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wined3d: Avoid using WINED3DSP_REGNUM_MASK in the def/defi/defb handlers.
2009-05-01
Henri Ver
b
ee
t
wined3d: Avoid
using
W
INED
3
DSP_REGNUM_MASK in the d
e
f
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri V
e
rb
e
et
wined3d: Introd
u
ce shade
r
_sm1_rea
d
_comment() to read
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: Merge
w
ined3d_private_ty
p
es
.
h
into
wi
n
ed3d_pr
i
vate
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
He
n
ri Verbeet
wined3
d
: Use the
s
h
ade
r
_
s
m1_r
e
ad_*() func
t
ions
in shader
_
tra
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
He
n
r
i
V
erbeet
win
e
d
3
d
:
M
e
rg
e
shader_dump_arr_ent
r
y
() into shader_dump_regi
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
H
enr
i
Verbeet
w
i
ned3d: Define GL_FENCE_APPLE to the correct value
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
V
e
rbeet
wined3d: Split s
h
ader_dump_param
(
) in sha
d
er
_
dump_src
_
para
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbe
e
t
wined3d:
P
ass a struc
t
wined3d
_
sha
d
er_se
m
anti
c
to shader_dum
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
H
e
nri Verbeet
wined
3
d: Explicitly pass register type, in
d
ex, etc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined
3
d: Explicitly pass the register t
y
pe and index
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verb
e
e
t
w
i
ned3d: Relative address
i
ng tokens
ar
e
always source
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Hen
r
i Verbeet
wi
n
ed3d: The "input
"
p
a
rameter
to shader_dump_para
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
wined3d: Handle
t
he s
a
mple
r
type shift
i
n
t
h
e frontend
.
commit
|
commitdiff
|
tree
2009-04-29
Henr
i
V
erbeet
wi
n
ed3d: In
t
roduce s
h
a
d
er
_
sm1_re
a
d_se
m
antic()
.
commit
|
commitdiff
|
tree
2009-04-29
H
enri
Verbeet
wined3d: Store the sampl
e
r ty
p
e in struc
t
shader_r
e
g_maps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri
Verb
e
et
wined3d: Remove some
r
e
d
undant defines
.
commit
|
commitdiff
|
tree
2009-04-28
H
e
n
ri
Verbeet
win
e
d3d: M
a
sk set
bool/int cons
t
ants with bool/i
n
t
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henr
i
V
e
r
bee
t
wined3d: C
l
ear re
g
_map
s
in shader_get_registers_used
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri V
e
rbeet
win
e
d3d: Use shader_sm1_read
_
dst_param(
)
and shade
r
_sm1_read
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
He
n
ri
Verbee
t
wined3d: Cr
e
ate a separate functio
n
to record register
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined3d
:
Add a wined3d pixel
shader to struct d3
d
10_pixel_
s
h
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri
V
erb
e
et
wined3d: Add a functio
n
to read a destination parameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbee
t
wined3d:
Add a funct
i
on
t
o
r
ead a source pa
r
ameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henr
i
V
e
r
beet
w
i
ned3d: Use shad
e
r
_
sm1_re
a
d_opcode() in sh
a
der_trace_init()
.
commit
|
commitdiff
|
tree
2009-04-27
Hen
r
i Verbeet
wined3d
:
S
t
ore D
3
D shader opcode names in a sepa
r
ate
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Ver
b
e
e
t
wined3d
:
Use shader_sm1_re
a
d_opcod
e
() in shader_get_reg
i
st
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri
V
erbee
t
w
i
ne
d
3d: Add a
function t
o
read an o
p
code f
r
om SM1
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri V
e
rb
e
et
w
i
ned3d: The
first shader token
s
h
ou
l
d be the ver
s
io
n
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Ve
r
be
e
t
win
e
d3
d
: Use a
m
ore r
e
asonable limit
f
o
r t
h
e number
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri
Verbeet
wine
d
3
d: Handle
t
he opcode specific
c
o
n
trol shift in
.
.
.
commit
|
commitdiff
|
tree
2009-04-23
H
en
r
i
Ve
r
b
e
et
wined
3
d
:
Get
rid of th
e
s
hared_handle parameter
.
commit
|
commitdiff
|
tree
2009-04-23
Henr
i
Verbeet
wined3d: Downgra
d
e an ERR
t
o a WAR
N
.
commit
|
commitdiff
|
tree
2009-04-23
Hen
r
i Verbe
e
t
wined
3
d: Move fr
o
n
t
en
d
specfic c
o
nstants to baseshader
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Verbeet
wined3d:
M
ove some
f
rontend
s
pecfic co
d
e to b
a
sesha
d
er
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Henr
i
Ve
r
beet
wined3d
:
H
a
ndle th
e
destin
a
ti
o
n
modifier sh
i
ft i
n
the
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
H
enri
V
erbeet
wi
n
ed3d
:
Ha
n
dle th
e
source
modi
f
ier
shi
f
t
in the fr
o
nte
n
d
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
H
enri Ver
b
eet
wine
d
3
d
:
Handle the swizzle shift
i
n
t
he f
r
o
ntend rather
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
H
e
n
r
i Verbeet
wined3d: Get rid of the WINED3DVS_* swizzle constants
.
commit
|
commitdiff
|
tree
2009-04-22
H
e
nri
Verbeet
win
e
d3d: Get
rid of the t
o
ke
n
f
i
e
ld from struct wined
3
d_s
h
ad
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbeet
win
e
d3d:
P
ass a
s
truct wine
d
3
d_shader_sr
c
_param
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
H
enri Verbeet
wined
3
d: Pass a st
r
uct wine
d
3d_sha
d
e
r_src_p
a
ra
m
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Hen
r
i
V
erbeet
wined3d: Add a separ
a
te f
u
nction
f
or converting swizzl
e
s
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Ve
r
beet
w
i
ned3d:
S
tore the source swizzle in s
t
ruct
w
ined3d_
s
h
a
d
e
r
_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
H
enri Ver
b
eet
wined3
d
: Explicitly pass the so
u
rce modi
f
ier
t
o shader_glsl_
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbee
t
wined
3
d: Pass
a
struct wined3d_sh
a
der_s
r
c
_
param t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri
V
erbeet
wined3d: Pass a struct wined3d_s
h
ad
e
r
_
src_para
m
to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verb
e
et
wined3d: Simplify
r
eplicatin
g
t
h
e
.
x swizzle in shader_hw_mov()
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
w
ined3d: Pass a stru
c
t wi
n
e
d
3d_sh
a
der_sr
c
_param
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri V
e
rbeet
w
i
ned3d:
Pass a struct wined3d_shader_s
r
c_pa
r
a
m
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
wined
3
d:
Store the dest
i
nation re
l
ative
a
ddress
i
ng
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbee
t
wine
d
3d:
S
t
ore the sourc
e
r
e
lati
v
e address
i
ng to
k
en
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
wined3d: Create a relative addressing token for 1
.
x
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
He
n
ri Verbeet
wined
3
d
: Store the
source
m
odifiers in s
t
ruct wined3d_shader
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henri Verbeet
wi
n
ed3d:
S
tore the regi
s
ter index
in s
t
ruct
w
ined3d_shader_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Hen
r
i Verbeet
wined3d: Store the register type in
s
truct wi
n
e
d
3d_shad
e
r_sr
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henri Verb
e
et
wined3d: Intro
d
uce
s
truct
w
ined3d_shader_src_param
.
commit
|
commitdiff
|
tree
2009-04-15
H
e
n
r
i Verbeet
wined3d: Group inst
r
uction c
o
ntext
in
f
ormation
t
ogeth
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-15
Henri Verbe
e
t
win
e
d3d: Don't die
if a vertex sha
d
er has sam
p
le
r
s
.
commit
|
commitdiff
|
tree
2009-04-14
H
e
nri
V
erbeet
wined3d: Get
r
i
d of t
h
e "token" f
i
eld from
struc
t
w
i
n
e
d3d_sh
.
.
.
commit
|
commitdiff
|
tree
2009-04-14
H
e
nri Ve
r
beet
wined3d: Pas
s
a
s
truc
t
w
i
ned3d_shad
e
r_ds
t
_
param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri Ve
r
b
e
et
wined3d
:
S
p
l
it vshader
_
program_
a
dd_param() in shader_arb
_
add
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
Henri Verbee
t
wined3d: Me
r
g
e pshader_get_register_name()
a
n
d part
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
H
e
nr
i
Verbeet
wined3d: Explicitly pass the regist
e
r
type
and index
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
H
e
nri Verb
e
et
wined3d: Store t
h
e relative addressing mode in str
u
c
t
.
.
.
commit
|
commitdiff
|
tree
2009-04-10
H
e
n
ri Verbeet
w
i
n
ed3d: Store t
h
e
destination shift in struct win
e
d
3
d_s
h
ade
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri Verbeet
wined3
d
:
Get rid
of a
r
e
du
n
dant strcat in
sha
d
e
r_glsl_get_re
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri
Verbeet
wine
d
3d: Exp
l
icitly pass paramete
r
pr
o
perties to shader_glsl
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri
V
e
rbee
t
wined3d: Pass a struct wined3d_shad
e
r_dst_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Hen
r
i
V
erbeet
wi
n
ed3d: Add a
s
eparate functio
n
for conve
r
ting write
.
.
.
commit
|
commitdiff
|
tree
2009-04-09
Henri Verbee
t
win
e
d3d: Onl
y
upda
t
e the swizzl
e
and use map f
o
r
s
treams
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
Henri Verbeet
wined
3
d
:
Elimina
t
e a
u
seless
l
o
c
a
l variabl
e
.
commit
|
commitdiff
|
tree
2009-04-08
Henr
i
Verbeet
wined3d: St
o
re usa
g
e and usage_
i
dx in
struct win
e
d3d_shader_
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
He
n
ri Verbeet
w
ined3d: Properly check if inpu
t
/output v
a
ryings are
.
.
.
commit
|
commitdiff
|
tree
2009-04-08
Henri Verbeet
wined3d: Fix som
e
more 3 space indentation
.
commit
|
commitdiff
|
tree
2009-04-08
Henri Verbee
t
wined3d: Store a stru
c
t
wined3d_sh
a
der
_
dst
_
par
a
m in
.
.
.
commit
|
commitdiff
|
tree
2009-04-07
H
e
nri Ver
b
eet
wined3d: Simplify shader_gls
l
_cmp() and shader_glsl
_
cnd()
.
commit
|
commitdiff
|
tree
2009-04-07
Henri Ve
r
b
e
et
win
e
d3d: Sim
p
li
f
y shader_glsl
_
c
o
l
o
r_co
r
rection()
.
commit
|
commitdiff
|
tree
2009-04-07
He
n
ri Verbe
e
t
wined3d: Store the regi
s
ter type
i
n struct win
e
d3d_s
h
ader_ds
.
.
.
commit
|
commitdiff
|
tree
2009-04-07
Henri Verbe
e
t
wine
d
3d: Explicitly pas
s
regis
t
e
r ty
p
e and index to
.
.
.
commit
|
commitdiff
|
tree
2009-04-07
He
n
ri Verbeet
wine
d
3d:
S
to
r
e the write ma
s
k in struct wine
d
3d_shader
_
d
s
t_p
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
Henri V
e
rbeet
wined3
d
:
Store the d
e
st
i
natio
n
modifiers in struct
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
H
e
n
r
i
Verbeet
wined3d
:
Pass a pointer to struct wined3d_
s
had
e
r_dst_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
Henri Ver
b
e
e
t
win
e
d3d: Pass a pointer
t
o struct wined3d_shad
e
r_dst_p
a
ram
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
He
n
ri Ver
b
eet
wi
n
e
d3d
:
Use a more appropriate ma
s
k for m
a
s
k
ing out
.
.
.
commit
|
commitdiff
|
tree
2009-04-06
Henri Ve
r
beet
w
i
ned3
d
: Unset the current
GLSL
pr
o
gram when
it's
destr
o
yed
.
commit
|
commitdiff
|
tree
2009-04-03
H
enri Verbeet
wi
n
e
d3d: Use regis
t
er_idx in the ARB
s
h
ad
e
r b
a
ck
e
n
d
.
commit
|
commitdiff
|
tree
2009-04-03
Henri
V
erbeet
wi
n
ed3d: St
o
re t
h
e register inde
x
in
st
r
uc
t
wined3d_
s
h
a
d
e
r_d
.
.
.
commit
|
commitdiff
|
tree
2009-04-03
Henri Verbee
t
wined
3
d
:
Ad
d
a
s
truct win
e
d3d_
s
ha
d
e
r
_
dst_param for
.
.
.
commit
|
commitdiff
|
tree
2009-04-03
Henri Verbeet
wined3d: Remov
e
t
he o
p
c
o
d
e field from st
r
u
ct win
e
d3d_shader_
.
.
.
commit
|
commitdiff
|
tree
2009-04-03
Henri Verbeet
wined3d: Use th
e
s
o
urce a
n
d destination p
a
rameter cou
n
t
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
Henri
V
erbeet
wined3d: Stor
e
t
h
e source an
d
desti
n
ation p
a
rameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
Henri Verbeet
w
i
ned3d: Avoid comparing ag
a
inst
W
I
N
ED3DSIO_* in the
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
Henri Verbeet
wi
n
ed3d: Store the instruction handler index
i
n struct
.
.
.
commit
|
commitdiff
|
tree
2009-04-02
Henri Verbeet
wine
d
3
d
:
Compare nu
m
_params agai
n
st 1
i
n sh
a
der_glsl_map2gl(
)
.
commit
|
commitdiff
|
tree
2009-04-02
Henri Ver
b
e
et
w
ined3d: Remove some co
d
e that do
e
sn't
make a whole
.
.
.
commit
|
commitdiff
|
tree
2009-04-01
H
e
nri
V
erbeet
wined3
d
: Use a more reasona
b
le
name for "SHA
D
ER
_
OPCODE_
A
RG"
.
commit
|
commitdiff
|
tree
2009-04-01
Henri
V
erbeet
wi
n
ed3d: Avoid a forward declaration
.
commit
|
commitdiff
|
tree
2009-04-01
Henri Ver
b
eet
wined3d: Don't use the opcode_t
o
ken field in th
e
ARB
.
.
.
commit
|
commitdiff
|
tree
2009-04-01
Hen
r
i
V
erbeet
wined3d:
Don't use
the o
p
code_token field
i
n the GLS
L
.
.
.
commit
|
commitdiff
|
tree
2009-04-01
H
enri Ve
r
beet
ddraw: Filter
inval
i
d texture stage states passed
b
y
.
.
.
commit
|
commitdiff
|
tree
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