wined3d: Use flags for shader_glsl_get_sample_function().
commit703ef0de02df3f4f5f9541425b16e580373e2c75
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 4 Mar 2009 06:07:38 +0000 (4 07:07 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 4 Mar 2009 11:07:20 +0000 (4 12:07 +0100)
tree3822d84b56679f84ea566c06f83f0344f4468e4f
parent7d35ba645e5eee906744170fa8fee3e98f2cb7b7
wined3d: Use flags for shader_glsl_get_sample_function().

Having three BOOL parameters looks a bit awkward.
dlls/wined3d/glsl_shader.c