wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git] / dlls / wuaueng / Makefile.in
blobc3307bd570e68cbd4c7d5642e1e001757c933c85
1 MODULE = wuaueng.dll
3 C_SRCS = \
4 main.c
6 RC_SRCS = version.rc