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wined3d: Try to make Coverity shut up (CID 863, 905).
2009-03-24
Henri
Ve
r
beet
w
i
ned3d: Try to ma
k
e
Co
v
erit
y
shut up (CID 8
6
3
, 905)
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
d3d10
c
ore
:
On
l
y destroy the devi
c
e wh
e
n
it d
o
e
sn
'
t
.
.
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
d3d8: Fi
x
lock
i
ng
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
d3d8: Get rid of reso
u
rce
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Henri
V
erbe
e
t
d3d8: Get rid o
f
basete
x
ture
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
d3d9: Fi
x
locking
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
d3d9: Get r
i
d of
re
s
ource
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
Henr
i
V
e
rbeet
d3d9: Ge
t
rid of basetexture
.
c
.
commit
|
commitdiff
|
tree
2009-03-23
H
enri
Verb
e
et
wined3d: Set
t
he currently ac
t
i
ve cont
e
xt to NULL when
.
.
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Ver
b
eet
wined3d: Compare the actual formats
.
commit
|
commitdiff
|
tree
2009-03-23
Henri Verbeet
wined3d: Unload resources on Unin
i
t3D()
.
commit
|
commitdiff
|
tree
2009-03-13
Henri Verbeet
wi
n
ed3d: Remove the format field
from
I
Wi
n
eD3DResourceClass
.
commit
|
commitdiff
|
tree
2009-03-13
He
n
ri V
e
r
b
eet
w
i
n
e
d
3
d: Only re
t
urn a p
o
inter to struct GlPi
x
elForm
a
tDesc
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri
V
erb
e
et
wi
n
e
d
3d: Add fields from StaticPixelForma
t
Desc to
s
t
ruct
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Hen
r
i Ver
b
eet
wined3d: R
e
move
the width
and hei
g
ht
f
ields
f
rom IWineD3DTex
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
Henri Verb
e
et
wined3
d
: R
e
move some redundant
f
ield
s
f
rom struct glDes
c
riptor
.
commit
|
commitdiff
|
tree
2009-03-13
He
n
ri Verbee
t
w
i
ned3d: Elimin
a
te t
h
e heig
h
tscale
fiel
d
fr
o
m IWineD3DSu
r
fac
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
H
e
nri Verbeet
w
in
e
d3d: A
l
so change the r
e
source's
f
orma
t
d
esc in
.
.
.
commit
|
commitdiff
|
tree
2009-03-13
H
e
nri Verbeet
d3d8
:
Release the d3d8 s
h
ader o
n
ce we're don
e
wi
t
h
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
H
enri Verb
e
et
wined3d
:
Remove the shad
e
r_color
_
fixup fi
e
ld from
IWine
D
3DBa
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
Henri
V
erbe
e
t
wined3d: Get rid of some call
s
to getFormatDescEnt
r
y()
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verbeet
win
e
d
3
d: Store a pointer to the format d
e
scription
.
.
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verbee
t
wined3d: Remove a redundant c
h
eck
.
commit
|
commitdiff
|
tree
2009-03-12
Henri Verb
e
et
w
i
ned
3
d: R
e
m
o
ve an unused field
.
commit
|
commitdiff
|
tree
2009-03-12
Hen
r
i Ver
b
ee
t
w
ined
3
d: E
x
plicitly pass the texUn
i
t
Map to shader_
g
l
s
l_
l
oad_
.
.
.
commit
|
commitdiff
|
tree
2009-03-11
Hen
r
i
Ve
r
beet
d3d9: Present para
m
eters ar
e
an array when D3DCREATE_ADAPTER
.
.
.
commit
|
commitdiff
|
tree
2009-03-11
H
e
nri
Verbeet
wined3d: Don't leak WineD3D
A
dapt
e
r
.
cfgs
.
commit
|
commitdiff
|
tree
2009-03-11
H
e
nri Verb
e
et
w
ined3d: Get rid of
t
he
P
USH1 macro
.
commit
|
commitdiff
|
tree
2009-03-11
He
n
ri V
e
rbeet
wined3d: Th
e
adapte
r
s arr
a
y should be owned by
IWineD
3
D
I
mpl
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbe
e
t
w
i
ned3
d
: F
r
ee the logo p
a
th when we're done wi
t
h it
.
commit
|
commitdiff
|
tree
2009-03-11
Henri Verbeet
wined3d:
S
et t
h
e correct texture names o
n
cube surfaces
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verbee
t
d
3d8: Handles aren't s
u
ppose
d
to be
p
ointe
r
s
.
commit
|
commitdiff
|
tree
2009-03-10
H
e
nri Verbeet
d3d8:
Make t
h
e
shade
r
h
a
ndle table a
bit more gen
e
ric
.
commit
|
commitdiff
|
tree
2009-03-10
Henri Verbeet
d3d
8
:
Don
'
t ca
l
l Release(
)
in a while
l
oop
.
commit
|
commitdiff
|
tree
2009-03-10
Hen
r
i Verbeet
d3d
8
: Fix some
sign compa
r
e
wa
r
nings
.
commit
|
commitdiff
|
tree
2009-03-10
He
n
ri Verb
e
et
wined3d: Get rid of a few
s
tack buffers
.
commit
|
commitdiff
|
tree
2009-03-10
H
e
nri
V
e
r
beet
wi
n
ed3d: Don't call
shad
e
r_glsl_app
e
nd_dst() from sh
a
der_gls
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Ve
r
bee
t
d3d9: Fix s
o
m
e
sign
compare warnings
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Verbeet
wi
n
ed3d: Ha
n
dle e
r
r
o
r conditions better in RemoveContextFrom
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
Henri
V
e
r
beet
wined3d:
U
se shader_glsl
_
get_writ
e
_mask
_
s
ize() to calc
u
l
a
te
.
.
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Ver
b
eet
wined3d: Don't c
o
mpare const_num against
-
1
.
commit
|
commitdiff
|
tree
2009-03-09
Henri Ve
r
beet
wine
d
3
d
: Don
'
t compa
r
e texUnitMap entr
i
es to -
1
.
commit
|
commitdiff
|
tree
2009-03-09
He
n
ri V
e
rb
e
et
wine
d
3
d: Buffer object ID'
s
are s
u
pposed to be unsig
n
ed
.
commit
|
commitdiff
|
tree
2009-03-06
H
e
n
ri Verbee
t
d3d9: Improve IDirect3DDevice9::SetFVF() code flo
w
.
commit
|
commitdiff
|
tree
2009-03-06
Henri
Verb
e
et
w
i
ned3d: Merg
e
IWineD3DVertexBuffe
r
with IWineD3DBuffer
.
commit
|
commitdiff
|
tree
2009-03-06
Henr
i
Verb
e
et
win
e
d3d: Simpl
i
fy IWine
D
3DVertexBufferImpl_Pre
L
oad
.
.
.
commit
|
commitdiff
|
tree
2009-03-06
H
enri Verbeet
wined3
d
: Also set VB
F
LAG_H
A
SD
E
SC if
we can determi
n
e
.
.
.
commit
|
commitdiff
|
tree
2009-03-06
H
enri V
e
rbeet
d3d10: Implement ID3D10Effec
t
Pass
:
:
A
p
ply
(
)
.
commit
|
commitdiff
|
tree
2009-03-06
Henri Verb
e
et
d
3
d
10: Create shaders
.
commit
|
commitdiff
|
tree
2009-03-06
Henri
V
e
rbeet
d3d10:
I
m
p
l
e
men
t
I
D
3
D10Effe
c
t::GetDevice()
.
commit
|
commitdiff
|
tree
2009-03-05
Hen
r
i
V
erbe
e
t
d3d10core: Implement ID3D10Device::Dr
a
w
(
)
.
commit
|
commitdiff
|
tree
2009-03-05
H
en
r
i
Verbe
e
t
wined3d: A
d
d
se
p
arat
e
methods for s
e
tt
i
ng the
p
rimitive
.
.
.
commit
|
commitdiff
|
tree
2009-03-05
Henri Verbe
e
t
w
i
ned3d: Add d3d10 primit
i
ve types
.
commit
|
commitdiff
|
tree
2009-03-05
Henri
Verb
e
e
t
wined3d:
Add sup
p
ort for
A
RB_g
e
o
metry_s
h
ader4
.
commit
|
commitdiff
|
tree
2009-03-05
Henri Ver
b
eet
wined3d: F
i
x some proto
t
ypes
.
commit
|
commitdiff
|
tree
2009-03-05
H
e
nri Verbeet
wined3d: Pass
t
he vertex count rather
t
han the pr
i
mitiv
e
.
.
.
commit
|
commitdiff
|
tree
2009-03-04
Henr
i
Verbeet
d3
d
10core
:
A
dd a stub ID
3
D10P
i
x
e
lShader implementati
o
n
.
commit
|
commitdiff
|
tree
2009-03-04
H
e
n
ri Verbeet
d3d10core:
A
dd a stub ID3D1
0
GeometryShader implementation
.
commit
|
commitdiff
|
tree
2009-03-04
Henri Verbeet
d
3
d10core:
A
dd
a stub
ID3D
1
0V
e
rtexSha
d
e
r implementation
.
commit
|
commitdiff
|
tree
2009-03-04
He
n
ri Ve
r
beet
d3d10cor
e
: Add a stub
ID3D1
0
InputLayou
t
implementation
.
commit
|
commitdiff
|
tree
2009-03-04
Henr
i
Verbeet
w
ined3d: Use flags for
s
hader_glsl_get_sample_func
t
ion()
.
commit
|
commitdiff
|
tree
2009-03-03
Henri Ver
b
eet
d3d
1
0: Impleme
n
t ID3D10
E
ffectPass::GetDesc()
.
commit
|
commitdiff
|
tree
2009-03-03
Henri V
e
r
b
eet
d3d10: St
o
re the sha
d
er
'
s input
signature
.
commit
|
commitdiff
|
tree
2009-03-03
Henri Verbeet
d3d10: Implement
ID3D10EffectTechni
q
ue::GetDesc()
.
commit
|
commitdiff
|
tree
2009-03-03
Henri
Ve
r
beet
d3d10: Simplify DXBC chun
k
handle
r
s
.
commit
|
commitdiff
|
tree
2009-03-03
H
e
n
r
i
V
erbeet
d
3
d10: Actu
a
lly u
s
e the
p
arse_fx10() ret
u
rn
v
alue
.
commit
|
commitdiff
|
tree
2009-03-02
Henri
Verbee
t
d3d1
0
:
I
mplement
I
D3D10E
f
fectTec
h
n
ique::
G
e
tPassByIn
d
ex()
.
commit
|
commitdiff
|
tree
2009-03-02
Henr
i
Verbeet
d3d10
:
Implement ID3D10Effe
c
t
T
e
c
h
nique::
G
e
t
PassByName()
.
commit
|
commitdiff
|
tree
2009-03-02
Henri Ver
b
eet
d3d10: Implemen
t
ID3D10Effec
t
::GetTechniqueByIndex()
.
commit
|
commitdiff
|
tree
2009-03-02
Henri Verbeet
d3d10: Implement ID3D10Effect::GetTechniqueByName(
)
.
commit
|
commitdiff
|
tree
2009-03-02
Henr
i
Verb
e
et
d
3
d
10: Fix a typo
.
commit
|
commitdiff
|
tree
2009-02-27
Henri
V
erbeet
d
3d10: A
d
d an initia
l
effect parser
.
commit
|
commitdiff
|
tree
2009-02-27
H
e
nri
V
erbeet
d
3d10
:
Add some code f
o
r parsing DXBC data
.
commit
|
commitdiff
|
tree
2009-02-27
Hen
r
i Ve
r
be
e
t
d3
d
10:
A
dd the _
D
3D10_SHADER_MACRO struct
.
commit
|
commitdiff
|
tree
2009-02-27
H
enri Verbeet
d3d10:
A
dd the
D
3D10_SHADER flags
.
commit
|
commitdiff
|
tree
2009-02-27
H
enri Verbeet
d3d10: Ad
d
t
h
e ID3D10EffectPa
s
s interface
.
commit
|
commitdiff
|
tree
2009-02-26
Henri Verbeet
d3d10: Add a stub ID3D10Eff
e
ct implementation
.
commit
|
commitdiff
|
tree
2009-02-26
Hen
r
i Verbeet
d3d10:
Add the ID3
D
1
0Effe
c
tPoo
l
interface
.
commit
|
commitdiff
|
tree
2009-02-26
H
enri Verbeet
d3d10: Add t
h
e ID3D10Effect int
e
rface
.
commit
|
commitdiff
|
tree
2009-02-26
H
e
n
ri Verbee
t
d
3
d
1
0
:
Add the
I
D3D10EffectTechnique interface
.
commit
|
commitdiff
|
tree
2009-02-26
Henri Ver
b
e
et
d3d1
0
: Add
t
h
e
ID3D10EffectConstan
t
Buffer interface
.
commit
|
commitdiff
|
tree
2009-02-25
H
enri Verbeet
d3d10: A
d
d the ID3D10E
f
fectVar
i
ab
l
e interface
.
commit
|
commitdiff
|
tree
2009-02-25
Henri Verbeet
d
3
d
1
0: Add the ID3D10Effe
c
tType
in
t
erface
.
commit
|
commitdiff
|
tree
2009-02-25
H
enri Ver
b
eet
d3d
1
0core: A
d
just a
coup
l
e of
F
IXMEs
.
commit
|
commitdiff
|
tree
2009-02-25
Henri Verbeet
d3d10core
:
Do
n
'
t
pass 1 for mu
l
tisample ty
p
e to wined3d
.
commit
|
commitdiff
|
tree
2009-02-25
Henri Verbeet
w
i
ned3d: A
c
cep
t
WINED3DFMT_R8G8B8
A
8_UNORM in get
C
olorBits(
)
.
commit
|
commitdiff
|
tree
2009-02-25
Henri Verbeet
wined3d: Implement IWineD3DDevice
I
mpl_Cle
a
rRendertargetVie
w
()
.
commit
|
commitdiff
|
tree
2009-02-24
H
enri Verbe
e
t
dx
g
i: Initia
l
IDXGIS
w
apChain::Present() impl
e
m
e
ntation
.
commit
|
commitdiff
|
tree
2009-02-24
Henr
i
Verbeet
dxg
i
: Implement ID
X
G
ISwapChain::GetBuffer()
.
commit
|
commitdiff
|
tree
2009-02-24
Henri Verbeet
dxgi: Create
a
wined3
d
swapchain
.
commit
|
commitdiff
|
tree
2009-02-24
H
enri Verbe
e
t
d3d10core: Add a wined3
d
renderta
r
get view to
t
he d3d10
.
.
.
commit
|
commitdiff
|
tree
2009-02-24
Henri V
e
rbeet
wi
n
ed3d: Add IWineD3DR
e
ndertargetView
.
commit
|
commitdiff
|
tree
2009-02-23
Henri Verbeet
w
ined3d: Merge indexbuffer
.
c w
i
th buffer
.
c
.
commit
|
commitdiff
|
tree
2009-02-23
H
e
n
r
i
Ver
b
eet
wined3d: Merge vertexbuff
e
r
.
c with buffer
.
c
.
commit
|
commitdiff
|
tree
2009-02-23
Henri Verbeet
win
e
d3d:
A
dd IW
i
neD3DBu
f
fer, use it in
d
3
d10c
o
re
.
commit
|
commitdiff
|
tree
2009-02-23
H
e
nr
i
V
erbee
t
d3d10core: K
e
ep a r
e
ference t
o
the wined3d device
i
n
.
.
.
commit
|
commitdiff
|
tree
2009-02-23
Henri Ver
b
eet
d3dx8: Don't use uniniti
a
l
i
zed memory in t
h
e D3
D
XQuat
e
rnionS
.
.
.
commit
|
commitdiff
|
tree
2009-02-20
Henri Ve
r
beet
d3d10cor
e
: Conv
e
rt be
t
ween DXGI_FORMAT and WIN
E
D3DFORMAT
.
.
.
commit
|
commitdiff
|
tree
2009-02-20
Henri Verbeet
dxgi: Co
n
vert
D
XGI_FORMAT v
a
lues to WINED3
D
FORMAT values
.
commit
|
commitdiff
|
tree
2009-02-20
Henri Verbeet
w
ined
3
d
:
A
d
d D
X
GI fo
r
mats
t
o
W
I
NED3DFORMAT
.
commit
|
commitdiff
|
tree
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