wined3d: Try to make Coverity shut up (CID 863, 905).
commit8ce2506aa84e4c7a5185226d023d7bd7a903dd91
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 24 Mar 2009 09:09:21 +0000 (24 10:09 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 24 Mar 2009 11:56:19 +0000 (24 12:56 +0100)
treefd78ec0eb516c514fa8fc978343c90f9f61008d5
parentbdd1206ca5ea4e73e73df3f876dd07c37f94f255
wined3d: Try to make Coverity shut up (CID 863, 905).

Comparing gl_shaders against NULL after potentially dereferencing it a few
lines earlier probably confuses Coverity. Checking num_gl_shaders instead
should avoid this.
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c