wined3d: Add a geometry shader object.
commit41401fb8cffb895b66648ed31fb5266e8121d665
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 3 Jan 2010 20:18:23 +0000 (3 21:18 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 4 Jan 2010 10:41:28 +0000 (4 11:41 +0100)
tree9076c5fb54608ea60b2da9e6b1d72a0500405f1b
parentf50b4c7d71c8074d0b29b2e9176329bf004942c7
wined3d: Add a geometry shader object.

This is just the object used to store the byte code, the shader compiler
doesn't know how to handle geometry shaders yet.
dlls/wined3d/device.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d.idl