wined3d: Store the source and destination parameter count in struct wined3d_shader_in...
commit7bde2792c2122704d7b89cbbe76c041461107fb9
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 2 Apr 2009 08:41:00 +0000 (2 10:41 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 2 Apr 2009 14:28:29 +0000 (2 16:28 +0200)
treef7e2403f4b7ba5345886bede6403e45492bef266
parentd633b6d47e03b43b64317301fc21de251daa7958
wined3d: Store the source and destination parameter count in struct wined3d_shader_instruction.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/baseshader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_private.h