wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git] / dlls / vdhcp.vxd / Makefile.in
blobb27d520f256510a0a0d4f952b0331fec83791580
1 MODULE = vdhcp.vxd
3 C_SRCS = \
4 vdhcp.c