Get rid of HEAP_strdupWtoA calls.
[wine/multimedia.git] / dlls / d3d9 / stateblock.c
blob9eac3b5ad6eff80c0c68a519a07ff55afe559c1a
1 /*
2 * IDirect3DStateBlock9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "config.h"
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
27 /* IDirect3DStateBlock9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) {
33 IDirect3DStateBlock9Impl_AddRef(iface);
34 *ppobj = This;
35 return D3D_OK;
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39 return E_NOINTERFACE;
42 ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) {
43 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
44 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
45 return ++(This->ref);
48 ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) {
49 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
50 ULONG ref = --This->ref;
51 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
52 if (ref == 0) {
53 HeapFree(GetProcessHeap(), 0, This);
55 return ref;
58 /* IDirect3DStateBlock9 Interface follow: */
59 HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) {
60 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
61 TRACE("(%p) : returning %p\n", This, This->Device);
62 *ppDevice = (LPDIRECT3DDEVICE9) This->Device;
63 IDirect3DDevice9Impl_AddRef(*ppDevice);
64 return D3D_OK;
67 HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) {
68 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
69 FIXME("(%p) : stub\n", This);
70 return D3D_OK;
73 HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
74 IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
75 FIXME("(%p) : stub\n", This);
76 return D3D_OK;
80 IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl =
82 IDirect3DStateBlock9Impl_QueryInterface,
83 IDirect3DStateBlock9Impl_AddRef,
84 IDirect3DStateBlock9Impl_Release,
85 IDirect3DStateBlock9Impl_GetDevice,
86 IDirect3DStateBlock9Impl_Capture,
87 IDirect3DStateBlock9Impl_Apply
91 /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */
92 HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) {
93 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
94 FIXME("(%p) : stub\n", This);
95 return D3D_OK;
98 HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface) {
99 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
100 FIXME("(%p) : stub\n", This);
101 return D3D_OK;
104 HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDirect3DStateBlock9** ppSB) {
105 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
106 FIXME("(%p) : stub\n", This);
107 return D3D_OK;