- rework how texturing is done in the D3D driver
commit91c6f817b934330baa8fcfa55843cc99adbf80c6
authorLionel Ulmer <lionel.ulmer@free.fr>
Sun, 15 Dec 2002 01:17:59 +0000 (15 01:17 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Sun, 15 Dec 2002 01:17:59 +0000 (15 01:17 +0000)
treed362c5ad79eae0e27965402c186eab84489c7949
parentcc1577cddc029b10984f5cf0b27ffb767e2265c6
 - rework how texturing is done in the D3D driver
 - added the generic path for DrawPrimitive API in D3D 3 / 7
dlls/ddraw/d3d_private.h
dlls/ddraw/d3ddevice/mesa.c
dlls/ddraw/d3dtexture.c
dlls/ddraw/d3dvertexbuffer.c
dlls/ddraw/ddraw/main.c
dlls/ddraw/ddraw_private.h
dlls/ddraw/direct3d/mesa.c
dlls/ddraw/dsurface/main.c
dlls/ddraw/mesa.c
dlls/ddraw/mesa_private.h