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user.exe: The default dialog button id is 0 on Win16.
2010-02-16
He
n
ri Verbee
t
wined3d: Drop buffer obj
e
c
t
s from the strea
m
info as
.
.
.
commit
|
commitdiff
|
tree
2010-02-16
Hen
r
i Verbeet
wined3d: M
o
ve the gl info structure to wined3d_pr
i
v
a
te
.
h
.
commit
|
commitdiff
|
tree
2010-02-16
H
e
nri Ver
b
eet
wi
n
ed3d: Re
m
ove some unused extensions
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbeet
wined3
d
: Use the HDC
f
r
o
m
the
acquired context to
call
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
H
e
nri Ve
r
b
e
et
wined3d: Call SetDestWin
d
owO
v
erride() bef
o
re ac
q
uiring
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbeet
wined3d: Get rid of
t
he now redun
d
a
nt max_ffp_tex
t
ure_stages
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
He
n
ri Verbee
t
wined3d: Set the
t
exture sta
g
e
l
imit base
d
on the f
r
agment
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henr
i
Verbeet
wined3d: Ad
d
the general com
b
iner limit to
wined3d_gl_info
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
wined3d: Remo
v
e t
h
e unu
s
ed device type p
a
rame
t
er fro
m
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri V
e
rbee
t
wined3d: Remove
t
h
e
un
u
sed device type para
m
eter from
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Ve
r
beet
wi
n
ed3d: Do not
p
reload surfaces when a
t
t
ach
i
ng them
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
He
n
ri
V
erbeet
w
i
n
ed3d: Introduce s
u
r
f
ace_pr
e
pa
r
e_text
u
r
e()
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Ver
b
e
e
t
wined3d
:
Never
acquir
e
a context in IWine
D
3DSurfaceImpl_Bind
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri V
e
r
beet
wine
d
3d: Exp
l
ici
t
ly l
o
ad and modify t
h
e su
r
face in
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri V
e
r
b
eet
wined3d: Do not
d
epend on conte
x
t_attach_surface_fbo
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wined3d:
U
pd
a
te the stream info before applying state
s
.
commit
|
commitdiff
|
tree
2010-02-03
H
e
n
r
i Verbeet
win
e
d3d
:
Pr
e
load textures before appl
y
ing states
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wined3d: Select the blitter
during adapter initialization
.
commit
|
commitdiff
|
tree
2010-02-02
Henri V
e
r
bee
t
wined3d: Selec
t
t
h
e
shader
ba
c
ken
d
durin
g
a
d
a
p
t
er initializa
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
wi
n
ed3d:
Sele
c
t the fragment
p
ipeline during
adapter
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
H
enr
i
Verbeet
w
i
ne
d
3d: Update
the
s
w
apchain's present parameters
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbe
e
t
wined3d
:
T
R
A
CE
IW
i
ne
D
3DDeviceImpl_CreateSurface() parameters
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
wined3d: Dump ARB program
s
haders on co
m
pile fai
l
ure
.
commit
|
commitdiff
|
tree
2010-02-01
Henri V
e
rbeet
wined
3
d:
U
se the
a
bs
o
l
ute source value in s
h
ad
e
r
_glsl_rsq()
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d: Handle
a
zero source value fo
r
W
INED3DSIH_
R
SQ
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wine
d
3d: Handle a zero so
u
rc
e
value for WINED3
D
SI
H
_RCP
.
commit
|
commitdiff
|
tree
2010-02-01
H
e
nri V
e
rbe
e
t
wined3d: Handl
e
a
zero
source valu
e
for WINED3DSI
H
_LOG
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Ve
r
beet
wine
d
3d:
H
andle zero
-
length vectors f
o
r
WI
N
E
D3DSIH_NRM
.
commit
|
commitdiff
|
tree
2010-01-29
Henr
i
Ver
b
ee
t
wined3d: Dump the GLSL shader source on link
failu
r
e
.
commit
|
commitdiff
|
tree
2010-01-29
H
e
nr
i
Verbeet
wined3d: Get rid
of a
n
u
nnecessa
r
y GetContai
n
er() call
.
.
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbee
t
wined3d: Prune
invalid states from the state ta
b
le
.
commit
|
commitdiff
|
tree
2010-01-29
Henri
Verbe
e
t
wined3
d
: Add som
e
basic state table
valida
t
ion
.
commit
|
commitdiff
|
tree
2010-01-29
H
enri Ver
b
ee
t
wined3d:
Add a debug
f
u
n
ction for state names
.
commit
|
commitdiff
|
tree
2010-01-28
He
n
ri
V
e
r
b
eet
wined3d: U
s
e
correct text
u
re stage limits
i
n a couple
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henr
i
Verbe
e
t
w
ined3d: Make sure
all contexts are
finishe
d
drawing
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri V
e
r
beet
w
i
ned3d: Ensure draw
ordering across contexts
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined3d:
T
race the GLSL version string
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbee
t
wined3d: Just use th
e
GL
1
.
1
t
exture for
m
at cons
t
ants
.
commit
|
commitdiff
|
tree
2010-01-27
H
e
nri Verbe
e
t
w
i
n
e
d
3d: Ge
t
ri
d
of the de
p
th range hack
.
commit
|
commitdiff
|
tree
2010-01-27
H
e
n
ri
Verbeet
d
d
raw:
A
dd d
e
pth clamp
tes
t
s
.
commit
|
commitdiff
|
tree
2010-01-27
Hen
r
i Verbeet
d3d8: A
d
d depth clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
Henri V
e
r
b
e
et
d
3d9: Ad
d
depth
clamp t
e
st
s
.
commit
|
commitdiff
|
tree
2010-01-27
H
enri Verbeet
wined3d
:
A
dd a
F
I
X
M
E f
o
r missing ARB_depth_clamp support
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
w
i
ned3d: Move some macros to directx
.
c
.
commit
|
commitdiff
|
tree
2010-01-26
Henri
V
er
b
eet
wined3d: A
d
d sup
p
ort for AR
B
_vertex_array_bgra
.
commit
|
commitdiff
|
tree
2010-01-26
Henri
Verbeet
wine
d
3d: Add an ARB_sync imp
l
ementation
o
f
event qu
e
ries
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Ve
r
beet
wi
n
e
d
3
d
:
Add sup
p
ort for ARB_sync
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Ve
r
b
eet
wined3d: Get rid of some
unnecessary casts
t
o sp
e
cif
i
c
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wi
n
ed3d: Ad
d
support for
EXT_
g
p
u_sha
d
er4 pro
v
i
d
ed sampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henr
i
Ver
b
e
e
t
wined3d: St
o
re a p
o
inter to the GL info in the shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri V
e
r
beet
wined3d: Use the correc
t
GLSL funct
i
ons for
s
ampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
H
e
n
r
i Verbe
e
t
wi
n
ed3d: Use the GLSL ro
u
nd() functio
n
when a
v
a
ilable
.
commit
|
commitdiff
|
tree
2010-01-25
Hen
r
i Ver
b
eet
w
i
ned3d
:
Add support for EXT_gpu_sh
a
der4
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
wined3d: Remove unused occlusion query
extensions
.
commit
|
commitdiff
|
tree
2010-01-22
H
enri Verbeet
wined
3
d: Remove th
e
duplicate GL_2X
_
BIT_ATI defi
n
e
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
wine
d
3
d: Remove th
e
second set of EXT_textur
e
_env_dot3
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
Henri
V
erbeet
w
ined3d: Fix the
A
R
B_p
i
xel_buffer_object e
x
tension
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
H
e
nri
Verbee
t
wine
d
3
d: Sort our GL extensi
o
n
d
e
f
init
i
o
ns
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbeet
d3d9: A
d
d
a
separate
f
unction for s
t
ate
b
lock
i
nitializatio
n
.
commit
|
commitdiff
|
tree
2010-01-20
H
enri Verbee
t
wined3d:
Set the query
.
c
GLINFO_LOC
A
TION to *gl_inf
o
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Ver
b
e
e
t
win
e
d3d: Do
n
't leak the co
n
text array in
t
h
e
swapchai
n
_
i
nit
.
.
.
commit
|
commitdiff
|
tree
2010-01-18
Henri V
e
r
b
eet
wined3d
:
M
e
rge
baseshader
.
c in
t
o
s
hader
.
c
.
commit
|
commitdiff
|
tree
2010-01-18
H
e
nri Verbeet
w
i
ned3d:
Remove
some unused query co
d
e
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
w
i
ned3d:
Add
a separ
a
te f
u
nction for query initialization
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
d3d9: Add
a sep
a
rat
e
function for
q
uery initiali
z
ation
.
commit
|
commitdiff
|
tree
2010-01-18
H
enri
V
erb
e
e
t
d
3d8: Remove
the
unused Direct3DResource8_Vt
b
l
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wi
n
ed3d: Recognize the SM4 cut op
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
Henr
i
Verbe
e
t
w
ined3d:
Recognize the SM4 endloop op
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined3d: Recogniz
e
the SM4 e
n
dif
opc
o
de
.
commit
|
commitdiff
|
tree
2010-01-07
Hen
r
i Verbee
t
wined
3
d:
Recognize th
e
SM4 br
e
ak opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri
V
er
b
ee
t
wined3d:
Recognize
the SM
4
i
f
opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wi
n
ed3d
:
Recog
n
i
ze the SM4 l
t
opcod
e
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ve
r
beet
wined
3
d:
Recognize the S
M
4 iadd
o
p
c
o
de
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
win
e
d3
d
:
Recognize the SM4 emit opc
o
de
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
w
i
ned3d: Re
c
og
n
ize th
e
SM4 break
c
o
p
code
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbeet
wined3d: Rec
o
gnize the SM4 ig
e
opcode
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Ve
r
beet
a
vifil32: Don'
t
leak the
b
uffer on HeapReAlloc() failure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri
Verbeet
avifil
3
2: Don't lea
k
the buffer on Hea
p
ReAlloc
(
) f
a
ilur
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
He
n
ri Verbeet
avifil
3
2: Only modi
f
y the stream info
a
f
t
er a succesful
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
avifil32: Prope
r
ly check the
r
e
quired buffer si
z
e
in
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Hen
r
i
Verbeet
avifil32: Always add the f
o
rmat change f
r
am
e
to the
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
He
n
ri Verbe
e
t
avif
i
l
3
2: Don't l
e
ak the buffer on
HeapR
e
A
l
l
oc() failure
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
H
e
nri
Verbee
t
avi
f
il32: Just assign ma
x
S
ize to This
-
>
cbBuffer
i
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
H
enri Verbeet
avifil
3
2: Pr
o
per
l
y
check the r
e
quired
b
u
ffer size in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
wined3d:
H
an
d
le
s
ta
t
eblock capt
u
re for defa
u
l
t
lights
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
w
i
ned3d:
Re
m
ove a few r
e
d
u
ndan
t
context der
e
fere
n
ces
.
commit
|
commitdiff
|
tree
2010-01-04
H
enri Verbe
e
t
w
ined3
d
: Handle source an
d
destination rectangle
s
in
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbe
e
t
w
ined3d:
A
dd s
u
pport for source and desti
n
a
t
i
on recta
n
gl
e
s
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbee
t
d
3
d10c
o
re: Add
a
w
i
ned
3
d geo
e
mtry shad
e
r to struc
t
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbeet
wined3d:
A
d
d a ge
o
met
r
y shader object
.
commit
|
commitdiff
|
tree
2010-01-04
Hen
r
i
V
erbeet
wined3
d
: Move
"
wrap_
l
ookup" to stru
c
t wined
3
d_gl_info
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbeet
w
i
ned
3
d: Fix WINE
D
3DR
S
_DEPTHBIAS handlin
g
.
commit
|
commitdiff
|
tree
2009-12-31
H
e
nri Verbee
t
w
ined3d: Merge
vertexshader_set_
f
un
c
tion() an
d
p
i
xelshader_s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
H
e
nri Verbeet
wine
d
3
d: Move shader i
n
p
u
t/output signatures to IWineD
3
DBa
s
e
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
H
e
nri Verbeet
wined3d:
A
l
w
ays handle W
I
NED3DS
P
R_INPUT registers a
s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbe
e
t
wi
n
e
d3d: Merge pixelshader
.
c and
v
ertexs
h
ad
e
r
.
c
.
commit
|
commitdiff
|
tree
2009-12-30
He
n
ri Ve
r
beet
dxg
i
: Add a separa
t
e f
u
nction for factory initialization
.
commit
|
commitdiff
|
tree
2009-12-30
Hen
r
i
Verbeet
wined3d
:
Use the element s
i
ze
t
o create "isStateD
i
rty
.
.
.
commit
|
commitdiff
|
tree
2009-12-30
Hen
r
i
Verbeet
ddraw: Remove a redundant retur
n
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
wine
d
3d: Rem
o
v
e some red
u
nda
n
t retu
r
n
s
.
commit
|
commitdiff
|
tree
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