- rework how texturing is done in the D3D driver
[wine/multimedia.git] / include / unknwn.h
blob684d80ff083323794a97159f16c4d5ee112cd8f9
1 /*
2 * Copyright (C) 1999 Francois Gouget
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __WINE__
20 #include "rpc.h"
21 #include "rpcndr.h"
22 #ifndef COM_NO_WINDOWS_H
23 #include "windows.h"
24 #include "ole2.h"
25 #endif
26 #endif
28 #ifndef __WINE_UNKNWN_H
29 #define __WINE_UNKNWN_H
31 #define __WINE_INCLUDE_UNKNWN
32 #include "wine/obj_base.h"
33 #undef __WINE_INCLUDE_UNKNWN
35 #endif /* __WINE_UNKNWN_H */