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shlwapi: Fix SHCreateWorkerWindowA for 64-bit.
2010-02-16
Henri Ver
b
eet
wi
n
ed3d: Remove some
u
n
us
e
d ext
e
ns
i
on
s
.
commit
|
commitdiff
|
tree
2010-02-05
Henr
i
V
e
rbee
t
wine
d
3d: Use the H
D
C from the
a
cqui
r
e
d
context t
o
call
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Verbeet
wined3d: Call S
e
tD
e
stWind
o
wOverride() befor
e
a
cquiring
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
Henri Ve
r
bee
t
wined3d: Get rid of
t
he n
o
w redundant ma
x
_ffp_texture_
s
tages
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
H
enri Ve
r
beet
wined3d:
S
et the texture
s
tage limit based on t
h
e fragment
.
.
.
commit
|
commitdiff
|
tree
2010-02-05
He
n
ri Verbeet
wined3d: Add the gene
r
a
l combiner l
i
mit to wined
3
d_g
l
_
info
.
commit
|
commitdiff
|
tree
2010-02-04
H
e
nri Verbeet
wined3
d
:
Remove the unused device typ
e
pa
r
ameter from
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henr
i
V
e
rbee
t
win
e
d3
d
: Remove the
unused device
type parameter from
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
wined3d: D
o
not prel
o
ad surface
s
when attac
h
ing t
h
em
.
.
.
commit
|
commitdiff
|
tree
2010-02-04
Henri Verbeet
wined
3
d: Intro
d
uce surface_prepar
e
_texture(
)
.
commit
|
commitdiff
|
tree
2010-02-04
H
e
nri
Verbeet
wined3d: Never acquire a context
in IW
i
neD3DSurfaceImpl_
B
ind
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
H
e
nri Verbee
t
wined3d
:
E
xplicitly load and
m
odify the surface i
n
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wined3d
:
Do not depend on
context
_
attach_s
u
rf
a
ce_f
b
o
.
.
.
commit
|
commitdiff
|
tree
2010-02-03
H
e
n
ri Verbeet
wined3d: Update
t
he s
t
r
e
am info before app
l
ying states
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verbeet
wi
n
ed3d: Preload
textures before
a
p
p
l
y
ing states
.
commit
|
commitdiff
|
tree
2010-02-03
Henri Verb
e
et
w
ined3d: Sele
c
t t
h
e
blitter d
u
ring adapter init
i
aliza
t
ion
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
wined3d:
S
elect the
s
hader backen
d
during adapter initializa
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Ve
r
beet
wine
d
3d: Se
l
ect the fr
a
gment pipeline during adapter
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbeet
wined3d: Update the s
w
apchain's present par
a
meters
.
.
.
commit
|
commitdiff
|
tree
2010-02-02
Henri Verbee
t
wined3
d
: TRA
C
E IWineD3D
D
eviceImpl_CreateSurface()
p
a
rameters
.
commit
|
commitdiff
|
tree
2010-02-02
H
e
nri Verbeet
wine
d
3d:
Dump ARB pr
o
gram
shaders on
c
o
mpile failu
r
e
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d: U
s
e the absolute
s
our
c
e value in shader_g
l
sl_rs
q
()
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d: Ha
n
dle a
z
ero so
u
r
c
e value for WINE
D
3DSIH_RSQ
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wine
d
3d: Hand
l
e a zero source valu
e
f
or
WINED3DSIH_RCP
.
commit
|
commitdiff
|
tree
2010-02-01
H
e
n
r
i
Ve
r
b
e
e
t
w
i
n
e
d
3
d: Handle a zero source value
f
o
r
WINE
D
3DSIH_LOG
.
commit
|
commitdiff
|
tree
2010-02-01
Henri Verbeet
wined3d:
H
andl
e
ze
r
o-le
n
gth
v
ector
s
for WIN
E
D3DSIH_NRM
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verb
e
e
t
w
ined3d
:
Dump the
GLSL shader source on
lin
k
f
ailur
e
.
commit
|
commitdiff
|
tree
2010-01-29
H
enri Verbee
t
wine
d
3d: G
e
t r
i
d of an
u
nnecessary
GetContaine
r
() call
.
.
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Ver
b
ee
t
wine
d
3d: Prune inval
i
d
st
a
tes from
the state
t
able
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbee
t
wined3d: Add s
o
m
e
b
asi
c
s
tate table
v
a
l
ida
t
ion
.
commit
|
commitdiff
|
tree
2010-01-29
Henri Verbee
t
wined3d: Add a debug function for state
n
ame
s
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined3d: Use cor
r
ect t
e
xt
u
re stage limi
t
s in a couple
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined3d:
Make sur
e
all
c
ont
e
xts are fi
n
ished drawing
.
.
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verb
e
et
wined3d: Ensure draw ordering acro
s
s c
o
nte
x
t
s
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined
3
d:
T
r
a
ce th
e
G
L
SL ve
r
sion strin
g
.
commit
|
commitdiff
|
tree
2010-01-28
Henri Verbeet
wined3d: Just use the GL 1
.
1
t
e
xture
forma
t
constants
.
commit
|
commitdiff
|
tree
2010-01-27
He
n
ri Verbeet
wined3d: Get r
i
d o
f
the depth r
a
nge hack
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Ver
b
eet
ddr
a
w: Add
depth clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
d3d
8
: A
d
d depth clam
p
tes
t
s
.
commit
|
commitdiff
|
tree
2010-01-27
H
e
nri V
e
rbeet
d
3
d9:
A
dd depth clamp tests
.
commit
|
commitdiff
|
tree
2010-01-27
Henri Verbeet
w
ined3d: Add a
F
IXME
for missing AR
B
_dep
t
h_clamp suppor
t
.
commit
|
commitdiff
|
tree
2010-01-26
H
e
n
ri Verbeet
wined3d: Mov
e
some m
a
cros to directx
.
c
.
commit
|
commitdiff
|
tree
2010-01-26
Hen
r
i Verbeet
wi
n
ed3d: Ad
d
s
u
p
port for ARB_vertex_array_b
g
ra
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbeet
win
e
d
3
d: Add an ARB_sync impleme
n
tation of event que
r
ies
.
commit
|
commitdiff
|
tree
2010-01-26
Henri Verbe
e
t
wined
3
d: Add support
f
or ARB_
s
ync
.
commit
|
commitdiff
|
tree
2010-01-26
Henri V
e
rbeet
wi
n
ed3d: Get ri
d
of s
o
me unnecessary casts
to specif
i
c
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d: Add support for
E
XT_gpu_s
h
ader4 provi
d
e
d
sampling
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
H
e
nri
Verbeet
wined3d: Store
a
p
o
inte
r
to
t
h
e GL info
in the shader
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Hen
r
i Verbeet
wi
n
ed
3
d
: Us
e
the correct GLSL functions for s
a
mpli
n
g
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d:
U
se t
h
e GLSL round() f
u
nction when availa
b
le
.
commit
|
commitdiff
|
tree
2010-01-25
Henri Verbeet
wined3d: Add sup
p
ort for EXT_gpu_shader4
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbee
t
w
i
ned3
d
: R
e
move
u
nused oc
c
lusion query extensions
.
commit
|
commitdiff
|
tree
2010-01-22
Henri Verbeet
win
e
d3d:
R
emove the dupl
i
ca
t
e GL_2X_BIT
_
AT
I
define
.
commit
|
commitdiff
|
tree
2010-01-22
Henr
i
Verbeet
win
e
d3d: R
e
m
o
ve the second set of EXT_texture_env_dot
3
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
H
enri
Ver
b
eet
w
ined3d: Fix
the A
R
B_pi
x
el_bu
f
fer_obj
e
ct ex
t
ensi
o
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-22
H
enri Verbeet
wined3d: Sort o
u
r GL extens
i
on definit
i
ons
.
commit
|
commitdiff
|
tree
2010-01-20
H
e
n
r
i Verbe
e
t
d3d9: Add a separ
a
te funct
i
o
n fo
r
state
b
lock initialization
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbee
t
wined3d: S
e
t t
h
e query
.
c GLINFO_LOCATION to
*gl
_
inf
o
.
commit
|
commitdiff
|
tree
2010-01-20
Henri Verbeet
win
e
d3d: Don't leak t
h
e
c
o
ntext array
in the swapcha
i
n
_
in
i
t
.
.
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
wined3d:
M
erge baseshader
.
c into shader
.
c
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
wined3d: Remove s
o
me unuse
d
q
uery code
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbee
t
wined3d: Add a sepa
r
ate function for query initialization
.
commit
|
commitdiff
|
tree
2010-01-18
Henri Verbeet
d
3
d9: Add a sep
a
ra
t
e
func
t
ion for query initial
i
z
at
i
on
.
commit
|
commitdiff
|
tree
2010-01-18
Henri
V
erbeet
d3d8: Re
m
ove th
e
unused D
i
r
ect
3
DResource8_
V
tbl
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbee
t
wined3
d
:
R
ecognize the S
M
4 cut opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri V
e
rbeet
wined3d: Recognize
t
he SM4 endloop opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
enri Verbeet
w
i
ned3d:
Rec
o
gni
z
e
the S
M
4 endif opc
o
d
e
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbee
t
wined3
d
: Re
c
og
n
i
ze the SM4
b
reak opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri V
e
rbeet
wined3d: Recognize
the SM4
if opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Verbee
t
wi
n
e
d3d: Recogni
z
e the SM4 lt opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
enri
Verbeet
w
i
ne
d
3d
:
Recog
n
i
z
e the
S
M4 iadd opcode
.
commit
|
commitdiff
|
tree
2010-01-07
Henri Ve
r
beet
wi
n
e
d
3
d: Recognize the SM4 emit op
c
ode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbe
e
t
wine
d
3d:
Recognize the SM4 b
r
eakc opcode
.
commit
|
commitdiff
|
tree
2010-01-07
H
e
nri Verbee
t
wined3d: Recog
n
iz
e
the S
M
4
ige opcode
.
commit
|
commitdiff
|
tree
2010-01-06
Henri
Verbeet
avifi
l
32: Don't lea
k
t
h
e
buffer on Heap
R
eA
l
loc() fail
u
r
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Ve
r
beet
a
vi
f
il32: Don't leak the buff
e
r on HeapReAl
l
oc(
)
failure
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbee
t
avifil32: On
l
y
modif
y
the
stream info af
t
er a succesful
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Henri Verbeet
a
vifil32: Properly check the r
e
qu
i
r
ed buffer size in
.
.
.
commit
|
commitdiff
|
tree
2010-01-06
Hen
r
i Ver
b
eet
avifil32: Always add the
format change f
r
ame to
the
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri
V
erbeet
a
v
i
f
il32: D
o
n't leak the
b
uffer on
H
eapReAlloc()
failu
r
e
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
avifil32: Just ass
i
gn max
S
ize
to This->cbBuffer
i
n
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri
V
erbeet
avifil32:
P
roperly check th
e
required buffer size in
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
He
n
ri V
e
rbeet
wi
n
ed3d: Han
d
l
e
s
t
a
te
b
lock
c
a
pture for
d
efault lights
.
.
.
commit
|
commitdiff
|
tree
2010-01-05
Henri Verbeet
wined3d: Re
m
ov
e
a few redundant c
o
ntext dereferen
c
es
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbeet
wined3d: Handl
e
so
u
rce
a
nd destination re
c
tang
l
es in
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri
V
er
b
e
e
t
w
i
ned3d: Add su
p
port
f
or source and
d
e
stinat
i
on re
c
tangles
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
He
n
ri Verbeet
d3d10c
o
re
:
Add a w
i
ne
d
3d geoemtr
y
shader to struct
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verb
e
et
wined3
d
: Add a geo
m
etry shader obje
c
t
.
commit
|
commitdiff
|
tree
2010-01-04
Henri Verbeet
w
ined
3
d: Move "wrap_look
u
p"
t
o
st
r
uc
t
w
i
ned3d_gl_info
.
commit
|
commitdiff
|
tree
2009-12-31
Henri
V
erbeet
wined3d:
Fix WINED3DRS_DEPTHBIAS ha
n
dling
.
commit
|
commitdiff
|
tree
2009-12-31
Henri Verbeet
win
e
d3
d
: Merge
v
e
rtexshader_set_fun
c
tion() and pixelshader_s
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
Henri
V
erbeet
wined3d: Move shader inp
u
t
/output
s
ignatures
to IWineD3DBase
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
H
e
nri
Verb
e
et
wined3d: Always ha
n
dle WINED3DSPR_INPUT
r
egisters
as
.
.
.
commit
|
commitdiff
|
tree
2009-12-31
H
enri Verbe
e
t
wi
n
ed3d: Merge pixelshader
.
c and vertexshader
.
c
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verbeet
dx
g
i: Add a
s
epar
a
te f
u
nc
t
ion for factory initializati
o
n
.
commit
|
commitdiff
|
tree
2009-12-30
Henri
V
erbeet
wined3d: Use the el
e
ment size to create "isStat
e
Dirty
.
.
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Verb
e
et
ddraw: R
e
move a
r
edund
a
nt retu
r
n
.
commit
|
commitdiff
|
tree
2009-12-30
Henri Ver
b
eet
wined3d: Remove some redu
n
d
ant
return
s
.
commit
|
commitdiff
|
tree
2009-12-30
H
enri Verbeet
w
i
ned3d: The F
V
F
p
arameter to IWineD3DDeviceImp
l
_
CreateV
e
rt
e
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
H
e
n
ri Verbeet
d
x
g
i: Add a separate function
f
o
r
swapchain initialization
.
commit
|
commitdiff
|
tree
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