wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git] / dlls / win87em.dll16 / win87em.dll16.spec
blob0b9024c2d22229bdb99657653ae25a1fe9f87977
1 1 pascal -register _fpMath() _fpMath
2 3 pascal -ret16 __WinEm87Info(ptr word) __WinEm87Info
3 4 pascal -ret16 __WinEm87Restore(ptr word) __WinEm87Restore
4 5 pascal -ret16 __WinEm87Save(ptr word) __WinEm87Save