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wined3d: Use a int for the mantissa in float_24_to_32.
2010-07-29
S
t
e
fan Dösi
n
ger
wined3d: Use
a
int fo
r
the mantissa
i
n float_24_
t
o
_32
.
commit
|
commitdiff
|
tree
2010-07-29
Stef
a
n Dösinger
w
i
ned3d:
U
se pow
f
instead of
p
ow
.
commit
|
commitdiff
|
tree
2010-07-26
Stefan D
ö
singer
d
3d9: R
e
mo
v
e the shader version
varyin
g
t
e
sts
.
commit
|
commitdiff
|
tree
2010-07-22
S
t
efan Dösinger
wi
n
e
d3d:
Check t
h
e write
m
ask before activati
n
g t
h
e
.
.
.
commit
|
commitdiff
|
tree
2010-07-22
Stefan Dös
i
nger
win
e
d3d: Only per
f
o
rm sRGB write correction on formats
.
.
.
commit
|
commitdiff
|
tree
2010-07-21
Stef
a
n Dösinger
d3d
9
: Use
a vertex shader
i
n the vpos test
.
commit
|
commitdiff
|
tree
2010-07-21
Stef
a
n
D
ö
s
i
nger
d
3d9: Use a verte
x
shader
in the v
F
ac
e
test
.
commit
|
commitdiff
|
tree
2010-07-21
S
t
efan
D
ösinger
d3d9: Use
a
v
e
rtex shader
for the nested loop
t
est
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan Dösinger
d
3
d9: W
i
n7+Nvidia returns c2 in COISSUE
'
d CND
.
commit
|
commitdiff
|
tree
2010-07-21
Stefan
D
ösinger
d3d9:
Rem
o
v
e
the fog v
s
sR
G
B te
s
t
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dösing
e
r
d
3
d9:
U
s
e colo
r
_match in the coiss
u
e te
s
ts
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dösi
n
ger
d3d9: Win
d
ows7 doesn't dra
w
with Viewports bigger than
.
.
.
commit
|
commitdiff
|
tree
2010-07-06
Stefan Dö
s
inger
d3d9: Ignore
a Windows 7 failur
e
in the d3d
9
depth
.
.
.
commit
|
commitdiff
|
tree
2010-07-05
Ste
f
an Dösinger
d3d9
:
Pass cou
n
t=0
wh
e
n
c
learing the
w
hole surface
.
commit
|
commitdiff
|
tree
2010-07-05
Stefan Dösinger
d
3d9:
N
vidia
drivers do
n
't li
k
e unused
o
utput formats
.
commit
|
commitdiff
|
tree
2010-05-21
Stefa
n
Dösinge
r
wined3d: Catch RCP 0
.
0 in ARB
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
w
i
ned3d: Handle length zero vectors in AR
B
's NRM
.
commit
|
commitdiff
|
tree
2010-05-21
Stefa
n
Dösinger
wi
n
ed3d: Ma
k
e
t
he m
o
va consta
n
t
more ge
n
er
i
c
f
o
r
r
el
a
tive
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
S
tefa
n
Dösinger
wine
d
3d: Order the helper constants a
b
it b
e
tter
.
commit
|
commitdiff
|
tree
2010-05-21
S
t
efan Dösinger
wined3d: Add a function fo
r
rea
d
ing (ps_)helper_const
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
wined3d: Store a
positive
1
.
0 in th
e
ARB's vertex shader
.
.
.
commit
|
commitdiff
|
tree
2010-05-21
Stefan Dösinger
wined3d: Split up th
e
"one" pixel shader
he
l
per
c
o
nstant
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan Dösinger
wine
d
3d: Fall
ba
c
k to other depth st
e
n
c
il f
o
rm
a
ts if
.
.
.
commit
|
commitdiff
|
tree
2010-05-04
Stefan Dösinger
wined3d:
D
on't
g
r
ab the implicit depth stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösinge
r
wined
3
d: Use FBOs
when the
onscreen de
p
th
s
t
en
c
il
format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösinger
w
i
ned3d: Cont
r
ol the
o
nscreen dep
t
h
stencil format
.
.
.
commit
|
commitdiff
|
tree
2010-03-31
Stefan Dösinger
wined3d: Split
o
ut offscree
n
r
ende
r
in
g
con
c
e
r
ns from
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stefan Dö
s
inger
wi
n
e
d
3d:
D
on't advertise fl
o
at
f
o
r
mats as supported
.
.
.
commit
|
commitdiff
|
tree
2010-03-26
Stefan
D
ösinge
r
wined3d:
Do
n
't chec
k
W
G
L depth stencil
l
imitations
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
S
t
efan Dösinger
wine
d
3d:
I
mplement manual buffer fencing
.
commit
|
commitdiff
|
tree
2010-03-23
S
tefan
D
ösinger
wined
3
d: Partial
l
y imple
m
e
n
t un
s
erialized buffers with
.
.
.
commit
|
commitdiff
|
tree
2010-03-23
Stefan Dösinger
w
ined3d: Add
a function f
o
r
deleting
t
he
G
L
b
u
ffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stef
a
n
D
ösinger
d
3d9: Remove old debug messa
g
e
s fro
m
the
t
ests
.
commit
|
commitdiff
|
tree
2010-03-17
Stefa
n
Dös
i
nger
d3
d
9: Windows
7
r
e
j
e
cts inva
l
id rectangles
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan
Dösinger
d3d9: Rem
o
v
e
the double
u
n
l
ock test
.
commit
|
commitdiff
|
tree
2010-03-17
Stef
a
n
Dösi
n
ger
ddraw: Use a D2
4
X8 depth buffer
.
commit
|
commitdiff
|
tree
2010-03-17
Stefan
D
ösinger
wined
3
d: M
a
k
e
reso
u
rces 16
b
y
t
e a
l
igned
.
commit
|
commitdiff
|
tree
2010-03-17
S
te
f
an Dösinger
wined3d:
M
e
rge two
if conditions in buffer
.
c
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
w
ined3d: Check the align
m
ent of mapped buffer poi
n
ters
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinger
wined3d: I
m
plement un
f
enced updates of double buffered
.
.
.
commit
|
commitdiff
|
tree
2010-03-16
St
e
fan
D
ösinger
wine
d
3d: Use
g
l
MapBuf
f
e
r fo
r
1:1
u
ploa
d
s
in
PreLoad
.
commit
|
commitdiff
|
tree
2010-03-16
St
e
fa
n
Dösi
n
g
e
r
wined3d: D
o
n't DISCARD or NOOVERWRITE non-dynamic
b
u
f
fers
.
commit
|
commitdiff
|
tree
2010-03-16
Stefan Dösinge
r
d3d9
:
Fix te
s
t fa
i
lures o
n
Windows 7
.
commit
|
commitdiff
|
tree
2010-03-05
Stefan Dösinger
win
e
d3d: Ad
d
wined3d_eve
n
t_query_cre
a
te
and
d
es
t
roy
.
commit
|
commitdiff
|
tree
2010-03-05
St
e
fan Dösinger
wined3d
:
Introduce win
e
d3d_event_qu
e
ry_iss
u
e
.
commit
|
commitdiff
|
tree
2010-03-05
Stefan Dösinger
win
e
d3d: Creat
e
a wined3d in
t
ernal event query interface
.
commit
|
commitdiff
|
tree
2010-02-17
Stefan
D
ö
s
inger
wine
d
3
d: Co
n
trol
S
F
LAG
_
CONV
E
R
TED in surfa
c
e_prep
a
re_tex
t
ur
e
.
commit
|
commitdiff
|
tree
2010-02-09
Stefan Dö
s
inger
d3d:
M
ake sure vertexbuffer lock doesn't retu
r
n a
N
ULL
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stef
a
n
Dösin
g
er
wined
3
d: Don't use GL_MAP_FLUS
H
_EXPLICIT_BIT wi
t
hout
.
.
.
commit
|
commitdiff
|
tree
2010-02-09
Stef
a
n Dös
i
n
ger
wined3d: Don't re
c
ord
d
i
rt
y
areas
in a
r
eado
n
ly lock
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dös
i
nger
d
3d8: T
e
st bu
f
fer loc
k
flags
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan
Dösing
e
r
d3d9:
M
ove
t
h
e vertex buffer alignment t
e
st
i
nto buff
e
r
.
c
.
commit
|
commitdiff
|
tree
2010-02-02
Ste
f
a
n D
ö
singe
r
d3d9: Test buffer
lock flags
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan D
ö
si
n
g
e
r
win
e
d
3
d:
I
m
pl
e
m
e
nt dyn
a
m
i
c buffers
w
ith GL_ARB_map_buffer_range
.
commit
|
commitdiff
|
tree
2010-02-02
Stefan Dösinger
w
ined3d: Add GL_ARB_map_
b
u
f
fer_range
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan Dösinger
ddraw: Convert VB lock
flags
t
o win
e
d3d fla
g
s
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan Dös
i
ng
e
r
ddraw: Test invalid buffer lock paramet
e
r
s
.
commit
|
commitdiff
|
tree
2010-01-29
Stefan D
ö
singer
wined
3
d: Catch inva
l
id b
u
ffer map paramet
e
r
s
.
commit
|
commitdiff
|
tree
2010-01-26
Stefan Dösinger
wined3d: Put the
A
P
PLE_flu
s
h
_
b
u
ffe
r
_range code into
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösin
g
e
r
wined3d: Implement
s
ubrange flush
i
ng with GL_APP
L
E
_
flush_buf
.
.
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dös
i
nger
w
i
ned3
d
:
P
r
e
pare
for dynamic vertex buffers
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösi
n
ger
wi
n
ed
3
d: Add GL_APPLE_flush_
b
uffer_range
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan Dösinger
wine
d
3
d: Add
G
Lintptr and GLsizeiptr
.
commit
|
commitdiff
|
tree
2010-01-04
St
e
fan
D
ösinge
r
wined3d: Track separate dirty
r
ange
s
in buffers
.
commit
|
commitdiff
|
tree
2010-01-04
Stefan
D
ösinger
wined3d:
Set WINED3D_BU
F
F
ER_CREATE
B
O in buffer
_
init(
)
.
commit
|
commitdiff
|
tree
2010-01-04
Stef
a
n Dösinger
wined3d: Rever
t
the GL us
a
ge confusion
.
commit
|
commitdiff
|
tree
2009-12-29
Stefan
D
ösinger
wine
d
3d: D
r
op t
h
e
VB
O
i
f
too many full
buffer conversions
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
St
e
fan Dösinger
wined3d: I
n
c
reme
n
t t
h
e
buffer draw
c
o
un
t
if
t
he buffer
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Ste
f
an Dösinger
wi
n
ed3d: Rena
m
e conversion
_
c
ou
n
t to something more
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Stefan Dö
s
inger
wined3d:
Remove the d3d7 do-no
t
-conv
e
rt code
.
commit
|
commitdiff
|
tree
2009-12-29
Stefan Dösinger
w
ined3d: Use unload instea
d
of du
p
l
i
cati
n
g buf
f
er remove
.
.
.
commit
|
commitdiff
|
tree
2009-12-29
Stef
a
n Dösin
g
er
wined3d: Free buff
e
r co
n
vers
i
on info when freeing the
.
.
.
commit
|
commitdiff
|
tree
2009-12-16
Stefan
Dösin
g
er
w
i
ned3d: Fix VBO
b
uffe
r
us
a
ge
.
commit
|
commitdiff
|
tree
2009-12-16
S
t
efan Dös
i
nger
w
ined
3
d: Don't re
n
der
single buffered swapchai
n
s to
.
.
.
commit
|
commitdiff
|
tree
2009-12-15
Stefan Dösi
n
ger
wined3d: Pr
o
pe
r
ly
release client storage memory
.
commit
|
commitdiff
|
tree
2009-12-15
St
e
fan
Dösing
e
r
wined
3
d
:
Frontbuffers
a
re o
n
sc
r
een
.
commit
|
commitdiff
|
tree
2009-12-07
St
e
f
a
n Dösinger
Render to fbo
w
hen the size misma
t
c
he
s
at creation
.
.
.
commit
|
commitdiff
|
tree
2009-12-07
S
tef
a
n
Dösinger
wined3d:
I
nfrastruct
u
re to
render swapchai
n
s to a FBO
.
commit
|
commitdiff
|
tree
2009-12-07
Stefan Dösinger
wined3d: Us
e
GL_CO
L
OR_ATTACHME
N
T0 as offscree
n
buffer
.
.
.
commit
|
commitdiff
|
tree
2009-12-07
Stefan
Dösinger
wined
3
d: A functio
n
for
chec
k
ing if a s
u
rface i
s
offscreen
.
commit
|
commitdiff
|
tree
2009-12-07
Stefan Dösinger
wined3d:
Add a fu
n
ction f
o
r initiali
z
i
n
g
surface
sysmem
.
commit
|
commitdiff
|
tree
2009-12-03
Stefa
n
Dösinge
r
w
i
ned3d: Re
m
o
v
e needless NULL
c
he
c
ks (cov
e
rity)
.
commit
|
commitdiff
|
tree
2009-11-12
Stefan
D
ö
singer
d3d9: Abo
r
t the
x8l8v8u8
te
s
t if the
format is not
.
.
.
commit
|
commitdiff
|
tree
2009-11-12
Stefan Dösin
g
e
r
wined3d: Create clip
c
oords o
n
l
y
i
f
they
a
re used
.
commit
|
commitdiff
|
tree
2009-11-09
Stefan Dösinger
d
3
d
9:
Run the
v
is
u
al te
s
ts in
a
window
.
commit
|
commitdiff
|
tree
2009-11-09
Stefan Dösinger
d3d9: Make
th
e
visual test read the b
a
ckbuffer
.
commit
|
commitdiff
|
tree
2009-11-09
Stefan
Dö
s
inger
d3d8:
R
un the visual
tests in a
w
indow
.
commit
|
commitdiff
|
tree
2009-11-09
Stefan Dösinger
d3
d
8
: Read t
h
e back
b
uffe
r
in the v
i
sual test
.
commit
|
commitdiff
|
tree
2009-11-03
Stefa
n
Dösinger
d3d: Hand
l
e the pointsize_min defa
u
lt differenc
e
in
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Stefa
n
Dösinger
d3
d
8:
F
i
x
dev
i
ce
crea
t
io
n
e
r
r
o
r handling
.
commit
|
commitdiff
|
tree
2009-11-03
St
e
fan Dö
s
inger
wined3d:
Add a u
s
age
flag
fo
r
static buffer d
e
clar
a
tions
.
commit
|
commitdiff
|
tree
2009-11-03
Stefan Dö
s
in
g
er
wined3d:
A
dd
a u
s
age fl
a
g for vertex buffer
optimiza
t
ion
.
commit
|
commitdiff
|
tree
2009-11-03
S
tefan Dösin
g
er
wined3d: Add a
parame
t
er fo
r
SetRenderTarget vie
w
p
o
rt
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
Stefan Dösing
e
r
wined3d: Use the nat
i
ve const
a
n
t
li
m
it for f
i
ttin
g
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
S
tefan D
ö
sin
g
er
wined3d: Remov
e
dead co
d
e
.
commit
|
commitdiff
|
tree
2009-10-26
Ste
f
an Dösinger
wined3d: T
a
ke
native constants
into acco
u
nt when repor
t
ing
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
Stefa
n
D
ö
sing
e
r
wined3d:
U
se the
A
RB native constan
t
limit in the G
L
S
L
.
.
.
commit
|
commitdiff
|
tree
2009-10-26
Stefan Dö
s
i
n
ger
w
i
ned
3
d: Ge
t
rid of
t
he gener
a
l shader const
a
nt limit
.
commit
|
commitdiff
|
tree
2009-10-26
Stefan Dösinger
wined3d:
U
se the shader backend reported cons
t
a
n
t li
m
it
.
.
.
commit
|
commitdiff
|
tree
2009-10-20
Stefan Dösinger
w
i
ned3d: Use ARB con
s
t
a
nt limits in ARB
.
commit
|
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