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wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git]
/
libs
/
port
/
Makefile.in
blob
65f171435a38d27fbc525e66dd35d0c5f99cfaec
1
STATICLIB
=
libwine_port.a
2
3
C_SRCS
=
\
4
ffs.c \
5
fstatvfs.c \
6
getopt.c \
7
getopt1.c \
8
interlocked.c \
9
isfinite.c \
10
isinf.c \
11
isnan.c \
12
lstat.c \
13
memcpy_unaligned.c \
14
memmove.c \
15
mkstemps.c \
16
poll.c \
17
pread.c \
18
pwrite.c \
19
readlink.c \
20
spawn.c \
21
statvfs.c \
22
strcasecmp.c \
23
strerror.c \
24
strncasecmp.c \
25
symlink.c \
26
usleep.c