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wined3d: Use GL_CLAMP_TO_EDGE instead of GL_CLAMP.
2015-02-06
Henri Verbeet
d2d1: Implement
d2d_d3d_re
n
de
r
_target_Draw
B
i
t
m
ap(
)
.
commit
|
commitdiff
|
tree
2015-02-06
Henri Verbee
t
d2d1:
Implement
b
itmap
brush sup
p
ort f
o
r d2d_d3d_re
n
der_targ
.
.
.
commit
|
commitdiff
|
tree
2015-02-06
He
n
ri
Verbeet
d2d1: I
m
plement d2d_bitmap
_
GetS
i
ze()
.
commit
|
commitdiff
|
tree
2015-02-06
Henri Verbeet
d
2
d1: Implem
e
nt d2d_bitm
a
p
_
GetDpi()
.
commit
|
commitdiff
|
tree
2015-02-06
Hen
r
i Verbeet
d2
d
1: Implem
e
nt d2d_b
i
tmap_GetPixelSize()
.
commit
|
commitdiff
|
tree
2015-02-02
Hen
r
i
Verbeet
d2d
1
:
Implemen
t
d2d
_
s
o
lid_color_b
r
ush_SetTrans
f
orm()
.
commit
|
commitdiff
|
tree
2015-02-02
Hen
r
i Verbeet
d2d1:
I
mplement d2d_linear_gradient_bru
s
h_SetTr
a
nsform()
.
commit
|
commitdiff
|
tree
2015-02-02
H
enri
Verbeet
d2d1: Implement d2d_bitmap_br
u
s
h
_SetTran
s
form()
.
commit
|
commitdiff
|
tree
2015-02-02
He
n
r
i Verbeet
d2
d
1: Imple
m
e
n
t d2
d
_
s
olid_color_brush_GetTransform()
.
commit
|
commitdiff
|
tree
2015-02-02
H
enri Ver
b
eet
d2d1: Implement d2d
_
l
i
near_gradient_brush_GetTrans
f
orm()
.
commit
|
commitdiff
|
tree
2015-02-02
Henri Verbee
t
d2d1: Im
p
lement d2d_bitma
p
_
b
rush_Get
T
ransform()
.
commit
|
commitdiff
|
tree
2015-01-19
He
n
ri
Verbeet
wined
3
d: P
r
operly cleanup sampler
s
o
n wined3d_
d
ev
i
ce_res
e
t
.
.
.
commit
|
commitdiff
|
tree
2015-01-19
Henri Verbeet
wined3
d
: U
s
e the same flags
for wi
n
e
d3d_texture_se
t
_color_ke
.
.
.
commit
|
commitdiff
|
tree
2015-01-19
H
enri Ver
b
eet
d3
d
10co
r
e/tes
t
s
:
A
dd a
b
a
sic texturing test
.
commit
|
commitdiff
|
tree
2015-01-19
Henri Verbeet
wined3
d
: Hand
l
e t
h
e SM4
SV_POSITION pix
e
l sh
a
der input
.
.
.
commit
|
commitdiff
|
tree
2015-01-19
Henri Verbeet
wined
3
d
:
Implement
W
I
N
ED3DSIH_SAMPLE i
n
the GLSL
s
hader
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Henri
V
erbeet
wi
n
ed3d: M
e
rge shader_glsl_load_vsamplers() and shader_gls
l
_
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Henri
V
erbee
t
wined3d: Create G
L
s
a
mpler obje
c
ts for wined3d sampl
e
r
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Henri V
e
rbe
e
t
wined3d: Replace win
e
d3d_texture_apply_state_changes
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Henri Ve
r
b
e
e
t
w
i
ned3d:
S
tore
a
st
r
uct wined3d_sampler_
d
e
sc in
s
tr
u
ct
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
H
e
nri Verbe
e
t
w
ine
d
3d:
Introdu
c
e struct w
i
ned3d_
s
a
m
p
ler_desc
.
commit
|
commitdiff
|
tree
2015-01-05
Henri Verbeet
wined3d: Specify t
h
e i
n
itial textu
r
e contents wit
h
.
.
.
commit
|
commitdiff
|
tree
2015-01-05
H
e
nri Verbeet
w
ined3d: Allow
in
i
t
i
al textur
e
con
t
ents t
o
be spec
i
fied
.
.
.
commit
|
commitdiff
|
tree
2015-01-05
Henri Verbeet
wined3d: Re
j
ect wined3d_t
e
x
t
ure_c
r
e
ate
(
) calls without
.
.
.
commit
|
commitdiff
|
tree
2014-12-10
Henri Verbeet
d3d10co
r
e: Calcul
a
te the texture
l
evel
count before
.
.
.
commit
|
commitdiff
|
tree
2014-12-10
Henri Verbeet
d3d9: Calculate tex
t
ure l
e
vels in d
3
d9 instead of wined
3
d
.
commit
|
commitdiff
|
tree
2014-12-10
Henri Verb
e
et
d
3d8: Calcul
a
te texture
le
v
e
l
s in d3d8 in
s
tead of wined3d
.
commit
|
commitdiff
|
tree
2014-12-10
Henri Verb
e
et
d
d
raw: Use wi
n
ed3d_log2i()
to
c
alculate
t
he le
v
e
l
cou
n
t
.
.
.
commit
|
commitdiff
|
tree
2014-12-10
H
enri
V
erbeet
w
ined3d: Use
__builtin_cl
z
() in wined3d_log2
i
()
when
.
.
.
commit
|
commitdiff
|
tree
2014-12-03
Henri Verb
e
et
w
ined
3
d
:
Take
the resource
d
ata type into account in
.
.
.
commit
|
commitdiff
|
tree
2014-12-03
Henri Verbeet
w
ined3d: Reco
r
d the
data type of shader resourc
e
s
.
commit
|
commitdiff
|
tree
2014-12-03
Henr
i
Verbeet
wi
n
ed3d: Han
d
le SM4 resource
decl
a
rations
.
commit
|
commitdiff
|
tree
2014-12-03
Henri Verbeet
w
i
ne
d
3d: Store resource types ins
t
ead of sampler types
.
.
.
commit
|
commitdiff
|
tree
2014-12-03
Henri Ve
r
beet
wined3d:
V
a
lid
a
te re
g
ister in
d
ice
s
for
WINED3DSIH_DCL
.
.
.
commit
|
commitdiff
|
tree
2014-12-01
H
e
nri Verbeet
d2d1: Implement d2d_d3d_rend
e
r
_target_
C
r
e
ate
B
itmapBru
s
h()
.
commit
|
commitdiff
|
tree
2014-12-01
Henri Verbeet
d2d1: Make
"tra
n
sform" in
d2d_d3d_ren
d
er_target_Clear
.
.
.
commit
|
commitdiff
|
tree
2014-12-01
Henri V
e
rbeet
w
i
ned3d: Kee
p
a reference
t
o the
resour
c
e in s
h
ad
e
r
.
.
.
commit
|
commitdiff
|
tree
2014-12-01
Henri Verbee
t
w
i
ned3d: Unbind shader resource views in state_unb
i
nd_
r
e
s
our
.
.
.
commit
|
commitdiff
|
tree
2014-12-01
Henri Verbeet
wi
n
ed3d: Assign the name to
t
he correct sig
n
a
t
ure in
.
.
.
commit
|
commitdiff
|
tree
2014-11-17
Henri
V
er
b
eet
d3d10core/tests: Port
a
lpha_t
e
st(
)
t
o d3d
1
0c
o
re
.
commit
|
commitdiff
|
tree
2014-11-17
Henri Verbeet
wined
3
d: Re
c
ognize the
S
M4 uge op
c
o
d
e
.
commit
|
commitdiff
|
tree
2014-11-17
Hen
r
i Verbee
t
wined3d: E
x
pl
i
ci
t
ly convert the con
d
ition
t
o
bool shader_g
l
s
.
.
.
commit
|
commitdiff
|
tree
2014-11-17
Henri Verbeet
d2d1: Implement d2d_solid_c
o
lor_br
u
sh_
G
etOpac
i
ty(
)
.
commit
|
commitdiff
|
tree
2014-11-17
Henri
Verbeet
d
3d9: Remov
e
some inco
r
rect constants fr
o
m d3d9types
.
h
.
commit
|
commitdiff
|
tree
2014-11-06
Henri Verbeet
d2d1: Impleme
n
t d2d_solid
_
c
o
lor
_
bru
s
h_SetOp
a
city()
.
commit
|
commitdiff
|
tree
2014-11-06
Henr
i
Verbeet
d2d1: Implem
e
nt
d
2d_sol
i
d_co
l
or_br
u
sh
_
G
e
tColor()
.
commit
|
commitdiff
|
tree
2014-11-06
H
enr
i
Verbeet
d2d1
:
Implement d2d_
s
olid_color_brush_Set
C
olor(
)
.
commit
|
commitdiff
|
tree
2014-11-06
Henri Verbeet
d2d1:
Add an initial d2
d
_d3d
_
rend
e
r
_target_FillRectangle
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
H
enri Verbeet
d3d10core:
Set wined3d s
t
ate in d3d10_device_OM
S
et
B
lendS
t
ate
(
)
.
commit
|
commitdiff
|
tree
2014-11-04
Henri Ver
b
e
e
t
wined3d: U
s
e
the
inp
u
t
signature
t
o
s
etu
p
SM4 pixel
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Henri Verbeet
d3d10core: Free the output si
g
natu
r
e afte
r
creating
.
.
.
commit
|
commitdiff
|
tree
2014-11-04
Henri Verbeet
wined3d:
C
alculate
the SM
4
output mapping
in
s
h
ader_sm4_init()
.
commit
|
commitdiff
|
tree
2014-11-04
Henri Verbe
e
t
wined3d: Make a
cop
y
o
f
shader s
i
gn
a
t
u
re string
d
ata
.
commit
|
commitdiff
|
tree
2014-11-03
Hen
r
i
Verbeet
d2d1: Imp
l
ement d2d_gr
a
d
i
ent_GetGradientStops()
.
commit
|
commitdiff
|
tree
2014-11-03
Henr
i
Ve
r
beet
d2d1: Impleme
n
t d2d_gradient_GetGradientStopCount()
.
commit
|
commitdiff
|
tree
2014-11-03
H
enri Verbeet
d
2d1: P
a
ss
the co
r
r
ec
t
v
t
bl i
n
d2d_linear
_
grad
i
ent_brush_init()
.
commit
|
commitdiff
|
tree
2014-11-03
Henri Verbeet
d
3d10core/
t
ests: A
d
d a test for ID3D10D
e
vice_Cle
a
rSt
a
t
e
(
)
.
commit
|
commitdiff
|
tree
2014-11-03
Henri Ver
b
eet
d
3d10core: Impl
e
ment d3d10_dev
i
ce_Clea
r
State
(
)
.
commit
|
commitdiff
|
tree
2014-10-14
Henri Ver
b
eet
d
3d
8
/tes
t
s
:
Allow
a wid
t
h and height
t
o be passed to
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
He
n
ri
Verbeet
d3d9/t
e
sts: Use create_devi
c
e() in test_sc
i
ssor_s
i
ze(
)
.
commit
|
commitdiff
|
tree
2014-10-09
H
enri V
e
rbee
t
d3d9/tes
t
s: Allow a width
and h
e
i
g
ht to be p
a
ssed to
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
He
n
ri Verbeet
w
i
n
ed3d: Track texture coor
d
inate normalization per
.
.
.
commit
|
commitdiff
|
tree
2014-10-09
Henri
V
erb
e
e
t
wined3
d
: Track SFLAG_DYN
L
OCK per-t
e
xture
.
commit
|
commitdiff
|
tree
2014-10-09
Henri Verbeet
wined3d:
T
rack
s
ystem m
e
mor
y
pinn
i
ng per-texture
.
commit
|
commitdiff
|
tree
2014-10-08
H
enri Ve
r
b
ee
t
wined3d: Track forma
t
conve
r
sion per-texture
.
commit
|
commitdiff
|
tree
2014-10-08
H
en
r
i Verbeet
wine
d
3
d
: Only pre
p
are the texture
in de
v
ice_updat
e
_
v
olume()
.
commit
|
commitdiff
|
tree
2014-10-08
Henri Verbe
e
t
wined3d
:
Trac
k
texture allocation per-texture
.
commit
|
commitdiff
|
tree
2014-10-08
Henr
i
Ve
r
beet
win
e
d3d: Handl
e
GL texture allocat
i
on in the tex
t
ure
.
.
.
commit
|
commitdiff
|
tree
2014-10-08
Henri
V
erbeet
w
i
n
ed3d: Move
t
he color key conver
s
i
on helpers to util
.
c
.
commit
|
commitdiff
|
tree
2014-10-07
Hen
r
i
Verbeet
wi
n
e
d3d: Get rid of surface_prepare_texture
_
i
n
ter
n
al()
.
commit
|
commitdiff
|
tree
2014-10-07
Henri V
e
rbee
t
wined
3
d:
G
et rid o
f
d3df
m
t_c
o
n
v
er
t
_surfa
c
e
(
)
.
commit
|
commitdiff
|
tree
2014-10-07
H
enri
V
e
rbeet
wi
n
ed3d: R
e
turn the dest
i
nation format
f
rom d3
d
fmt_g
e
t
_
conv()
.
commit
|
commitdiff
|
tree
2014-10-07
H
e
nri V
e
r
beet
ws2_32: S
i
mplify s
o
me add
r
ess
calculations f
o
r SIO_ADDRESS_
L
.
.
.
commit
|
commitdiff
|
tree
2014-10-07
Henri Verbee
t
ws2_32: Retur
n
an error if "out_bu
f
f"
i
s
NULL for S
I
O_ADDRE
S
.
.
.
commit
|
commitdiff
|
tree
2014-10-06
H
enri Verbeet
ws2_32: Return
WS
A
EINVAL if "out_size"
is
s
maller than
.
.
.
commit
|
commitdiff
|
tree
2014-10-06
Henri Verbeet
ws2
_
32:
R
eturn the
nee
d
ed buffer size for SIO_ADDRESS_
L
I
S
T_Q
.
.
.
commit
|
commitdiff
|
tree
2014-10-06
H
e
nri Verbeet
wined3d: Do
n
't che
c
k for color-keying for WINED3D_CT_P8
.
commit
|
commitdiff
|
tree
2014-10-06
Henri Verbeet
w
in
e
d3d
:
P
rint a FIXME for any unhandle
d
form
a
t in
.
.
.
commit
|
commitdiff
|
tree
2014-10-06
Henri
Ve
r
b
eet
w
i
n
e
d3d: Don't abuse conv_
b
yte
_
coun
t
for col
o
r-ke
y
.
.
.
commit
|
commitdiff
|
tree
2014-10-06
Henri Ve
r
b
eet
wined3
d
:
J
u
st use glGammaInternal/rtInte
r
nal from the
.
.
.
commit
|
commitdiff
|
tree
2014-10-06
Henri Verbeet
d2d1: Implement d2d_d3d_rende
r
_target_DrawText
L
ayout()
.
commit
|
commitdiff
|
tree
2014-10-03
Henri
V
erbeet
wined3d: Introduce a separate
f
unc
t
io
n
f
o
r
WIN
E
D
3
D_CT_CK_B8G
.
.
.
commit
|
commitdiff
|
tree
2014-10-03
Henri Verbeet
wined3d: Introduce
a
s
e
parate func
t
io
n
for WINED3D_CT_CK
_
B8G
.
.
.
commit
|
commitdiff
|
tree
2014-10-03
Henri
V
e
r
beet
wined
3
d: Introduce a separate function for WINED3D_
C
T
_CK_B
8
G8R
8
.
commit
|
commitdiff
|
tree
2014-10-02
H
enri Verbeet
wine
d
3d: Introduce a separate function for
W
INED
3
D_CT
_
CK_B
5
G
.
.
.
commit
|
commitdiff
|
tree
2014-10-02
He
n
ri Ver
b
ee
t
wined3d:
Int
r
oduce a separate functio
n
fo
r
WINED3
D
_
C
T_CK_B5G6R5
.
commit
|
commitdiff
|
tree
2014-10-02
Henri Ve
r
b
eet
wined3d
:
Int
r
oduce
a s
e
parate fu
n
ction for WINED3D_CT_P8
.
commit
|
commitdiff
|
tree
2014-10-02
Henri
V
erbeet
wined3d: Just
s
tore
t
he wined3d forma
t
in c
o
lor_key
_
info[]
.
commit
|
commitdiff
|
tree
2014-10-02
Hen
r
i Ver
b
e
et
w
ined3d: Co
n
vert to WINED3DFMT
_
B8
G
8R8A
8
_UNORM for
W
I
N
ED3D_CT
.
.
.
commit
|
commitdiff
|
tree
2014-10-01
Henri Ver
b
e
et
wined
3
d
:
C
onvert
t
o
WINED3
D
FMT_B8G8R8A8_UNORM for WINED3D_CT
.
.
.
commit
|
commitdiff
|
tree
2014-10-01
Henr
i
Verbeet
wined3d: Convert to W
I
NE
D
3DFMT_B5G5
R
5A1
_
UNORM
for W
I
NED3D_CT
.
.
.
commit
|
commitdiff
|
tree
2014-10-01
Henri Verb
e
et
win
e
d
3d: C
o
nvert
t
o WINED3DFMT_B8G8R8A8_UNORM for WI
N
ED3D_C
T
_P8
.
commit
|
commitdiff
|
tree
2014-10-01
H
enri Verb
e
e
t
wined3d: Fix the p
i
tc
h
handl
i
n
g in the no-pa
l
ette WIN
E
D3D_
C
T
.
.
.
commit
|
commitdiff
|
tree
2014-10-01
Henri V
e
rbeet
wi
n
ed3d: Get rid of the
W
INED3D_CT_
N
ONE case in
d
3d
f
mt_conve
.
.
.
commit
|
commitdiff
|
tree
2014-09-30
Henri Verbeet
wined3d
:
Use a more consistent
n
aming for w
i
ne
d
3d_conversion
.
.
.
commit
|
commitdiff
|
tree
2014-09-30
Henri
V
e
rbeet
win
e
d3d: Pass a te
x
t
u
r
e
to d3dfmt_get_conv()
.
commit
|
commitdiff
|
tree
2014-09-30
H
e
nri
Ve
r
beet
wined3d: Get
r
i
d
o
f
t
he "use_texturi
n
g"
p
ar
a
meter to
.
.
.
commit
|
commitdiff
|
tree
2014-09-30
Henri Verbee
t
wine
d
3
d
: U
s
e
a lookup table in d3dfm
t
_
g
et_conv()
.
commit
|
commitdiff
|
tree
2014-09-30
Henri Verb
e
et
wined3d: Use
wined3d_t
e
xture_set_color_key()
t
o manipulate
.
.
.
commit
|
commitdiff
|
tree
2014-09-29
Henri Verbe
e
t
wine
d
3
d: Ge
t
r
i
d
o
f SFLAG_DONOTFREE
.
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