: Make sure the format actually exists in init_form
a
t
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Henri Verb
e
et
wined3d: Create a
se
p
arate function for
setting a form
a
t
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
H
e
nri Verb
e
et
w
i
ned3d: Create a separate function for setting
f
o
rmat
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
H
e
nri Ve
r
beet
wined3d: Create a separ
a
te functi
o
n for checking a
.
.
.
commit
|
commitdiff
|
tree
2009-03-27
Henri
V
erbeet
wined3d: Create
a sep
a
ra
t
e func
t
ion for setting basi
c
.
.
.
commit
|
commitdiff
|
tree
2009-03-26
He
n
ri Verbeet
w
ined3d: Pass the number of
components to glVertex
B
lendARB()
.
commit
|
commitdiff
|
tree
2009-03-26
He
n
ri Verbe
e
t
wined3
d
:
S
implify
t
he "transf
o
rmed" chec
k
in state
_
lighti
n
g(
)
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbee
t
wined3d: Simp
l
i
f
y
I
W
i
neD3DDeviceI
m
p
l
_ProcessVertices()
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbeet
wi
n
ed3d: Simplify r
e
m
o
ve
_
vbos(
)
.
commit
|
commitdiff
|
tree
2009-03-26
Henri V
e
rbeet
wined3d: Remove
unuse
d
a
t
t
ribu
t
es
fr
o
m
WineDirect3DVertexStr
.
.
.
commit
|
commitdiff
|
tree
2009-03-26
He
n
ri
Verbeet
d3d9: Don't depend on s
p
ecific dis
p
lay modes in test_reset()
.
commit
|
commitdiff
|
tree
2009-03-26
Henri Verbeet
d3d9: Prope
r
ly initialize
t
he viewport di
m
ensions
.
commit
|
commitdiff
|
tree
2009-03-26
H
e
nr
i
V
erbeet
d3d9: Fix s
o
me indentation
.
commit
|
commitdiff
|
tree
2009-03-26
Henri
V
erbeet
d3d8: Fi
x
some inden
t
a
t
ion
.
commit
|
commitdiff
|
tree
2009-03-25
He
n
ri Verbeet
wined3d: Do the ffp_
v
alid c
h
eck before even trying
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbe
e
t
win
e
d3d: Don't use rt
I
nternal for surface
s
that are
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbeet
wined3d: A
d
d a more
c
onvenient way to check if a surface
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
H
enri Verbeet
wined3d
:
Fix
a few sign
c
ompare warning
s
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbeet
wined3d: Make th
e
t
exunit field in struct stb_co
n
st_desc
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri Verbeet
wined3
d
:
Implement
WINED3DTSS_
T
CI_SPHE
R
EMAP
.
commit
|
commitdiff
|
tree
2009-03-25
H
enri Ve
r
beet
wi
n
ed3d: Reduc
e
the numb
e
r of
c
he
c
kGLcall's in tex_coordinde
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
H
e
nri
Ve
r
beet
wined3d: Pri
n
t a
FIXME in tex_coo
r
dinde
x
() when NV_TE
X
GEN_
R
E
.
.
.
commit
|
commitdiff
|
tree
2009-03-25
Henri
Verbeet
wined3d: Fix the indentation in tex_coo
r
din
d
ex
(
)
.
commit
|
commitdiff
|
tree
2009-03-25
Henr
i
V
erbeet
wined3d: Pri
n
t a warn
i
n
g wh
e
n
th
e
stag
e
is
n
't
m
apped
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri V
e
rbe
e
t
s
h
d
ocvw: Add a s
t
u
b
ITaskb
a
rLi
s
t im
p
lementation
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
wined3d: Pass form
a
t_desc
to s
e
t_
s
hader()
.
commit
|
commitdiff
|
tree
2009-03-24
Henri
V
erbeet
wined3
d
:
P
ass
f
ormat_desc to getColorBits
(
) and getDepthSten
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri
V
erbeet
wined3d: Pass
format
_
desc to
th
e
Check*Capability(
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
w
i
ned3d: Re
m
ove the bytesPerPixel field from IWineD3DSu
r
f
a
c
e
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
wined3d:
Set
the b
y
te co
u
nt for WINED3DFMT_UNK
N
OWN
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri
Verbeet
d
3
d8: Cleanup the vertexsh
a
der handling code
a
bit
.
commit
|
commitdiff
|
tree
2009-03-24
Henr
i
Ve
r
beet
d
3
d8: Cleanup th
e
pixel
s
hade
r
handling
c
ode a bit
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbeet
d3d8:
Properl
y
handle u
n
setting the pixelsha
d
e
r
in
.
.
.
commit
|
commitdiff
|
tree
2009-03-24
Henri Verbee
t
w
i
ned3d: Try to make Coverity sh
u
t
up
(
CID
8
63, 905)
.
commit
|
commitdiff
|
tree
2009-03-23
Henri
V
erbeet
d
3
d10core: On
l
y destroy t
h
e device w
h
en i
t
doesn't
.
.
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Ver
b
eet
d3d8: Fix locking
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verb
e
et
d
3
d8:
Get rid of r
e
so
u
rce
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Henr
i
V
e
rbe
e
t
d3
d
8
: Get rid
o
f basetexture
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
H
enri Verb
e
et
d3d9: Fix
l
o
c
king
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbe
e
t
d3d9: Get rid of resource
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Hen
r
i Verbeet
d
3
d9: Get rid of b
a
setexture
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Henr
i
Verbeet
win
e
d
3
d: S
e
t the c
u
rrently activ
e
context t
o
NULL when
.
.
.
commit
|
commitdiff
|
tree
2009-03-23
Hen
r
i Verbeet
wine
d
3d: Compare the ac
t
ua
l
formats
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Ver
b
e
e
t
wined3d: Un
l
oad resources
o
n U
n
init3D()
.
commit
|
commitdiff
|
tree
2009-03-13
Henri V
e
rbeet
w
i
ned3d: Remove the format field from IWineD3DRe
s
our
c
eClass
.
commit
|
commitdiff
|
tree
2009-03-13
Henri V
e
rbeet
wined
3
d
: Only r
e
turn a pointer to st
r
uct GlPi
x
elFormatDesc
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri Verbeet
wined3d:
Add fields
f
rom
S
t
aticPixelForm
a
t
Desc to st
r
uc
t
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri
Verbeet
w
ined3d: Remo
v
e the width a
n
d height fiel
d
s
from IWineD3D
T
ex
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
H
e
nri V
e
rb
e
e
t
win
e
d3d: R
e
move
some redundant fields from struct glDe
s
criptor
.
commit
|
commitdiff
|
tree
2009-03-13
H
e
n
r
i V
e
rb
e
et
win
e
d3d: Eliminate the height
s
cale
field fro
m
IWineD3DSu
r
fac
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
H
e
nri Verbeet
wine
d
3d: Also change the
r
esource
'
s format
d
esc in
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri Verbeet
d3d8: Relea
s
e the d3d
8
s
h
ad
e
r once we're
d
one with
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verbe
e
t
wined3d
:
Remove the shade
r
_color_f
i
xup field
from IWi
n
eD3
D
Ba
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
H
enri Verb
e
et
w
i
n
ed3d: Get ri
d
of some
calls
to getFormat
D
escEntry()
.
commit
|
commitdiff
|
tree
2009-03-12
H
e
n
ri
Ve
r
beet
wined3d: Store a pointer to t
h
e format des
c
r
i
ption
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
Hen
r
i V
e
r
b
eet
wi
n
ed3d
:
Remove a
redundant
c
h
ec
k
.
commit
|
commitdiff
|
tree
2009-03-12
H
e
nri Ver
b
eet
wined3d: Re
m
ove an
u
nus
e
d
fi
e
ld
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verbee
t
wined3d:
E
xplicitly
p
ass the
texUnitMap to s
h
ader_glsl_lo
a
d_
.
.
.
commit
|
commitdiff
|
tree
2009-03-11
Hen
r
i Ve
r
beet
d3d9: Present parame
t
ers are
an array when
D3DCRE
A
TE_ADAPTER
.
.
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbeet
win
e
d3d: Don't le
a
k WineD3DAdapter
.
cfgs
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbeet
w
ined3d: Get rid of the P
U
S
H1 macro
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbeet
w
i
n
ed3d: The adapters ar
r
ay
s
hould b
e
owne
d
by IWi
n
eD3DIm
p
l
.
commit
|
commitdiff
|
tree
2009-03-11
H
e
nri Verbeet
w
ined3d: F
r
ee the logo path when
we're
done with
it
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbeet
wined3d: Set
t
he corre
c
t
te
x
t
u
re
names on c
u
be
surfaces
.
commit
|
commitdiff
|
tree
2009-03-10
Henri
V
erbeet
d3d8: Handles aren't supp
o
s
e
d to be
point
e
r
s
.
commit
|
commitdiff
|
tree
2009-03-10
Henr
i
Ver
b
ee
t
d
3d8: Make
the shader handle
t
able a bit more
generi
c
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verbeet
d3d8:
D
on't call Release() in a while loop
.
commit
|
commitdiff
|
tree
2009-03-10
Hen
r
i Ver
b
eet
d3d8:
Fix s
o
me
s
ign c
o
m
p
are warnings
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verbeet
wine
d
3d: Ge
t
rid
of a few stack buffers
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verb
e
et
w
ined3d: Do
n
't call shader
_
glsl_
a
ppend_d
s
t() fr
o
m sh
a
d
e
r_gls
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
He
n
ri Ver
b
e
e
t
d3d9: Fix s
o
me
sign compar
e
warnings
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Verbeet
w
ined3d: Handle erro
r
conditions be
t
te
r
in RemoveCo
n
textF
r
o
m
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
Henri
V
erbeet
w
ined3d: Us
e
shader_glsl_get_write_m
a
s
k
_size
(
) to
calculate
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Verbeet
wined3d: D
o
n't compare co
n
st_num ag
a
i
nst -1
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Verbee
t
w
ined3d:
Don't
c
ompare texUnitMa
p
entries to -1
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Ver
b
eet
wi
n
ed
3
d: Buffer ob
j
ect ID's
are suppo
s
ed to be unsign
e
d
.
commit
|
commitdiff
|
tree
2009-03-06
Henri V
e
rbeet
d3d9:
I
m
prove
I
Direct3DDevice9::SetFVF() code
f
low
.
commit
|
commitdiff
|
tree
2009-03-06
Henri
Ve
r
b
e
et
wined3d: Merg
e
I
WineD3DVer
t
exBuffer with IWine
D
3DBuffer
.
commit
|
commitdiff
|
tree
2009-03-06
Henri
Verbeet
wined3d:
Simplify IWineD3
D
V
erte
x
BufferImpl_PreLo
a
d
.
.
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Verbe
e
t
wined3d: Also set V
B
FLA
G
_HASDESC if we can determi
n
e
.
.
.
commit
|
commitdiff
|
tree
2009-03-06
Henri
Verbeet
d3d10: Impl
e
ment ID3D10Ef
f
ectPass::Appl
y
()
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Verb
e
et
d3d10: Create
shaders
.
commit
|
commitdiff
|
tree
2009-03-06
Hen
r
i
Verbe
e
t
d3d
1
0: Implement ID3D10Ef
f
ect::
G
etDevice(
)
.
commit
|
commitdiff
|
tree
2009-03-05
Henri
Verbeet
d
3
d10core:
I
mplement ID3D10Device::Draw()
.
commit
|
commitdiff
|
tree
2009-03-05
Henri V
e
rbeet
wined
3
d: Add sep
a
rate methods for setting the primitive
.
.
.
commit
|
commitdiff
|
tree
2009-03-05
He
n
ri Verbeet
wine
d
3d
:
Add d3d10 pr
i
mit
i
v
e t
y
p
es
.
commit
|
commitdiff
|
tree
2009-03-05
H
e
n
ri Verbeet
win
e
d
3d: Add support
f
or ARB_geometry_sha
d
er4
.
commit
|
commitdiff
|
tree
2009-03-05
Henri Verbeet
wined3d: Fix
s
ome pro
t
ot
y
pe
s
.
commit
|
commitdiff
|
tree
2009-03-05
He
n
r
i Verbeet
w
i
n
e
d3d: Pass
the vert
e
x count rather
tha
n
the primitive
.
.
.
commit
|
commitdiff
|
tree
2009-03-04
Henri Ve
r
beet
d3d1
0
c
ore: Add a stub
ID3D10Pi
x
el
S
h
ader im
p
leme
n
t
ation
.
commit
|
commitdiff
|
tree
2009-03-04
Hen
r
i Verbeet
d3d10core
:
A
d
d a stub ID3D1
0
GeometryShader implementation
.
commit
|
commitdiff
|
tree
2009-03-04
Henri Ve
r
be
e
t
d3d10core: Add
a stub I
D
3
D10VertexShader implem
e
ntation
.
commit
|
commitdiff
|
tree
2009-03-04
Henri Verbeet
d3d10core:
Add a stu
b
I
D3D10InputL
a
yout imp
l
ementation
.
commit
|
commitdiff
|
tree
2009-03-04
H
e
nri Verbeet
wined3
d
: Use flags f
o
r
sha
d
er_glsl_
g
et_sam
p
le_
f
unction()
.
commit
|
commitdiff
|
tree
2009-03-03
Henri Verbeet
d3d10: I
m
p
l
ement ID3
D
10EffectPass::GetDes
c
()
.
commit
|
commitdiff
|
tree
2009-03-03
Henri Verbeet
d3d
1
0: Store the shader's i
n
put signature
.
commit
|
commitdiff
|
tree
2009-03-03
Henri
V
erb
e
et
d3d10: Im
p
lemen
t
ID3D10Ef
f
ect
T
e
c
h
n
ique::GetDesc()
.
commit
|
commitdiff
|
tree
2009-03-03
Henri
V
e
r
b
e
e
t
d
3
d
1
0
: S
i
m
p
lify DXBC chunk handlers
.
commit
|
commitdiff
|
tree
2009-03-03
H
e
nri Verbeet
d3d
1
0: Actually use the par
s
e_fx10() return value
.
commit
|
commitdiff
|
tree
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