wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git] / libs / port / Makefile.in
blob65f171435a38d27fbc525e66dd35d0c5f99cfaec
1 STATICLIB = libwine_port.a
3 C_SRCS = \
4 ffs.c \
5 fstatvfs.c \
6 getopt.c \
7 getopt1.c \
8 interlocked.c \
9 isfinite.c \
10 isinf.c \
11 isnan.c \
12 lstat.c \
13 memcpy_unaligned.c \
14 memmove.c \
15 mkstemps.c \
16 poll.c \
17 pread.c \
18 pwrite.c \
19 readlink.c \
20 spawn.c \
21 statvfs.c \
22 strcasecmp.c \
23 strerror.c \
24 strncasecmp.c \
25 symlink.c \
26 usleep.c